author=Agatio link=topic=57198.msg93576#msg93576 date=1373823525]My personal opinion here:1. Seekers are fine as they are. There is not that many seekers around with really 'pumped' gear and I don't think they're more tanky than barbs or BMs. Seekers are probably decent in 1v1, but in mass PK? Not really. Same with assassins. Nerfing seekers would make them close to useless. IMHO.2. Mystics are strong, yes, but it is not popular class and it is not as simple one to play like archer or sin. And there is no really place for nerf. Stunned mystic is most likely dead mystic, unless using puri weapon, but it's already decided that Purify won't be touched. (unlike on other servers, here one needs to choose if wants less def with chance to purify or more def, so it's way different. And you might not be able to switch from the attack to def / puri weapon on time).3. Spirit Black hole is kinda OP, so is Square Formation but removing it would make archers quite less viable.4. Genie spark won't be changed, there are ways to counter it.To sum up there are no plans to change anything anymore - balance wise. I am not gonna change things if I don't have good reason to do so, and same like you can counter wizard doing fire combo, you can do it with absorb soul.
My personal opinion here:1. Seekers are fine as they are. There is not that many seekers around with really 'pumped' gear and I don't think they're more tanky than barbs or BMs. Seekers are probably decent in 1v1, but in mass PK? Not really. Same with assassins. Nerfing seekers would make them close to useless. IMHO.2. Mystics are strong, yes, but it is not popular class and it is not as simple one to play like archer or sin. And there is no really place for nerf. Stunned mystic is most likely dead mystic, unless using puri weapon, but it's already decided that Purify won't be touched. (unlike on other servers, here one needs to choose if wants less def with chance to purify or more def, so it's way different. And you might not be able to switch from the attack to def / puri weapon on time).3. Spirit Black hole is kinda OP, so is Square Formation but removing it would make archers quite less viable.4. Genie spark won't be changed, there are ways to counter it.To sum up there are no plans to change anything anymore - balance wise. I am not gonna change things if I don't have good reason to do so, and same like you can counter wizard doing fire combo, you can do it with absorb soul.His opinion might not have value for you, which doesn't mean that it doesn't have to others and he's free to express his view just like you. Till another mute.
Till another mute.
You say they take hard hits from magic classes, please be more specific. You claim sins rape them pretty hard yet I have seen a mystic tank 3+ sins without having to move. How does your claim of extremely low defense cover cases like this? You claim mystic damage is extremely low without using boosts. Yet I see mystics hitting in excess of 10k on HA/LA without using their boost skills. (Magic attacks.) As well as damage well over 15k without using Rapid Growth. What kind of gear, skills & targets did you test on to come to this conclusion?You also claim the heals are crazy and could use a nerf, it seems to me that this particular point is an essential part of their defenses, did you bother using heals and defense skills when testing their defense?
The day I finished lvling my WF I started playing it for let's say a week, nobody went to NS knowing Deary is there, and I tell you I didn't play WF before, didn't need any sort of practice or guidance, everything you need IS THERE, just like with mystics, and on top of that they added Puri weap. As Mittens said removing Puri weapon would be by far the best thing this server would get, balance-wise.
remove puri weapon people quit. Aps sins have 10000% control on you without puri, so do bm's.