attack / def are 50% now, and the random add-ons are as follows;
Quote from: DenDeno bms are gonna be like 86 attack lvl with 25attack2xint wep without any engrave (using cube not ds).........with +2 attack ornas/ring and +4 attack cape they'll be like 98 attack lvl....... with bless and rune added they'll be 110 attack lvl..... also they are tanky enough to afford using DS for 1 v 1 plus everyone scripts... so 115 attack lvl 2.86 base bm....... a roided super tanky sin with myriad stuns....and people QQ about sins getting +5 attack lvls ............. also can sins get 35 attack lvl r8 bonus like bms
o bms are gonna be like 86 attack lvl with 25attack2xint wep without any engrave (using cube not ds).........with +2 attack ornas/ring and +4 attack cape they'll be like 98 attack lvl....... with bless and rune added they'll be 110 attack lvl..... also they are tanky enough to afford using DS for 1 v 1 plus everyone scripts... so 115 attack lvl 2.86 base bm....... a roided super tanky sin with myriad stuns....
and people QQ about sins getting +5 attack lvls ............. also can sins get 35 attack lvl r8 bonus like bms Just wait ... you will see wr hit 5k per hit with claw.. which In fact sins should get the highest damge rq sin start play wr my friend
What is this? Did Agatio change the addons?
Inb4 helmet engravesInb4 weapon engravesInb4 armor engraves Uh-huh
Yeah, actually when it comes to barbs, it's the crit that was removed and -requirement was kept, because apparently -requirement is not so bad for certain builds.
When u gonna raise that int : (