Check CoGfxNum line, should be equal to the amount of effects
MOXTVersion: 67
SkinModelPath: path\name.SMD
AutoUpdata: 1
OrgColor: ffffffff
EmissiveCol: 0
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 0
DefSpeed: 1.000000
CanCastShadow: 1
RenderModel: 1
RenderEdge: 1
PSFileVersion: 1
ShaderFile:
ShaderTex:
PSConstCount: 0
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 4