Epic Perfect World

Suggestions from 2015 brought back

+1 to new helms

But they shouldn't provide any more defense than the current ones, def is already high enough as is. Give them attack level bonus or something along those lines.
wrong thread m8
OT: -1 to everything but WR attack level claws.
 

Offline I̶c̶e̶N̶i̶k̶i̶

  • B̶a̶n̶n̶e̶d̶
i am against in any def boost on any class even psy that is my main
Pk is discusting enough as it is (yes script QQ hehe xD)

Offline wasdz

  • avatar
  • Forum Veteran
This website is so ***ed up on phone dude, can't even get on the correct threads. Shitty little popup comes up with the details of the thread but you can't actually get on it. 
♡ Bellend ♡

Offline Sokien

  • Member
  • Faction: 0fk
1. /
2. +
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5. +
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8. +
9. +

Offline wasdz

  • avatar
  • Forum Veteran
So imma just write down the suggestions that seemed decent
1. Add vitality requirement for the ascended defence cape (750)
2. Restrict rings ( EAs keep for viability of ct build )
3. Add reduce magic damage taken 5%  on HA/LA Helm (instead of evasion/accuracy)
4. Add 10% reduce magic damage taken to WB armor set and remove the 5 defence lvls (At this point the critic)
5. Increase Genie Spark usage cost to 110
6. Increase cooldown of Life Hunter
7. Fix Cursed Jail Spark usage glitch ( uses 1 spark 24/7 but costs 2 sparks to cast )
8. Increase WR Damage (New claws for WR  = 10-15 atk lvls more)
9. Increase psy's physical defence

No hate or such, just put
1 +/-
2 +/-
..
..
8 +/-
9 +/-
just curious to see opinions and if anything is taken into consideration , none of these seems bad
Please dont create drama

1. +
2. +
3. - no everyone is tanky enough as is with the RMD gear.
4. - No they're tanky enough as is, go play against niegrow or lock if you want WB tips.
3. + Make it 100, so it's at least not a complete glass cannon.
6. ~ won't make much difference. people will just go back to ribstrike.
7. can't be fixed
8. +
9. - their recent boost gave them enough defense. They literally require half a squad to kill in white voodoo now.
♡ Bellend ♡

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
1. +
2. +
3. - no everyone is tanky enough as is with the RMD gear.
4. - No they're tanky enough as is, go play against niegrow or lock if you want WB tips.
3. + Make it 100, so it's at least not a complete glass cannon.
6. ~ won't make much difference. people will just go back to ribstrike.
7. can't be fixed
8. +
9. - their recent boost gave them enough defense. They literally require half a squad to kill in white voodoo now.
the wb boost is in order to remove magic ring, would equal out but yea, i do agree that played well is fair enough
thanks for the feedback guys, try to keep it clean and not cause drama
every1 has an opinion so its good to see everything maybe aga gets to a conclusion

Offline CrazyB

  • Old Player
  • Bichslap
lol this is horrible suggestions 

1 +
2 - archer, ea is really weak agaisn't mgs 
3 -
4 +
5 ~
6 ~
7 -
8 +
9+

Offline Savi

  • Old Player
  • ♥Zhoephast was here♥!ace too♥
If majority of these will be done. May aswell remove 5atk lvl from sins r8 and add it to cotd skill :police: .

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
If majority of these will be done. May aswell remove 5atk lvl from sins r8 and add it to cotd skill :police: .
if rings get restricted, +10 c:

Offline Yuko

  • Boy bye.
  • Bora do Pk
  • Characters: Yuko
hmm i kinda agree with everything tbh Sebi.
- My opinion about spark is that it actually needs some kind of '' nerf '' since alot of mages just camps def and the only time they go atk is to spark , let's be honest about that. And it only costs them 60? 65 ? i wouldn't say 110 but 90. And Psy's , no. Because that's how the class it is suppose to be , squishy , since they deal toons of damage because of their ATK level buff. 

Offline Bill Dipperly

  • God of TW
  • Faction: storm
If majority of these will be done. May aswell remove 5atk lvl from sins r8 and add it to cotd skill :police: .

and + to all sebis but the helmet one 

Offline Artiom

  • Entelechy
  • Ба́ба-яга́
  • Characters: Fobas / fobasmvp
  • Faction: Tyrants / Artifex
A big +1 to first point, beside that i agree with everything except psys def... I seen psys tanking well more then 3 players with litterally almost 0 effort especially now days where some can even reach 150+def lvls
На то и ум, чтобы достичь того, чего хочешь.

Offline Burdette

  • Former Administrator

Lulu

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classes (and their gear) + genies don't need to be touched.

Offline Frost

  • MPWGA
  • Characters: Frost
  • Faction: Wandering
So imma just write down the suggestions that seemed decent
1. Add vitality requirement for the ascended defence cape (750)
2. Restrict rings ( EAs keep for viability of ct build )
3. Add reduce magic damage taken 5%  on HA/LA Helm (instead of evasion/accuracy)
4. Add 10% reduce magic damage taken to WB armor set and remove the 5 defence lvls (At this point the critic)
5. Increase Genie Spark usage cost to 110
6. Increase cooldown of Life Hunter
7. Fix Cursed Jail Spark usage glitch ( uses 1 spark 24/7 but costs 2 sparks to cast )
8. Increase WR Damage (New claws for WR  = 10-15 atk lvls more)
9. Increase psy's physical defence
1. -
2. +
3. -
4. ehhhh
5. +
6. +
7. +
8. + (10-15 is much more reasonable than 20-25)
9. -
Last Edit: Jan 03, 2016, 10:45 pm by Frost
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