I do not care whether the swap work for the entire set. I want to swap rings and capes . they are expensive , and now basically useless.There are 2 things that will not affect the game as the set
The only things I could remotely think of changing currently is somehow weakening the defensive ability of psychics, it seems that every other class in the game was affected massively by this patch, however if a psychic camps full defense gear and is in white voodoo they can still tank the entire world, regardless who's hitting them. Then, while still in this full defense, can just swap into black and still be doing 20K damages on people. There's a ton more people playing psychics because of how ridiculously OP their defense is still. I've never seen so many psychics in my life in nation wars.
Nah, he's actually right. Psychics in black voodoo take around 6-7k now that you can't switch gears since they all just pk in full def gear, and obviously even way less in white voodoo obviously, while still dealing 20ks in black. Honestly, I agree with Domgrath, psychics are the only thing kinda not balanced rn.
Absorb soul has always been like that though and noone really complained, while psychics just got a boost this patch. Plus, absorb soul is easier to counter than psychic's damage.
Hard to c ounter when they in air while your in mid pk mostly not paying attention to them, and you end up getting 1shotted while in white voodoo
There's evil ward for a reason which honestly, has a pretty low cd. And in mid pk you're most likely gonna have buffs so absorb soul won't deal that much damage as it would without buffs, unless they're 3 sparked but then again, you have evil ward for a reason.
I havn't change my genie set up in years so of course "evil ward' even though i seen people with it i forget it actual counters them but.. Psy are pretty plainly squishy in Black voodoo, even if they switch to white. just as any other class player, spam immunes / pots and run, wait for cd on sot (soul of stun) or retaliation, but it sorta takes kiting back but if pretty much out number by 2-3 ea's the psy will die easily even in white voodoo least from my experience .I would only suggest fixing their dmg rating would be better view on it least even as a crappy Psy gear you can do 11k-15k dmg almost to 19k-20k on other crappy gear or people sitting in their atk weapon/set