Epic Perfect World

Game crashes when I enter a friends HS

Offline jadace

  • jadace
  • Characters: jayda
here are the logs 
Created(or opened) on 06/11/2018 12:09:57

[12:09:57.354] <!> CECOptimize::GetVirtualSize, NtQuerySystemInformation found

[12:09:57.354] <!> CECOptimize::LogSizeOnTime, current is (0GB,155MB,840KB,0B)

[12:09:57.354] <!> OS=6.2.9200, Platform=2

[12:09:58.877] <!> client_id = 3

[12:09:58.965] <!> ArcOverlay::Init, Failed to call CC_Init(0,0,0).

[12:09:58.965] <!> Load CoreClient failure

[12:09:58.966] <!> Build version 2567

[12:10:00.225] <!> CECGame::LoadCursors, failed to cursor Cursors\ÆßϦÊó±ê.cur!

[12:10:00.225] <!> CECGame::LoadCursors, failed to cursor Cursors\ÍêÃÀ¼ýÍ·1.cur!

[12:10:00.225] <!> CECGame::LoadCursors, failed to cursor Cursors\ÍêÃÀ¼ýÍ·2.cur!

[12:10:00.225] <!> CECGame::LoadCursors, failed to cursor Cursors\ÍêÃÀ¼ýÍ·3.cur!

[12:10:00.241] <!> CECGame::LoadCursors, failed to cursor Cursors\¼ÒÔ°¹¦ÄÜÊó±ê.cur!

[12:10:00.459] <!> Not enough temporary memory, [Size=74005678; AllocCnt=2125472, FreeCnt=2125471] !

[12:10:00.742] <!> elements data's md5: [94ae40e22b081a5457ff2950f9d626ea]

[12:10:00.852] <!> Not enough temporary memory, [Size=107941947; AllocCnt=2125473, FreeCnt=2125472] !

[12:10:01.274] <!> tasks data's md5: [9bf8e58e06fec39027efb91e95b776a3]

[12:10:01.274] <!> CECAutoPolicy::Init, load the policy file list failed!

[12:10:01.891] <!> CECWorld::LoadWorld: File operation error. (line: 617)

[12:10:07.670] <!> CECReconnect::ResetState

[12:10:07.692] <!> CECReconnect::ResetState

[12:10:13.864] <!> CECGameSession::DoOvertimeCheck(bStart=true, iCheckID=0, dwTime=40000)

[12:10:13.864] <!> CECReconnect::ResetState

[12:10:14.124] <!> CECGameSession::DoOvertimeCheck(bStart=false, iCheckID=0, dwTime=0)

[12:10:15.388] <!> CECGameSession::OnPrtcRoleListRe, empty rolelist

[12:10:25.294] <!> CECScriptController::Init: Failed to call function. (line: 80)

[12:10:25.297] <!> CECGameSession::DoOvertimeCheck(bStart=true, iCheckID=1, dwTime=30000)

[12:10:25.604] <!> CECGameSession::DoOvertimeCheck(bStart=false, iCheckID=1, dwTime=0)

[12:10:26.531] <!> SetServerTime, iSevTime = 1541524227, iTimeZoneBias = 60

[12:10:26.531] <!> timeGetTime(), TickStart = 1302860477