Tbh, TWs on a private server aren't meant to gain a real profit(even if you get EC from your territories) but to show the PK skills and your guild dominancy.I agree with reset and alot of Worms territories, they gained them when Worms was still a good skilled PK faction, now they are just numbers and so shouldn't be hard getting them back, but actually all the guilds who could or are allied(hehehe HO holy alliance or are already in another map spot(XP,NH), so basically the TW map is made of 2-3 big blocks who can't be disassembled(they lose one, they win another one and so).so yh i agree with reset mainly because would be fun seeing the biggest faction all close each other getting wiped off map and coming bk again, and not a 20 years long trench warfare.P.S. @Worms:if you really are so strong, you shouldn't have problems, you will just gain your chance to show everyone your real value(if you have one).
u verry nice come marry :smiley:
OH YEA got no damn problem with reset we Worms can back again will see after sometime we get the half of map again,np for us,reset ,but change time for pinoys we sick of wined TWs
There are 51 lands so every week there can be 51 TWs. Seems some here don't even know that. As many lands that some guild owns that's how many defends they can have each week. Defends are grouped 7 (should be) per time frame. Even if in extreme case that one guild gets all the lands (practically impossible) they can be attacked on all the lands. Meaning all time slots in all time frames for that week would be filled with that guild defending, that's 10+ defends in space of 3 minutes for each time frame. And no guild can survive that without losing some lands. All these so called bigger guilds started small and grew so it can be done, you just gotta try a bit harder. Grow your guild and then TW. TW with few people sucks hard anyway, no point doing it.Again map reset is pointless, stupid and beats the whole point of TW, if that's the plan then better to disable TW completely.
Shut up .
And please, explain me, how will that be possible? There are like 5-6, max 7 big guild on server. One of em is HO, they allied with Worms, they won't attack each other. Xpen can't attack em, neither Ducks/ Overseers... so there can't be that that many TWs vs Worms in only one week...
As many lands they have that many defends they can have each week (except the lvl1 and 2 territory unless you complete the prerequisites). Every guild can attack not just xpends, ducks etc. They can have 20 or so defends now, not sure how many lvl3 lands they own currently but should be around 20. And all those lands can be attacked, why noone attacks them that I can't answer you. Now what exactly you don't understand from that?