First off i'd like to say that the damage over time of the stacks themselves is a big part of an sbs kit.Keep in mind that it takes at least 6 seconds longer to get (and keep) 5 stacks on someone than it is to get only 3.Suggestion:Put the stack limit up to 5 again, nerf call lightning damage in return so it does the same damage on 5 stacks after the nerf as it is doing in it's current state on 3 stacks.Nerf ultimate by making the pdef/mdef break able to be purified in order to enable counterplay through faith/sutra/3spark etc.
Some weak ass wrs in this thread Actually get good friends
IDC about 3 or 5 or 20 stacks .... But pls GM can u put cd on 3 Spark pls? Sb and Ur infinity Spark is insane.... Sbs can spam 3spark like 4,5times in 20 seconds.... Nerf It pls ..... 3 stacks And my dB get 100k ... 5 or 30 stacks Its ok cuz still doing 1 shot
And u are who LOL.
To all the naysayers: none of you even bothered to even read through what was said about shifting the nerf to the skill that's the actual problem.Let me give you a hint:My suggestion is actually an even bigger nerf and a suggestion for viable counterplay but who cares, right? Just say no to everything.
You are mad