It is super hard to kill tanky classes with it, you have to switch to r8 attack weapon or dragon glaive sometimes to kill classes such as barbs and wrs. DD ep is very hard to play and takes more patience and timing than any other class imo. I used to have 1 hour long 1v1's as a barb against a good dd ep and vice versa. I was glad that dd ep worked as good as it did against most classes, in 1v1 event you have the advantage in duels in most cases because you can use sog and heals (limited). I'm not sure what sort of pvp you're doing the most, but in small scale pk switching between uvd and support was fun, and that's the best time to catch people in dd gear and/or without buffs and make them go 100 to 0 before they can react. The best advice I can give you is to simply start playing another class, but you'll see that even that class has some sort of weakness, except for the new classes maybe lol
I used to play demon ep quite a lot, it was perfectly fine about a year ago before the DB class. I wouldn't know how it works now since I am not familiar with the new class' kit except knowing that they have a almost permanent and hard to counter stunlock. As for demon ep itself, either dd or as support I think it's fine, but inferior to sage ep for many reasons. I think you are playing it wrong if you're getting one shot, I used a defense level weapon almost all the time, purify against aps classes. You simply need to learn the class you're fighting against better to be able to play as a demon metal mage to make it efficient in my opinion. If you lack pdef, simply spam that main heal (stream of rejuvenation I think) and shell till you're able to sog, or sleep if they already wasted their genie beforehand. The rest is simple, shackle them and use the other charm debuffs and hope you can hiero them or that they die from the shackle procs
DD ep takes more TIMING then any class? your retarded try a psychic out there even squishier with white voodoo 160+ def lvls you have 3-5 dmg reducing skill's if your not completly brainless its super easy to survive on a dd ep dd ep also has one of if not THE HIGHEST dmg output ratio of the magic class's once done right only rivaled by SB and wiz a good dd ep can simply as a demon dd ep buff your m atk by 100% with your buff then shackle that make's it proc easy 10ish k? on a psy or around 6k on other mag class's dd ep vs sin ofc its a unbalanced fight you can't expect to have it easy vs every class get a purify wep don't go UVD till tidals wore off sleep uvd debuff atk ur gonna tick deaden atleast b4 they can even react if you use wield- elven boon 2 hits in 1 second heiro's past charm ticking you can then exit uvd back to purify and adress the situation based on how the sin react's its just learning to play the class based on the gear here this isn't a r9r3 server so you can't just face tank for 10 mins its made for fast paced pk
Escapado #1#1 My favourite ep; volim te
English, please? I played both and every other class and actually accomplished something with each of them and IN MY OPINION (this is the keyword) ep takes better timing. Like you said ep doesn't have a permanent 160 def lvls, it also doesn't have a skill that completely blocks physical damage for about 10 seconds or whatever and does not have a free 10 sec stun every 30 sec that makes the enemy use their genie or at least 1 spark of chi to bypass, I'm not going to get into an argument with you over this. Both classes are hard to play and you need to know them very well to contest against some that are way easier to play. But please, do yourself a favor and learn to read properly first before you pop a blood vessel.
Negative.The point of my suggestion is for shell is for it to not run out at all unless being hit with extreme damage circumstances, like a 3 spark. I mean to extend the use of shell to its intended duration of 20 seconds. Enough time for people to reassemble their thoughts and be able to counter play effectively.Not really sure how it would make them powerful, just sturdier, as it doesn't affect their offensive capabilities.
u dont need buff, u need skill, watch best DD EP in action and take notes, DD EP is prolly one of the strongest and most broken things in 1v1, just a shackle itself is enough to kill sin/ea
If you even watched either of those videos this was before gear swapping in combat was disabled and it was also before cape got a 700 vit requirement I do believe. If you are going to use other people as a counter arguement for why 16k pdef is acceptable then at least do something thats currently relevant or accurate to the current patch and state of the serverAlso I have no trouble beating half the people I fight. I just noticed I take huge damage from non sparked hits and normal hits. A DD Cleric shouldn't have to exit UVD and then swap gear parts just to live. Thats a retarded way to play. And if you play that way the only way enemy will die is if they are retarded enough to spam combo with shackle on and thats if they even take big damage from it (half the people I fight don't)