if we add an npc to exchange coins for ec and vice versa then the market sinks?how would that work
we r not adding epic coins to boutique either sorry :/ thats a decision taken long ago.
hes talking about the big notes on the botique. the population is selling 1 gold for 25 ec all day everyday. 1 ec cost 3m in the sever to everyone as it stands, but buying 1 gold off a player (anyone doesnt mater who here) it cost 25 ec OR 75m in coins. If were doing it just for coins, he wants the coins value in the botique of the big notes to equal the amount the sold gold when he goes to buy coins and vise versa. wich would be 1 gold = 25ec25 ec = 3m coins x251 gold worth of coins should be (75m for 1 gold) as it stands by server population,(or at least 70m per 1 gold and take a 5m hit for getting it ez threw the botique. (not 30m for 90 silver) is what hes saying, that would be a total waist of gold use as it is right now for 25 ec if u didnt have the coins on u and needed the botique big notes to get ec off someone, becuase it cost 30 silver from the botique for 10m coins, making 1 gold of yours now worth just 10 ec becuase it costs 30 silver for 10m in this fasion .. just not happening, the 10 mil big note i see use only one time and thats for a brand new person on the server who needs there first couple of votes to go for skill money thats all i see use for the big notes in botique as of now. i had more to say about it but forgot due to just waking up, but i know i was on the right track.edit: oh the NPC part, auction may be coded at a cap/max but u can make an NPC just as u did in the r8 reforges that can trade coins for ec and vise versa like you exactly did wit the rank 8 mats to ec and back. same concept. would actually be nicer if the r8 mats themselfs were coin tradable not just ec tradable. if r8 mats already gotten by EC and we sell our coins to get ec's to do this why not just skip the step of buying ec with the coins and go straight to r8 forges and have a pot there that can use to exchange for ec and back in the amount of 3m each ec <i know it can be mathmatically worked out easily and implemented> then we have 2 options if noones selling ec, or we run out of cash and need to sell ec and noones buying. TT for ec is nice but its to restriced for a farming server, 60 ec a day per account in a single level in a farming server, if thats all u did all day for your faction was have that job ur farming is over after the first run unless u got 20 accounts. then its more useful. if i want togo farm ec i want to farm it all day, not just one run (literally takes he first 3 bosses then ur dun in TT for the day, exp there isnt worth it over pv, and killing t he mobs needed to getr each boss is tedious work that doesnt seem to NEED to be dun with such a strong character vs mobs. kinda wish the level was just.. boss oriented without mobs to be honest, to make the farming fast and the cap should just be taken out so we can actrualy consider (farming) the area. becuase we know it aint happening in pirate island with getting attacked after every 2nd crystal u drop. that area for farming ec is just pathetic.
hes talking about the big notes on the botique. the population is selling 1 gold for 25 ec all day everyday. 1 ec cost 3m in the sev.................BLAH BLAH BLAH.....................................................now it aint happening in pirate island with getting attacked after every 2nd crystal u drop. that area for farming ec is just pathetic.
i think EC are easy to get already... its takes a little effort though.. and thats good... because if GMs would make it even easier, there wouldnt be no fun in farming anymore.just my 2 cents