theres some hidden stuff on wizard skills

for example water skills will always hit harder on BM / Barb
around 600 700 more damage (0 debuffs)
i never try skills with debuffs, thats only in the end.
Sins are mainly a 1shot if u know how to survive, easily u can use the Ironguard potion for 12 seconds imune, thats enough time to kill anyone you want.
Seekers yea they hard to get, needs time cuz u gonna need the morai skills for this to happen. train the moral reversion and u should be able to kill a seeker.
Venos r the problema due to them being AA but theres always a way to get them

again u need to survive and agaisnt a veno its harder due to the skill that transform u into a pokemon o.O in this case you will need your spark on your genie, ofc they have soul of fire to counter it but...focus and time it correctly, if im not wrong the spark cooldown is shorter than soul of fire...im not sure though i hardly use soul of fire lol
Mystics are a problema cuz of the heals...i never fought one tbh but i will soon

for Psy's just use the same as Vs a Veno...u need to get them with ur elemental reductions, no other way since they have voodoo...
Ofc combos and a lot time u eventually kill them just by releasing skills and combos etc
but i like 1shot combos or 2 soometimes

more info about the skill for each class...hmm i dunno if i should be saying this lol all the wiz's i meet they dont know abot this ;x i suppose they don't bthe to test such things lol
i can tell u for exemple about the aoe skills, then u take ur conclusions lol and whoever reads this aswell ofc
Tempest - hits AA very hard due to the phys dmg on it
Water Dragon - hits HA hard, for exemple on BM's it hurts al lot
Mountain Siege - hits LA hard, but this skill is mainly used for the aoe stun...for me it hits a lot of dmg on Sin's. i hit easily a Sin around 19~20k crits (no debuffs, main dmg)