i can also tell u that i saw a guy getting 3x interval on a sin wrists with just 3 tries, and thats around 0.00002% possible to get. (at least on the database, but im starting to think its a lie...lol since i see more than 15 people with 3x interval on wrists)
so take it easy on dem sin aps. es not that awesome as everyone think. '-'
Neither is dieing so fast from an unsparked sin without being debuffed that a charm wont even tick just because they are 5.0 with windshield.
Son,i hab 0 atk lv,3 from seeker boof,i too op. 500 crit on wr.too much hax '-'and about the magic classes,they die faster from an archer then they do from me. '-'And ye,es so fun being 1 shoted from R8 mage ^ 73k non crit,i got only 35k hp.
oh man you guys we have another LALALALALALLALALA NOT OP LALALLALALALLALALA sin here
*puts up peace signs*It's kinda sad that some people, like studmuffin, who'd quit their wizards/venos/etc. to go for the easier psychic because of the channeling issue. I play a wizzie as my main alt and while she's not 145 just yet (143 as of this posting), I enjoy playing her a lot. It saddens me that if I ever want to pk with her and do measurable damage, I'd have to go for r8r, which is a goal that I have eventually, but not right when I hit 150 and definitely not before my archer (I have a priority system when it comes to gearing my chars, I have 6 of them after all, lol). I do understand the trade-off though--do you want to hit hard, but sacrifice some -chan, or do you want to channel faster but not hit as hard?Think of it like this--a 5.0 sin will not hit as hard as one with less aps, but they hit faster. Or at least that's how it's supposed to be, no?I dunno...I feel that if someone feels that the balance is off between r8r and dragon that they switch to a char that doesn't feel the imbalance as much then something's wrong somewhere.
the thing is that it's not just easier to play a psychic than it is to play a wizard (which it is) but a psychic can do a wizards job and more..... it can put out a ton of dmg like the wizard can while providing more CC and more AOEs than a wizard WHILE being able to survive more than a wizard because of their buffs. and again my point isn't to make wizzies op because I want the game to be easier for myself (I'm maining a psychic regardless of whether wizzies get the -channeling or not) but simply so wizzies, clerics and venos will have decent channeling (and they won't have the same channeling as psychics nor mystics either)
If you had read my previous posts, which I am not surprised you havn't, you would know I am not a mage. They can 1shot me as well. Use your deaden if you don't want to get 1shot, at least you have stealth and a buff that prevents it and just about any other debuff. Anyway, from personal experience I know sins with 5.0 have a tendency to glitch past my charm. Thats all I'm saying, thats from personal experience and I don't see how you not having the timing to prevent a mage from 1shotting you trough all your stuns has anything to do with it.
Oh I know, I played a psy on PWI. Lemme rephrase that--I played a wiz then a psychic and ended up retiring my wiz when I noticed my psy's damage output was absolutely nuts with the same gear (barring soulsphere obviously). Psy is easy mode, which is why when I came to this server I said that if I ever made a psychic, as enjoyable as one is to play, it'd be the last class I'd play. (Although, I should put that sphere I have in my bank to good use, my husband isn't leveling his psychic fast enough, lmao)In his defense, he's probably one of them sins that just aps things to death and hope for the best.