My bro acback destroying everyone since 2k14 even with terrible gears
acback isn't normal, he doesn't count xd
Leaving this here...
Can you please explain to me why :The only class in the game that doesn't have all Sage demon / Sage books are Psychics?The advantage psychics have through equipment refining is lost in this server? (at least make 1 more level of refinement hard to get like accessorize perfect shards) No one plays Psychic anymore?Why psychic was only class with that many calls to upgrade it compared to any other classes?Why all the calls to fix this Weak class are wasted in to thin air without any response? The class is not deleted yet if not required here?Can you tell me when was the last time a Psychic called for a 1v1 with bet (GM sponsored and won) without specifying the class to exclude clerics or mstys?And if that happened compare that number to how many wizards and how many sins or DB did the same thing?When are things going to be fair for Psychics?Any one who played Psy and says no need to Fix the class show me how he plays Psychic I want to train Thank you for reading
The original poster can PM me in game so we can learn a bit from each other. It's always nice meeting other psys.
Only problem with psychics imo is that they don't have any movement speeds boosts, which makes its very boring to play. In 1.5.5, Tradewinds will give a 15 second movement speed boost and I'll set the cooldown to 45 seconds, it should be fine thenOne other idea about psychics is making it so if they go white voodoo then their soulforce gets set to 0. This means the seal wouldn't proc anymore, in exchange for the def level boost. This would make psychics much less frustrating to fight against, especially in 1v1, then they wouldn't be immortal with white+seal anymore. Still not sure about this one though.
One other idea about psychics is making it so if they go white voodoo then their soulforce gets set to 0. This means the seal wouldn't proc anymore, in exchange for the def level boost. This would make psychics much less frustrating to fight against, especially in 1v1, then they wouldn't be immortal with white+seal anymore. Still not sure about this one though.
Also that's 1.5.5 nerf animals not Jaan's idea LOL
What?? The white voodoo thing is my idea, it's not default in 155. I won't be adding it anyway, not at first and without a boost to compensate at least. The Tradewinds thing will be in 155 though