Epic Perfect World

List of random stats on G17 & G18 weapons

Offline Agatio

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Melee weapons:


Random stats for melee weapons are same, except:
- Nirvana spear has a chance for Range +2 instead of +1
- Daggers don't have accuracy bonus
- Poleaxe has a chance for -0.1 int instead of 20 dex

Primal
Random (3 stats, 10% chance for each stat)
Probability of Critical +3%, Physical Attack +84, Maximum in Physical Attack +130, Strength +16-17, Dexterity +16-17, Vitality +16-17, HP+265, Accuracy +30%, Range+1, Attack Level +3

Nirvana
Random (3 stats, 10% chance for each stat)
Probability of Critical +3%, Physical Attack +100, Maximum in Physical Attack +154, Strength +20, Dexterity +20, Vitality +20, HP+300, Accuracy +30%, Range+1, Attack Level +4


Unique stats:

Fists, claws, dual edges, daggers

Primal, Nirvana
Interval Between Attack - 0.1 Speed - 100%


Spear

Primal
Soul Shatter: Has a chance to dispel opponent's positive buffs - 90%
Spirit Blackhole: Has a higher chance to dispel target's positive effect - 10%

Nirvana
Soul Shatter: Has a chance to dispel opponent's positive buffs - 40%
Spirit Blackhole: Has a higher chance to dispel target's positive effect - 10%
Darken: Has a chance to freeze and seal the enemy - 40%
Square Formation: Has a higher chance to cause Immobilize and Silence effects - 10%


Long Sword

Primal
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 90%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%

Nirvana
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 40%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%
Darken: Has a chance to freeze and seal the enemy - 40%
Square Formation: Has a higher chance to cause Immobilize and Silence effects - 10%


Poleaxe

Primal
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 90%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%

Nirvana
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 40%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%
Stun: Has a chance to stun target for 3 seconds - 40%
Thunder Shocker: Has a higher chance to stun target for 3 seconds - 10%


Dual Axes

Primal
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 90%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%

Nirvana
Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP - 40%
God of Frenzy: Has a higher chance to deal double damage. Costs 5% Max HP - 10%
Seal: Has a chance to make the target unable to attack for 5 seconds - 40%
Soul Concealment: Has a higher chance to make the target unable to attack for 5 seconds - 10%



Archer weapons:


Random stats for Slingshot:

Primal
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +84, Maximum in Physical Attack +130, Dexterity +16-17, Vitality +16-17, HP+265, Accuracy +30%, Range+2, Attack Level +3

Nirvana
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +100, Maximum in Physical Attack +154, Dexterity +20, Vitality +20, HP+300, Accuracy +30%, Range+2, Attack Level +4



Random stats for Bow:

Primal
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +84, Maximum in Physical Attack +130, Dexterity +16-17, Interval Between Attack -0.1 Speed, HP+265, Accuracy +30%, Range+2, Attack Level +3

Nirvana
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +100, Maximum in Physical Attack +154, Dexterity +20, Interval Between Attack -0.1 Speed, HP+300, Accuracy +30%, Range+2, Attack Level +4


Random stats for Crossbow:

Primal
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +84, Maximum in Physical Attack +130, Dexterity +16-17, Interval Between Attack -0.1 Speed, Casting Time -3%, Accuracy +30%, Range+2, Attack Level +3

Nirvana
Random (3 stats, 20% for Critical+3%, 10% chance for others)
Probability of Critical +3%, Physical Attack +100, Maximum in Physical Attack +154, Dexterity +20, Interval Between Attack -0.1 Speed, Casting Time -6%, Accuracy +30%, Range+2, Attack Level +4


Unique stats:

Slingshot

Primal, Nirvana
Interval Between Attack - 0.1 Speed - 100%


Bow

Primal
Soul Shatter: Has a chance to dispel opponent's positive buffs - 90%
Spirit Blackhole: Has a higher chance to dispel target's positive effect - 10%

Nirvana
Soul Shatter: Has a chance to dispel opponent's positive buffs - 40%
Spirit Blackhole: Has a higher chance to dispel target's positive effect - 10%
Seal: Has a chance to make the target unable to attack for 5 seconds - 40%
Soul Concealment: Has a higher chance to make the target unable to attack for 5 seconds - 10%


Crossbow

Primal
Darken: Has a chance to freeze and seal the enemy - 90%
Square Formation: Has a higher chance to cause Immobilize and Silence effects - 10%

Nirvana
Darken: Has a chance to freeze and seal the enemy - 80%
Square Formation: Has a higher chance to cause Immobilize and Silence effects - 10%
Thunder Strike: Has a chance to freeze the target for 4 seconds and reduces the target's physical and magic defenses. Lasts for 8 seconds - 10%



Magic weapons:


Random stats for Magic Sword, Glavie, Soulsphere:

Primal
Random (3 stats, 12.5% chance each)
Probability of Critical +3%, Magic Attack +84, Maximum in Magic Attack +130, Magic +16-17, Vitality +16-17 Speed, HP+265, Casting Time -3%, Attack Level +3

Nirvana
Random (3 stats, 12.5% chance each)
Probability of Critical +3%, Magic Attack +100, Maximum in Magic Attack +154, Magic +20, Vitality +20, HP+300, Casting Time -3%, Attack Level +4


Random stats for Wand:

Primal
Random (3 stats, 10% chance each)
Probability of Critical +3%, Magic Attack +84, Maximum in Magic Attack +130, Magic +16-17, Vitality +16-17 Speed, HP+265, Casting Time -3%, Attack Level +3, Def Level +3, Physical Reduction +3%

Nirvana
Random (3 stats, 10% chance each)
Probability of Critical +3%, Magic Attack +100, Maximum in Magic Attack +154, Magic +20, Vitality +20, HP+300, Casting Time -3%, Attack Level +4, Def Level +4, Physical Reduction +3%


Random stats for Pataka:

Primal
Random (3 stats, 10% chance each)
Probability of Critical +3%, Magic Attack +84, Maximum in Magic Attack +130, Magic +16-17, Strength +16-17, HP+265, Casting Time -3%, Attack Level +3, Accuracy +30%, Vitality +16-17

Nirvana
Random (3 stats, 10% chance each)
Probability of Critical +3%, Magic Attack +100, Maximum in Magic Attack +154, Magic +20, Strength +20, HP+300, Casting Time -3%, Attack Level +4, Accuracy +50%, Vitality +20


Unique stats:

Primal
Casting Time -6% - 90%
Casting Time -10% - 10%

Nirvana
Casting Time -6% - 50%
Casting Time -10% - 50%
Last Edit: Nov 13, 2016, 05:53 pm by Flower

Offline PandaBear

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nice guide very useful ^^

Offline Nexy

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Great guide :)

3 things

In Game: Nirvana daggers are G17 not G18 (Primal are G17 too though so its only the vana)

In Game: My Nirvana daggers G17 have +300 hp?

On the Guide: Spelt make wrong on dual axes soul conceal, no biggy but incase you wanted to know
Last Edit: Apr 07, 2012, 02:09 pm by Nexbra

Offline LaFrog

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Offline Kyan

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Bump as requested.
Ty to lucy that made my awsome Siggy and avvy
GM alt Krypto

Offline kinggalinor

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wow i feel stupid that i didn't see this >.<
Kings Faith - Only thing worth buying is time.

Offline Kyan

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  • I'n the control room watching you
bump as resquested
Ty to lucy that made my awsome Siggy and avvy
GM alt Krypto

Offline jeffro534

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nice guild it really helped