there are other things to do as well, not only for XP, but to get SLS tooyou're in a guild, do delta with themBH (xp plus level scrolls), TM (for cape + ST to sell things to buy SLS with), Ares, the Sunday Morai Boss, Fire Legion, Cube/Cube Race event, Frostcovered City, Aba/SOTI could go on and on and on, there are so many options, complaining about one (decent option) like there's nothing else is sillyalso the warsong crystal idea makes no sense -- few people farm warsong anymore as it is, don't need any less incentive to do so-1 for all mentioned ideas, completely unnecessary
It would be nice if the information you listed here would be in the Beginner`s Guide to epw. If I can edit it, I´ll go do it myself once I get home.Squads usually don´t accept 145+ toons anywhere in delta OR TM. In my experience (both personal and indirect) they instantly kick you once they see your lvl, regardless of your skills or gear.
None of these provide significant experience to make them even relevant to do. They're simply a change of scenery.
whoops, Sunday Morai Boss... meant Sunday Primal Boss (Sarokkan or something)your post is mostly bullshit -- of the ones that don't, they make it easy to get xp scrolls in place of mob/quest expI didn't even mention how easy it is to afk with a seeker/cleric or sin at ancestors and level toons (will take a while 140+ but still, yet another option)if what you're suggesting relevant/significant is insta-150 (like in one day), it's never been that way without paying a good priceit's funny to see how most of the people like this would have fared on this server in 2012 when I started and farmleveled several toonsyou already get most things so quickly in comparison
I've been playing on and off since 2012 as well. And I understand since then, they made 147-150 significantly faster, too. But saying my post is bullshit is laughable. FCC takes a fair amount of time longer to run, and the experience is lousy compared to FCC. BH is a bit of experience, but miniscule to PV, along with level scrolls. Nobody is going to take a 145+ to or TM because people want fast levels to run that (and TM experience is laughable as well). The other things you lasted are something that either happen once a week, or when a GM activates it, or things people on this server don't even do. Again, nothing that is a significant amount of experience. Nobody is asking for insta-150, just asking for something along the lines of a 145+ PV, which isn't that much to ask for considering all the open instances we have.
you're bitching about daily or weekly or gm's activated events but PV, last I did this instance, had a limitation of once a day (more if done with alts/others) for a small handful of minutes.. one can't find the time to do anything else eh? roflpresenting this like it should be made with even more xp just because people like you refuse other options makes this idea suck even more
Well, now that I think about it, there are ways kinda like this? Down by Shrine, there's a space with nothing but 145 mobs, that drop EC. A few people do bot down there and such, so it would be basically the same thing if it was made an instance. Looking from a GM's standpoint it probably wouldn't be a good idea/necessary since there's already a space like it down there. Agatio has said in the past he wanted to make a way for new players to level and gear easier, but I'm sure most of those ways are easily abused, probably. I'm kinda on the fence about this now.
PV is spammable. Still, 145+ leveling is agony, especially when at level 149, you get 1.5-2% exp per run with xp scrolls. That's around 50? 75? runs of PV just for one level. Please kill me. +1 for a 145 instance.
I'll take your word on the spammable thing, but if that's the only instance you want to pretend exists, it seems as viable as ever given how easily that instance can be runand I believe Agatio sometime recently said he changed pv mobs to actually follow you throughout the entire instance.. whereas before it couldn't be done without at least 2-3 extremely annoying pullsthe instance is fineand to the above post, repetitiveness is easily solved by doing something else..
and to the above post, repetitiveness is easily solved by doing something else..just because Option A is largely considered better than Option B-Z doesn't mean Option A isn't good enough because you don;t want to repeat it ad nauseam but are unwilling to do other thingsthis server isn't meant for new players/people farming levels to get that quickly to 150otherwise we'd just start off 150
Okay so, the people here that are ranting about this is a horrible idea because there are more spots and more other ways to do leveling rather than pv, I get your points. But I ask that you don't start a massive war on who's idea is bullshit or who's idea is a better one, thanks.Other than that..In my opinion, from a player that really has way too much free time and actually does pv because she's poor and can't afford to buy 60 SLS to level from 140-150, I choose the free route which just requires doing the same thing over and over. Yes it get's boring but it gets the job done. From the person who said you get about 1-2.5% when you're 149 trying to get to 150, I believe it's really closer to about 3-4 but I don't remember because I currently don't have a char that is level 149 so I will check back on that. Even right now, as I'm leveling a seeker, it is pretty true that they can tank the entire dungeon, so I was thinking about the other replies and thought about making a meele/magic two different dungeons based off of the same dungeon structure and map, but the meele one is closer to what is the current pv, and the magic one closer to a pv that is lessly populated with physical mobs and more with magic mobs so that magic classes don't get murdered by the amount of physical mobs in the dungeon and have a chance against magic because they have elemental defenses rather than physical. I run PV on my 146 Demon Wizard, and she can kinda tank up to 20-30 mobs at a time but they hit me for about 500-1k damage and being a mage, you really don't have the defense or HP to withstand that much in a given amount of time. Depending on your class you eiter have to spam heal, hope you dont die, or run while we wait for our aoe's to CD or our charms to tick after 10 seconds.The Meele could be limitied to the classes that can ACTUALLY withstand it and magic for the ones that can't.Meaning, all magic classes stick with magic route and meele with the meele routhe, and for ea's and sin's they can choose which ever because either way would probably work because everything kinda deals about the same in a sense.How it would work is like.. I guess there'd be only one option depending on your class for 145+ but yeah this is just my idea it doesn't have to be a good one.Other than that.. The people who are suggesting this is a bad idea because it will ruin the farming industry, to be perfectly fair, even with the little amount of people who are farming WS or EC farming in NS or some other place, in WS, you have to deal with like what, 6 bosses if you do it all with the reward of like maybe 30 WS crystals? ( I don't actually know so correct me). If it were implemented into PV, the mobs could have a very low chance of dropping them but it'd still be a nicer way to be able to get your gear because I know I wouldn't like to have to buy WS crystals from the boutique or a person, and I don't really like running WS.And the people who were going on about there are other ways to farm, yeah I know there is but..-The 140 FC is pretty much only good until like 130s, when you bring an alt with you to do it you really only get out of it the mats for 140, and maybe up to 135 if you're lucky. They have cheap EXP givings and maybe a third of the amount of mobs in PV. I did it once with a level 110 character and got it to level 135 in one run, after that I just went to 135+ pv because I knew it'd be better than this.-Shrine farming is pretty much only good if you are a class that can afk there and bot. What about the people who are in PK mode.. I'm pretty sure this place is like not in safe zone so if you were to go there, and your character was put into pk mode, you afk and you come back dead. The mobs are harder to kill and give the exp of pretty much one mob in pv, when in pv there are so many more mobs with the same exp.-BH and dailies, yeah they're there but they aren't really much of a exp go to because they pretty much only give enough to maybe give you like a sufficient amount of exp. BH is a daily thing, but the other events suggested have to be spawned by a GM, and are most likely pvp over pvp. Ares can only be done by 150's ( I think..? ), and other events are only weekly events which im also pretty sure don't give good exp rates.Those are just my points of views so, fend off that I guess.
Can I get the tl;dr version please?