Just cause your wallet bigger don't mean sins got a buff
get better
*Lowered Assassin Rank 8 set bonus Attack Level by 15.*Increased all Assassin Dagger Mastery passive damage by 117%. This equals 15 attack levels.*Lowered every Assassin Chill of the Deep attack level by 5.*Assassin Twin Strike now never misses.
lock all eq swap except weapon make pk fun again and ppl will stop talking about nerfs/boosts
So then in mass pk or in small RPK or 2vs2 how will people change from mdef to pdef Ornas? Obviously can't and wont happen.
people don't always complain about the balance of things because they lose fights or struggle. I don't struggle using COTD Sin it just seems damage is a little on the low side comparatively to the other classes. I still operate fine and it wouldn't be the end of the world. However:These changes took 15, then "supposedly" gave a mastery buff that equates to 15 which it doesn't against def gear however, Gain 15. Then lose 5. So we still lost 5 to COTD when we didn't need to. Hence why I suggest it be restored +5 at the very least since that was a needless nerf about the COTD Buff.Furthermore I think Demon COTD should have same Atk lv as Sage one and then the only real difference between the two is effectiveness of Tidal like it should be.
lost 5 atk lvl because of skillsender, its fair
Actually we lost 15 then gained a mastery worth 15 then lost 5 so some def gears still are more effective then they once were plus people were using Enhance way before the patch to add it to client and Sins were never OP with it. So I fail to see the logic behind it. Restoring the 5 Atk levels just makes sense as it was a uneeded nerf.
the 15 that turned into physical attack feels the same to me, the skillsender makes up for the 5 that was lost. Sin is a powerful class ultimate all-rounder of pw after ea and does not need buff anymore
nerf ea nerf duskblade buff mg