whats the point of adding higher requirements to the new helmets? people who play la classes and haven't gotten the heavy helmet before this patch will now have to restat to 228 str just to use the helmeteither revert it back to how it used to be or add an option to craft helmets with old stat and requirements
Nice, 4 events that goes only for 1 guild, pointless.Only 1 guild will be able to farm the new helms, the outgear that helm gives now to dragon is incredible, I don't know what are you doing, seems u actually don't think or test the stuff out.Making pinoys or eu people even richer is that the way u wanna make the server alive? yikes
A minor suggestion for next patch:Let us see rune effects on custom weapons again.Maybe add a box that you can tick to decide if the effect should be visible or not when requesting the model? http://prntscr.com/1332z43I'm not sure how difficult this is to pull off, but I think it would be nice to have the effects back, as many of the older weapons were designed with the expectation of using the rune effect. These weapons now look a lot more dull and lackluster and have lost a big part of what made them a weapon worth having.
Old helmets will be disabled in the next patch (or sooner, if there's a way). I forgot that requirements don't update on existing helmets. There's no reason for a LA class to get the HP boost from the HA helmet.