1. EA2. WR3. EP4. WF5. WB6. MG7. PSY8. MYSTIC9. SIN10. SEEKERI say this because.. EA is all around the best 'AA' class in the game, able to purge and deal extreme amounts of damage in pairs.WR is 100% the 2nd most useful class in all mass PK, because they are the ones who literally control the outcome of RG's, Pushes, Etc. EP is no brainer, nobody is living with EP's. WF? Nova's and AoE Purges.WB.. Air-Knockdown & Buffs.. Yaaas.MG? Ice Prisons and Nuking.Rest are just nice to have, sometimes.
EA - so much firepower and survivalWR - no need to explainzFlashx - class for himself makes sin god tier in TW and mass pkMG - insane cc, survivability and damage op if not most op class on epw atmWF - 0 def which should be removed from game already idk why its there still, nova, debuffs and chi steal are very usefulWB - because wb buff and free chi are godPsy - a good psy can do so much more than ep and mystic combinedMystic - that heal overtime, faster charm and heal overtime are very good for a tank classesEP - is a must need but has 0 influence in pvp outcome because targets usually die before heals they are just there to buff and heal the scripter who dont die in hierobugSin - sux but can only be useful if u are outnumbering enemySeeker - sometimes good sometimes not depends on seeker if it aa and do that -def lvl skill targets usually die in blink of an eye
Well, most factions ask for certain classes for he most part. I'd say it'd be like 1. EA/MG2. WR/EP3. WF/Mystic4. WB5. Sin (only gave it it's own since a lot of people will say but i played sin in mass or something.)6. Seeker/Psy