So as a long time player of PW the game itself and playing various classes, I have concluded that the Seeker's Morai skills do less damage than normal skills, (i.e. Dark Cloud Bolt deals 40-50% more damage than Blood Thirsty Blitz) and you want to lower Soulforce? I get that you are suggesting it be fair across the board for all classes but I am not killing anything fast anytime soon with Archangels of Justice or Blood Thirsty Blitz even with 70k+ Soulforce. Although I do agree that this server is one of the closest to being balanced. On a personal note though in my opinion the Seeker does not hit hard enough to kill of any of the classes for the fact that we have to keep high defense so we don't drop all over the place. I hate to compare servers but at least PWI gave the seeker justice in being able to deal decent damage and be able to pvp better since here in Epic it would take at least 7-10 hits or more to kill a person depending on class. I also know the argument of "well stat for more attack" the problem with that is all of the aps, insta cast players make it difficult to stat for damage when you cant even get a hit in so may as well go for strong defense and have a chance to do some damage but anyway back to the main point, I do believe that balance is necessary but not so much to the point it makes all the classes too weak? If you get what I am saying. Well thanks for reading my thought and please don't flame and troll because this statement is mere opinion for the most part.Take Care :smiley:
I just want to ask 1 thing here if it's possible I m thinking abt maximum soulforce for all classes, it should be 55k(55350) just like psy has. Why?1. It's unfair, when other classes can get their max potential of their Morai skills. (ex: BM's Reel-in has higher chance if casted on Psy). etc2. It's ironic, the game says Psychic is master of soulforce but psy has the lowest soulforce. At least make other classes soulforce is equal to psy.So guys wht do u think abt my suggestion? What difference does it make if other classes have higher soulforce if Psychic is the only class that is actually affected by it?If just seeing lower number near Psychich "Soulforce" than u see on other classes is pain in the ass, just play other classes jheez.
As a psychic.. i can vouch, we should at LEAST decrease the other classes soulforce. Seeing as how if someone knows anything about genies, they can become resistant to silence, and even stunning, so those are terrible excuses. And the bm Reel In works 8/10 times, and the seeker pets wreck a casters hp unless their endgame.Psychics are supposed to be the masters of soulforce, seeing as how some out our attacks, AND buffs depend on it, we should have as much, if not more than the other classes. its not like it does a massive damage, or channeling increase. even if it does, wizzy still hits harder base than we do, just not quite as fast.so if you wont increase soulforce you could at least lower the duration of the Will Surge/Belief, seeing as how any class that has that on its genie can easily wreck a psy now, black or white voodoo, since you can easily purge people with pike/bow/veno.
that nerf is good thing they have already eternal silences and stuns
I take it you're lowering current soulspheres "refined" damageor they're just gonna be 1 hitting everyone
Current sphere damage is "already refined" andyou just don't have number +12 at upper corner.There are two options:Keep same number for all refinement levels,just allow refine numbers (same as R8 armor).orReduce non-refined values and gradually raise themto present values at +12 refine.
No no thats exactly what im saying sorry i must have wrote it wrong. Reduce it before they get the =12 because if they get +12 with already +12 equal damage they'll be smacking ass
Hey, if the max damage will be at +12,what is the difference if at +6 the damageis the same or lower?