1. Make cultivation instant demon/sage (or at least instant Aware of the Myriad/Void and then can use Sage/Demon fairy item)
2. Put all morai skills in boutique for 80 - 100 gold (So they retain their value.) There is no reliable way to get morai skills besides the morai dailies themselves which nobody really does
3. Add a function to swap shards from one ornament to another (the same way you can transfer gems from one armor piece to another) I don't see an issue with this. This will allow players to shard their ornaments as they get them and not force them to wait to get a endgame ornament to finally imbue their shards or if they wind up getting something better then the shards they farmed/bought become useless and forces players to farm/buy all over again which they shouldn't have to in my opinion.
PvE4. If Burdette is against putting morai skills in boutique then he can make an instance similar to the one in morai where you need a member of each order but a hard version of it which will award sufficient influence to make it worth doing.
5. Change the recently added set of armors bonuses and weapon stats to be Slaying Levels in place of Attack Levels as well as Warding Levels in place of Defense levels; This will stiill make the set useful while making it less useful in PvP because I feel like the stats they provide are too good for how easy they are to acquire. (change sins weapon to GoF with 5-10 Slaying Levels and remove the interval)
Preferably this order for the stat bonuses(LA ApS set)Add a PvP Point system. These PvP points can be bound to the character (can't be traded/account stashed/doesnt drop on death) as well as the rewards given by them. Can be character bound Perfect Elements/Ornament Shards/Supply Tokens. To prevent abuse, make it so the players own IP address can't reward PvP points. Furthermore, make it so that you cannot get rewarded from killing the same player over and over again. (Maybe make it so you can't be awarded from the same player for at least 20-30 minutes if it's possible to do.) This might incentivize undergeared players to participate in random/mass pk. Currently, most undergeared players feel as if it is not worth their time to PvP and refuse to do so until their gear is better.