the idea itself is great, even tho the numbers you wrote are kinda insanenothing in the offensive , but 35 rolls and 20x4 ....thats kinda alot if you come to think about its about 340 dama^but i can easyly imagine this for the new classes patch tho (maybe our grandchildren's children will experience it ) +1
-1 I think this goes too far r8r and ST are things that get worked for not handed out just for starting gameI would say a level sensitive quest for killing bunnies or level 120 mobs that gives them coins (like 50m) and ec (50) to start out also something that teaches them about the commission shop.. for some reason few even know what this is.. yet it's helpful for finding cheap stuff.. also means adding commission shop to spire also please remove ec drops from ancestors mobs (replace with some untradeable goods) and severely boost xp/spirit of these mobsatm I see a lot of newbs begging for coins and such at spire.. I'm all for helping them get started... not at all for giving them free endgame shit
it is if you think it as a whole, but the way I thought is that each r8 piece gets an individual material so you can only reroll , let's say, the wrist, only 20 times, not give up the rerolls on armor or pants to reroll wrist 40 times, no.Each individual piece gets a max 20 tries attempt. As I'm sure most of you know the chances of getting something decent in those rolls is extremely low but helpful for a newcomer, as for the weapon , 35 rolls , simply because a player needs both an attack and a defensive weapon