This thread isn't based on that single statement. It's based on the economy around it, that's why. I was looking forward to a GM actually reading through and giving their own opinion since they reside outside of it. It's depressing to see only the first line read and then responded to. I suppose that's just me, I could really care less though for the EC rumor, it's not my issue. It's not even on a list of concerns. Hopefully someone else has something more interesting to say...Hopefully.
I'm sorry to say it but if you wanted an intertectual debate on economy then you have come to the wrong place my friend
Not everyone is limitted to replies where every third or fourth word is an insult!At the original post (too long to quote) I think you overlook a few things.You're forgetting that crafting in this game is almost non-existant. It's not time consuming and results are usually predictable (or the result is bound like r8r). As such crafting something with profit is not something that happens in EPW unless you get lucky on an engrave. There are also multiple other currencies to take into account. Supply Tokens and Gold. An item of major importance to gear is rep badges. r8r is the endgame gear for every class (with very few exceptions) at the moment and as such the 8k rep badges it takes is the main measure for determining EC-gold ratio. Currently this balances out at about 25 ec - 1 gold. This ratio is what defines the price of the much lesser demand demonic items. A second major factor in keeping EC valuable is the r8r reshape forges. It also defines the relation between Supply tokens and Epic coins as they both translate into r8r. A damascene ore costs 10 supply tokens or 30 ec in the forge. With people running out of things to reforge more and more supply tokens are going into r8r taking over some of EC's use there. This can be shown in people selling damascene for 20-25 ec. Setting the exchange value of supply tokens at somewhere around 2.5 ec to 1 supply token. Making 1 gold worth approximately 10 supply tokens. Just about every single other item is priced based on these exchange ratios & whichever currency has the cheapest crafting option for it. It's not really that theres a massive shortage of EC causing demonic items to fall in price, it's just that theres a far higher demand item in the game that sets the exchange ratio for gold to ec with demonic items ending up far cheaper if bought with gold instead of the ec forge.
There are also multiple other currencies to take into account. Supply Tokens and Gold.
The point I was coming to was to simply say that realistically speaking through the majority of the server supply and demand, along with profit, seem to be in a massive decline causing a fluctuation in inflammation of certain things.
Supply tokens are also somewhat tradable in that they can be turned into r8r mats that can be traded. Seals of war, weapon tokens & engraves on items can also be traded.Gold is somewhat tradable too by turning it into items.
All of which are then bought with EC. The process you described is simply a conversion of Items into currency. Don't get me wrong, I'm not saying items are not a 'currency' in their own right, because to some degree they are. All I was saying is that EC is the main currency and I am failing to see how it is in decline
I have a small idea for an endgame EC sink.Gambling.Make quests where you lose 10/100/1000 ec for a chance to get half, the same amount, nothing or 10x etc. Make the rates for winning and losing fair. It will allow people to waste 1000 or turn 100 into the 1000 they needed for r8r.
am i the only one who loves this idea