What the actually hell ... It's obvious you have never played a cleric then nor have mass PKed. In middle of mass PK, an arcane cleric can only tank 1 person. And alone, I've killed countless arcane clerics in mass PK without struggling (unless some wizzy or archer is on me but whatever, that's what sparks, apoth and genie are for). And they are popular because: "Oh look at this little sin, trying to aps me to death, how cute". And full HA cleric sucks like HA veno does. Both of them have low magic defense getting constantly 1 combo'ed by wizard's fire combo or mystic's absourb soul.So; my opinion - go for HA boots, HA legs, and then go for r8 wrists and r8 top; also - Arcane Headgear due to the fact that it has Reduce Physical Damage and gives sum magic I believe. On the wrists try to get channeling, or Magic / Strenght / Dexterity (you can restat str and dex to mag) and on the top try to get " + % Physical Defense " or just channeling or some stats. Now for ornaments, go for a physical cube neck and a physical warsong belt. If you can't get any of these, just use the good ole' physical dragon accessories. And use both magical rings for the channeling and magic. Use a dragon cape, the new one is better, the one you can get on NW forges and now this is your choice. If you wanna be a ultimate tank, go for VIT tome (Thousand Miles of Mist) which gives +50 vit, reduce physical damage +8% and speed. BUT, if you wanna have more magic and less channeling time go for MAG tome ( The Nightwatch ). This is everything for gear I believe.Now about the build; use the minimum str and dex then put the rest into magic. If you need any advices or tips, just PM Zilara, Alive, ChicaBomb who in my opinion are the best clerics here.
Because tbh, you know nothing about PK and everything you say is ... overall bad ...On the previous post you didn't say any useful tip, okay, go mass PK with full arcane cleric, good luck surviving when you're out of AD and IG. I forgot to mention Medication, and I know Medication is a pretty good cleric. But Medication is AA. He's a good damage dealing cleric but in mass PK he can't stand too long. I've been on one of the major PK factions and I know what I'm talking about. Get your facts straight. Okay I don't want this thread to be closed so let's just stop here if you don't have any constructive tips and advices.
"[this game] was meant for players to provide their character's skills in combination with the skills of other classes in group play."
2 randoms trying to give PK lectures, when I barely see them PKin. GF.
Do you know the primary function of a Cleric in mass PK? Heal. And how can an arcane cleric, who can't tank, heal a squad? He can't. He will have a ton load of sins and people ganking him. He will die in 1 second once he runs out of IG and AD. In mass PK, get 2 archers to try and kill an arcane cleric. Easy game. 123 drop. Now get 2 archers to try and kill an hybrid cleric. They can't or if they can it will take loads of time since they have a high amount physical defense and if the cleric is demon they have that insane physical defense buff that comes up with that healing skill which I can't remember the name.2 randoms trying to give PK lectures, when I barely see them PKin. GF. 2 randoms trying to give PK lectures, when I barely see them PKin. GF.
And still making more sense than you. Good game. *insert emote spam here*
You think that what you said before about clerics made any sense? Please, go learn PK and then try to teach me.You funny. You think 1v1s or little group PK is mass PK ? Go learn PK and talk to me since you know nothing about each class on game and don't even know how to play their main char. By the way, some time ago I saw your catabarb video; and ... no solid shield on genie. You gonna go far. ____________________________________Dem randoms.
I am assuming the poster is asking for MASS pk reasons and not 1v1 pk. A good squad will always target the cleric first and a arcane cleric isn't going to survive too long with 10 people AA'ing him/her. HA clerics tend to hold up longer in mass pk and gives the squad time to draw attention away from the cleric.
While this is a valid point wearing heavy armor is a huge blow to a Cleric's healing abilities and magic attack. A Cleric's main role is to heal, not tank. Go arcane and use protection neck/belt and shard vit stones, you'll be fine. No reason to destroy your magic attack at the cost of being able to do something the class was not made to do.
This. This is the only post that has some sense here.
A cleric in mass pk ends up tanking rather they like it or not. As I said a good squad will always target them first.Anyways.. that's just my opinion, I'm out before I get drawn into a flame war lol
You are very ignorant and you have no idea how to play. Please stop posting.
Now I do realize you know nothing about PK. " A Cleric should not be tanking " - What did I just read. You think that in mass PK, good players will target sins first? That they will target barbs first? No. Because they can't drop them if the cleric keeps healing the squad! So just let the cleric keep healing and that fight will never end if the cleric isn't dead. And you think that a cleric's role in mass PK is damage dealing? I'm done. Let me just go create a cleric and go AA on my squad. Too stronk. +1. Pipe down.