However you have to reforge your weapon to apply the changes.
During this server maintenance the damage of wizards and archers has slightly increased to balance them out. However you have to reforge your weapon to apply the changes.
but doesn't that purge the refines and shards i paid for?
I have I guess a dumb question: Where do I go to reforge My Wiz/Archer's weapon ?oO
Magic circle, Barbarian, Archer, Wizard.Barbarians kill Archers, Archers kill Wizards, Wizards kill Barbarians.We boosted Barbarians,Archers and wizards are underpowered;Than we boosted Archers,Wizard is extremely underpowered;So boost is needed for Wizards too, in order to cope with competition.Its a real shame Wizards are not able to learn Undine Strike(79) and Elemental Invocation(100) would be a real booster for all wizard. True one shot killer for Barbs.Then again others would need done same thing for all classes.
I believe that the way it is now is good. Giving Clerics more attack would mean giving them magic swords which in my opinion they don't need.There is no reason why clerics would have same (or higher) attack than wizards while keeping their great support capabilities. They aren't class designed to kill everyone 1v1, but still they are playing the most important part in team PvP. Heals are scaling very well and I don't think that healing half HP with aoe heal would improve PK.They got also very high defenses and can tank a lot on plume shell, comparing to archers which are rather squishy. Giving more attacks to clerics would cause that they would outdamage them in PvP (if they don't already). So we would have again one class "UP".