This is really bad, it affects players who are not that rich in ec and has no effect on those who are rich in ec. Most of the people who leave have 350 ec to spare, even if the amount was increased this would not change anything (I say this as someone with a lot of ec)As for the second change we will have to see
I'll restart the server in a few minutes to fix the issue with NPCs.The issue with Heroic Battle is that the map is too small to allow the losing team to regroup. Long term we'll try to move to a bigger map to allow better coordination for the losing team, and possibly make it so that the teams are reshuffled each round or that there's a waiting time between two rounds. With the new change, it should be easier for players to position themselves after dying, but let's see. In CTF, it's hard to steamroll a single team as the map is quite big and you can fly around, so I don't think there's an issue with CTF as it is right now.
The issue with Heroic Battle is that the map is too small to allow the losing team to regroup. Long term we'll try to move to a bigger map to allow better coordination for the losing team, and possibly make it so that the teams are reshuffled each round or that there's a waiting time between two rounds. With the new change, it should be easier for players to position themselves after dying, but let's see. In CTF, it's hard to steamroll a single team as the map is quite big and you can fly around, so I don't think there's an issue with CTF as it is right now.
* Added 'Surveillance book' to item exchange at God's Giving. This item allows all classes to view another player's inventory. To do this, right click on the player's target display and select 'View Inventory'. Note: The inventory window might take up to 5 seconds to show up.
So what about the times when teams getting steam rolled? For the most part, people leave because they are on the team getting wiped. So we just stay there and get farmed now? By no means am I trying to degrade this update, if anything TY! Just trying to shine a light on issues I see when in events.
Main problem was few APS Ea's who spam 3spark/ig/Incense.After that players start to quit when they die 1 or 2 times.I rly dont understand you guys.YOU join PVP event,that was YOUR decision so stay and finish or dont join.You guys want to play PVP event only when you winning....sometimes you win sometimes you loose.Its game...I would disable waiting room in HBEDIT:I play first HB after patch.Was 13v13 but waiting room was full with blue team.They didnt pk ,they just stay afk after 1 kill.Only 2 or 3 players was trying to pk.Waiting room should be disabled
* Requested custom models have been added.* Everyone that received a key in this patch will obtain their next custom model for free. When the next custom model is added, the necessary items will be mailed to your account.* Weapon board is unlocked now. * Increased the required time to complete the 'Egg shell collection' quests.* Bunny Invasion A and Bunny Invasion B quests can now be completed while in a squad.* Easter event will last until the next patch, which is scheduled for the end of the week. * To participate in Heroic Battle & Capture the Flag, you'll now need to have an Event Participation Token in your inventory. The item will be consumed when entering the event and returned after taking the reward quest from the Judge NPCs.* You'll get 2 x Event Participation Token each week. Open the chest pop-up and click 'Confirm' to grab yours.* You can also craft Event Participation Token at Tournament Agent for 350 x Epic Coin.* 'Teleport to event' quest in Heroic Battle will now complete immediately. After spawning back in the battle, the player will be immune to damage, in stealth, untargetable and sealed for 12 seconds.* Note: The first set of changes add a cost to leaving HB/CTF before the event is over. If you leave an event more than once per week, you'll have to pay 350 x Epic Coin to attend the next event and so on, each time you leave.* Note: The second change is an attempt to make it easier for players to return to the event once they die. This is a temporary measure that we hope will help the event, since players will now be able to position themselves better after respawning, rather than being locked to a fixed spawn point. * Perfect Element can now stack up to 99999.* Range display has been added to the target display window. This will show the distance in meters to the currently selected player.* Added 'Surveillance book' to item exchange at God's Giving. This item allows all classes to view another player's inventory. To do this, right click on the player's target display and select 'View Inventory'. Note: The inventory window might take up to 5 seconds to show up.* Teleport incense is now unusable in Heroic Battle, Capture the Flag and Event Arena.* Fixed a crash that happened when logging in sometimes.* Fixed the description of Spring potions to reflect the advantage over regular potions.* Summer marathon instances have been brought back to normal. You can now enter these instances with 10 players. All monsters are back to their original levels and attributes.* Fixed a bug where new teleacoustic items sometimes failed to work properly.* GMs can now temporarily disable specific skills and items in Event Arena. This will be used to make some events more competitive. * GM applications will be open starting next week. More details will be given in the announcement.