Now I do realize you know nothing about PK. " A Cleric should not be tanking " - What did I just read. You think that in mass PK, good players will target sins first? That they will target barbs first? No. Because they can't drop them if the cleric keeps healing the squad! So just let the cleric keep healing and that fight will never end if the cleric isn't dead. And you think that a cleric's role in mass PK is damage dealing? I'm done. Let me just go create a cleric and go AA on my squad. Too stronk. +1. Pipe down.
Cropped screenshot. Probably to hide other people around who possibly debuffed the barb. Skewed data presented to justify the improper stats and gearing of a healing class for use in PvP. Like TFL said, the healing and damage dealing comes from magic. Having enough strength to wear heavy armor severely cuts your damage and healing potential, so your critical hits are basically the standard hits of a cleric with proper stats and gear.
1. I don't want everyone to see my skill bars.
If arcane was better than heavy, you wouldn't have 90% of the clerics of major pk factions wearing heavy armor.
It's funny that you say Mittens is trolling when he's right. Hybrid clerics (HA/AA mix) are much better at staying alive because of their insane defense. You can have all the magic possible but if you're dead, you can't heal. Everyone trying to say that AA is the only option because of stat points is a damned fool. Honestly, just learn to play.
3. I've never even seen you in pk.
1. I don't want everyone to see my skill bars. 2. That was actually a 1vs1. Only Zeroko was around and he didn't interfere.3. I've never even seen you in pk.
Only... he's not? And insane defense? I'm interested to see where you got that from.
They generally have less HP than other classes and heavy armor also cuts their magic defense.
The only thing they're really saving themselves from are Archers
as a Cleric can run away from melee classes if they want to avoid taking damage
and other Clerics
who all do magic damage
why don't you see full Light Armor Blademasters running around everywhere?
You're really not supporting the claim that HA clerics would be any better.
More HP? Alright. Less damage/healing output? Lol how about no
And like I said, you can run away from melee classes. You how which classes those are, right?
If you're going to bring up being unable to fall back due to getting stunned, I should inform you that heavy armor isn't going to prevent that.
You're going to get stunned, and most likely die, if you wander too close to the action.
Also, I don't know what you're laughing about. Clerics do magic damage. You know what isn't good against magic damage? Heavy armor. Yeah...
Ok I lied, one more post. The op was not asking which build is better, so all this bickering is pointless and off topic. The poster was only asking how to do the HA cleric build. If you want to continue with this I would suggest making your own topic to discuss the pro's and con's of cleric builds. Yeah the op is a troll, but don't stoop down to his level and butcher his thread.
An AA Cleric Will Pretty Much Die In Mass PK Very Fast Leaving His Squad Very Vulnerable, Its Role is not Only To Heal But To Rebuff The Squad on A Debuff. A Good Party Wont Even Have The Time To React To Take Off The Pressure To An AA Cleric If It Drops for 3sec, Believe Me Sometimes It Is Less. An HA Cleric Will Give You Time To Atleast Take Some Hits so That Your Party Can defend You. And On This Server I Don't Think That The Squad Heal Of A Cleric Is The Most Important and Makes Them Good EP, its The Fast Rebuff That Makes A Squad Very Tanky.