ehm, say what? since when barbs on this server use arma in 1v1? this is bs where did u see a arma barb on this serveR?
OH OHHHHHH!!! More grammar nazys woooootttt!!!.....Guess I wont be bored.... For a while :/
You didn't analyze anything, good copy-paste.
It was painful to read through all that garbage, looks like it's written with level 60's pvping each other in mind.
I would love if you could make a guide about this and teach us how to pvp
Venomancer: Common mistake is actually WALKING to your target when you should teleport to them right when pet approaches.Don't use your important buffs, such as Tidal Protection, until purged. Under normal circumstances, Venomancers will not be an issue, but the real issue comes from the ones that have Phoenix and Hercules pets. The key to defeating these Venos is to dive underwater. There are several options while you're in the water, one is to knife throw if they're not too far above water, but once they dive into the water, teleport to their side and assault them quickly before they can pull out a water pet. If they refuse to dive in the water, simply knife throw them while several meters underwater to avoid attacks. If the Veno proves to be more powerful than you thought, you can simply hide or use Tide Form to flee the scene. Discretion is the better part of valor.Venomancers have gotten a little harder to kill. Most have learned to use Bramble Guard and pull out their nix and just keep running, letting their nix bleed me to death. Their bramble lets me kill myself while I'm hitting them. Best thing to do is use True Emptiness again and try to one shot them, if they are AA. If you are unable to do so, then use Untamed Wrath to stun them and their pet. It doesn't last but 1 second, but that will inturrupt everything they are doing. Making the veno an easy target for quick attacks and stops their nix from bleeding you. Until the recover that is. If the veno pulls out a pet that does phys damage, ignore it. You can kill the veno before the pet gets you.P.S.- I suggest amber/accuracy shards on your weapon instead of Garnets, you get a lot of attack just by refining it to +12.
Idk on what server seeker has to fear mages and clerics so much but not here, good seeker can hold its own against any class here, against some better then against others ofc, but still, can.