One sure thing is that OHT/NPC -channeling accessory needs to be removed from archers if we wanna keep the blessing.I will also think how to boost aps BMs slightly. Not certain about Wizard's spark yet.Can also consider restricting def cards from some classes as restricting rings could be too much...
I do not ask for this to be a must, but if you're doing APS damage, would it be okay to check DPH damage also?As you could imagine, it is also.... poor
I don't rly understand why OHT belt needs to be removed, it's the only way to make EAs able to kill some classes in 1v1, using it is rly big risk somehowand why to restrict def cards ? I like to have hybrid build on my sin, and i don't wanna use script to go full def or full atk with 1 click asking me to use full atk set with the amount of scripters on server ? lol, leave the game the way it is only APS wrs need boost, mass pk is pretty much balanced, 1v1s were never balanced since scripts came out and removing cards won't help the situation tbh.
Not certain about Wizard's spark yet.
I still feel that Spark is quite easily predictable and there are alot of ways to negate it, sure its a 123 skill for players that don't know how to counter it.I think if there are changes going to be made such as 110 stamina req., then you might just remove it and make every mg go vit/mag genie.More survivability ftw
this is a skill made for the disabled and now it needs to be disabled itself
could you nerf mire too while you are at it so i can stop taking 50ks from ancestral tyImo spark and mire should be removed from game completly