Epic Perfect World

Only 1 effect with custom wep

Offline marion

  • avatar
  • Member
Hi! Since a few days as some of you might know i started to work on custom wep models

But i got a problem.. I got 4 GFX lines, it should actually show IN-GAME 4 Effects,

But it only shows the upper gfx on the .ecm ( It only shows 1 effect in game )



Help ! :-[

Offline Abdo

  • Dentist
  • Characters: Revenant

Offline yep

Check CoGfxNum line, should be equal to the amount of effects


Code: [Select]
MOXTVersion: 67
SkinModelPath: path\name.SMD
AutoUpdata: 1
OrgColor: ffffffff
EmissiveCol: 0
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 0

DefSpeed: 1.000000
CanCastShadow: 1
RenderModel: 1
RenderEdge: 1
PSFileVersion: 1
ShaderFile:
ShaderTex:
PSConstCount: 0
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 4

Last Edit: Jan 11, 2018, 11:03 pm by Neymar99fan

Offline 〽️𝓾𝓷𝓭𝓲𝓷𝓰🐲

  • Anna Thea's Protector ❤️
  • Characters: Munding
  • Faction: Vagrant Leader
Check CoGfxNum line, should be equal to the amount of effects


Code: [Select]
MOXTVersion: 67
SkinModelPath: path\name.SMD
AutoUpdata: 1
OrgColor: ffffffff
EmissiveCol: 0
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 0

DefSpeed: 1.000000
CanCastShadow: 1
RenderModel: 1
RenderEdge: 1
PSFileVersion: 1
ShaderFile:
ShaderTex:
PSConstCount: 0
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 4
any amount will do 999 will do too. :)
Individual has been involved in account selling and scamming players.

Offline marion

  • avatar
  • Member
Check CoGfxNum line, should be equal to the amount of effects


Code: [Select]
MOXTVersion: 67
SkinModelPath: path\name.SMD
AutoUpdata: 1
OrgColor: ffffffff
EmissiveCol: 0
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 0

DefSpeed: 1.000000
CanCastShadow: 1
RenderModel: 1
RenderEdge: 1
PSFileVersion: 1
ShaderFile:
ShaderTex:
PSConstCount: 0
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 4
The thing is, my GoGfxNum is on 256.. i kept checking it