why not just narrow rectangle shaped area so that each party has to face each other head on with no route to go behind or rotate. and then the only way to reach crystal is to keep wiping enemy team to get to it (crystals placed behind enemy teams) (Think like the shape of Bridge Battle but all flat ground)this way HB will be different from normal mass PK in the regard that the stronger more solid team will win and positioning won't matter as much + can't go air
-1 Instead of changing the event completely. Imo, a better suggestion would be to add a new pvp events to the automated event schedule
Everyone is gonna roll to EA's and SB's and BM's just to play HB LOLAnd where do you suggest those fallen players to respawn in a narrow rectangle shaped area?They are going to respawn in a middle of a bloodbath....
just disable tornado in hb, most people run away and circle around to avoid/get out of tornados that bot tornado sbs spam, it would fix most of the problem and make hb much more enjoyable for classes with no mobility
respawn behind line / near crystals and spawns in HB right now are camped already.are you suggesting that veno barb and basically every other class cannot flourish in a fully frontal battle without kiting? lol. what mass pk are you playing im lost. If anything EA needs to rotate more / kite more than others so might actually be good for a group v group event
it doesn't change the event completely, the map is bad + has lots of obstacles that you get stuck on when positioning such as rocks bushes and that middle platform with pillars. + the shape just makes the event the same every time but not in a good way. I stopped going on sussy because got boring