Epic Perfect World

A List of "Broken" Class Features by Domgrath

Offline Areashi

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All angry because he is newb ? And talk like except ?
Nice Englando.

heiro

In all honesty i think fist damage/claw dmg for bm's should be increased, because when i go full def bm's do 1.5k crits on me normal. BM's are srsly underpowerd here in m opinion

Offline Neve

  • Forum Veteran
remove 30sec stun from psy plz :normal-8: :normal-8: :normal-8: :normal-8: :normal-8:
also remove that 25 vit from dragon dagg n add something else , EVEN MAG IS BETTER THAN VIT '-' :pig-35: :pig-35: :pig-35:
30 sec...? lol
wb knockdown through immune to stun :(:(
+1 wb knockdown is one of the most annoying skills ever.


Avatar made by Kei

Offline Drive

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LOL at the veno part.
I mean....0 def can proc yeah but not like it procs every time.
Purge is a skill that pretty much defines a venomancer,it is fine as it is,i don't see how's that bothering you.
Soul trapper (doll) thing costs sparks,and in order to make it efficient,wf's have to use genie erruption for chi or pot after it to deal any damage after casting the doll + It's really easy to counter you can litteraly run to africa/holy path away from it when you see it's being casted ,since there is animation time on it,it's not like bam instant next to you.
:-X
Ohh and also making Arcane Antinomy magical damage is a bad idea,since it's the one of the few counters to people spamming wood immune.

Kappa

I can't wait to see your thread about duskblades....
talkin about new classes when patch aga?

Offline Bill Dipperly

  • God of TW
  • Faction: storm
I was sitting on Ventrilo with a few of my faction mates and someone had brought up how

"since Domgrath posted the video of shackle hitting him 30K's, there has been an increase of DD cleric's on this server, it's so annoying"

Link to thread below

http://epicpw.com/index.php?topic=28615.0

When he brought this up, I said "Cleric's are broken".. Then I got to think. "What class isn't broken?"

Jokingly they replied that "All classes but barbarians are broken, right?" Which made me laugh, and start to thinking. What is it that really makes these certain classes "broken?"

Let's list them out! This isn't mean to be a flame, QQ thread, or anything of the sorts. I'd like to just share my opinions on why some classes have their advantages that aren't gear related.

Assassin:
  • Permanent reduction of APS/Maximum HP due to spammable Life Hunter skill

That's all I can really list about assassin when it comes to class abilities. Sin's aren't "broken" per say, when it comes to the class itself. It's moreso the gear on Epic that provides them with the edge they seemingly have.

My rating for Assassin? Annoying

Barbarian:
  • Solid Shield - Genie Ability
  • Invoke of the Spirit

The only thing that I find broken about the class is that there is a lot of damage reduction, however since barbarian is meant to be the primary "tank" class on Perfect World, I can't really find this out of place. Some could argue that Cornered Beast is a broken feature, however, I suppose the same could be said for Assassin's and Cleric's which both have skills of the same nature.

My rating for Barbarian? Annoying

Cleric:
  • Morai Skills - Health Regeneration Prevention
  • Mark of Weakness
  • Magical Shackle
  • Seal of the God
Cleric in many ways is without a doubt one of the most "broken classes" when it comes to DD skills. Their Health Regeneration Prevention skills not only stop regeneration by Pot's and Healing Skills, but this also disables the Cornered Beast / Deaden Nerves proc and instantly kills the player. An effective "Hiero Bug" in sorts.

Mark of Weakness being able to do soul-force damage through skills such as Seal of the God which makes this class also broken when it comes to DD ability.

Magical Shackle being able to be spiked into the 20-30K per proc for a duration 5x longer than the Psychic reflection counterpart makes this the most broken feature of the Cleric class.

Seal of the God is an honorable mention due to it being nearly spammable in combat in tandem with Sleep, which will lead to the target's buffs to run out (Deaden, Cornered Beast, etc.) and leading to an almost certain Hiero Bug.

My rating for Cleric? Absolutely Disgusting

Archer:

Absolutely nothing about this class stands out at first glace. Archer is probably one of the only balanced classes on this game.

My rating for Archer? Completely fine

Psychic:

Once again nothing about this class truly stands out at first glance. Like Archer, Psychic isn't "broken" in terms of features. It's the gears on EPW that will make a difference in game-play, the class itself has nothing wrong with it.

My rating for Psychic? Completely Fine

Venomancer:
  • 0 Physical Defense debuff (20% Chance)
  • Venomancer pets having ability to be godly tanky
  • Feral Concentration Anti-Damage buff
  • Arcane Antinomy (Physical Damage)
  • Chi Burn
  • Low-cooldown Purge
  • Soul Drain (Doll Totem)

Venomancer has the longest list of "broken features" on this list thus far, placing them at the moment #1 on terms of class-overpower.

0PDEF Proc's too much. Simple as that. For a feature so broken that it will render the most tanky players defenseless and allow them to be one-shottable by Arcane Antinomy or Pet damage, it proc's too much. The solution that I can think of is reducing the % chance down to 10%, which would make the skill a lot less helpful in a Veno's PK tactics, this was implemented elsewhere many times and seemed to fix the 0PDEF problem.

Something else that could help balance this would be making Arcane Antinomy Magical Damage instead of Physical.

Veno's have the largest amount of damage-reduction/prevention skills in-game aside from Barbarian.. Including:

Bramble Hood, Blazing Barrier, Feral Concentration.

They can also Purge constantly, making it hard to rebuff mid-fight due to a low-cooldown purge. Chi Burn stealing 2 sparks at the cost of 25 Chi for venomancer also is a huge issue when it comes to fighting a venomancer.

Pet's have too much damage-reduction when built as a CC assistant, and finally Soul Drain. Which will deal raw damage through any immunity status affect.

Veno's have a lot going for them when it comes down to class abilities, which makes them one of the most challenging classes to fight if they know what they're doing.

My rating for Venomancer? Absolutely Disgusting

Mystic:
  • Absorb Soul
  • Low-cooldown for Pet Summoning

There's not much to say about Mystic other than they're extremely powerful DD's. (Although they're a support class*?)

Absorb Soul tearing through any defensive buff/damage reduction skill, as well as casting through AD/etc. In Duels.

This was already nerfed from being able to Crit, however I believe this skill should have a higher cooldown on it so that they aren't as broken as they seemingly are.

As for Pet Summoning, they need to have a longer cooldown on this as well. As it currently stands, a Mystic can use the Devil's stun feature, wait 2 seconds and resummon the pet, being able to stun again continuously. Effectively stun-locking their opponent if used in tandem with the correct skills.

My rating on Mystic?  Gross

Seeker:
  • Edged Blur
  • Sacrificial Slash
  • GoF'd Metal Damage

Edged Blur being able to proc through damage reduction skills like Absorb Soul & Magical Shackle makes this one of the most broken features of a Seeker, the ability to APS while using Edged Blur as well makes them a tough opponent in a 1v1 if using APS.

Sacrificial slash being able to give players -50 defense levels when the seeker has high defense gears makes this a broken feature as well in comparison to the other classes.

The most annoying thing about a seeker is the fact that when using a GoF longsword there is a chance for God of Frenzy to deal 2x damage on a Metal Damage proc.

Gear has a massive role to play in the success of a seeker however, making them a lower priority on my list, as well as being extremely predictable in a fight.

My rating for Seeker? Annoying

Blademaster:


Nothing wrong with this class at all. Probably one, if not the most balanced in-game.

My rating for Blademaster? Completely fine.



And finally, the last class

Wizard:
  • Genie Spark
  • Arcane Defense
  • Low-Cooldown self heal

Genie Spark makes the class deal too much damage. It's a simple fact that even with a low-tier weapon, a fully-geared Wizard would be able to still deal massive amounts of damage when using this skill.

The only solution that I can see to this problem would be to reduce the reduction of Genie Spark massively, rendering it at least 60% less powerful.

Arcane Defense makes Wizards nearly unkillable when using APS and not being an Assassin for teleports, giving an advantage over certain playstyles.

Spammable Morning Dew allows a Wizard to tank high-APS such as 5.0 without dying due to such rapid healing ability.

Although the list for Wizard is small in comparison to other classes, they still are one of the biggest-problems on this server when it comes to skill-abilities.

My rating for Wizard? Absolutely Disgusting

In the end, this server is extremely-gear based. This thread was just pointing out the abilities that make a class "Broken" in a sense when fully geared, although very situational.

Every class has their up's and downs, but it's clear that there are a few that stand out in terms of having more abilities that will aid them massively in comparison to others.

Yes, I was bored and not doing Nw when I made this.
Assassin - Agree on the lifehunter part, makes sin vs sin aps really boring but it kinda helps alot in dph vs aps so idk
This is actually BS , when i used to play PW Storm , on Xteme and LAVA gears, Mg's were absolutely Op , they tanked inclusive more then HA classes ( might i add there was no def gears ,weps or vit tomes on there).
And even now recently they were OP as hell  on this last super down update/patch they had, sure not as much as before on the Xtreme and LAVA days.  In every other server i've played they have always been OP honestly, maybe a bit less or what not but they are lol.

Same goes for WF they were honestly unkillable. But doesn't even matter anyways.

Retail wise, i remember on PWV or on NOVA, HA classes were absolutely dominating , either WRs, Seekers or WB's. They could honestly kill anything.

Honestly depending on the type of server ( or gears the server have ,etc ) , there will always be some classes that "shine" more then others.
^i remember 3vs15 on retail us 3 full con barbs destroyed every other class and lets not talk about seeker hahahah fackien op, in epic its fixed tho
Barbarian - Most op class on every retail server but its balanced in epic nothing to say
Cleric - Agree on the soulburn part duration of it is disgusting,  rest not its completly fine there is only 2-3 good dd clerics anyway which proves that its not close to being "really" op
Archer - Shiit defense the reason i stopped playing archer if you are unbuffed and unbuffed mage crits you, you are basically dead in 1shot, with a def buff on armor/blessing or magic dmg reduction it would be completely completely fine
Psychic - agree class is fine
Venomancer - agree absolutely disgusting class i cant believe some people use "support wf" excuse so it remain unkillable, dont bring me that sage wf bullsht see Tamie she is destroying everyone with a sage wf. Pet does 50% of wf work if you have really op pet you will most likely win more 1v1s/do more in mass pk, lets not talk about doll absolutely disgusting skill which is able to hierobug anything. Chi burn, purge, IG skills are fine they only make it more op because of 0 def, doll, being unkillable even without them.
Mystic - Class is not op, its easy to be decent but you will still die to 50% of the people but its one of the hardest class to be the best and beat everyone, but i think cape should be restricted from them too like from mages, since if you are support you sit behind and heal and do some plant from time from time which should not get u killed. Ok class
Seeker - ok class not really op its killable and they can kill anyone
Warrior - Most underpowered class in 1vs1s-and 1v1 playoffs, requires most skill out of all classes in this skillless game atm imo, you must go dragon in order to actually kill someone and with every class camping purify might ring cape and tome wr hits them 500 dmg which is why we need new DRAKE STUN, i actually laugh at everyone who say that wr would be op with that skill when they would still tank that 500dmg they deal like nothing, only interesting matchup for wr is wr(new stun would fuuck wr vs wr abit and maybe even make it more alive since it actually more wrs than would actually perfect lock than just like 5 of them) and maybe wr vs wb but not anymore since they got the new op stun and spammable shield.
In all honesty i think fist damage/claw dmg for bm's should be increased, because when i go full def bm's do 1.5k crits on me normal. BM's are srsly underpowerd here in m opinion
yh man add +15 or +20 atk lvl on claw instead of 5 : ) or increase base dmg
Mage - Spark is fine, Heal is fine, Might ring MUST BE restricted for them i have testest few days ago i used magic ring on my mg and sin was hitting me 2k instead of 1.5k on might ring which is completly tankable, Arcane defense? rofl

Last Edit: Oct 05, 2015, 08:50 am by Maxy

Offline Subzeroo

  • God of PK, DT, and DH
  • Adv and Prominent are the real champions. Show me any other core that’s better than us
  • Characters: Subzeroo/Ryujap
  • Faction: Adversary Leader
In all honesty i think fist damage/claw dmg for bm's should be increased, because when i go full def bm's do 1.5k crits on me normal. BM's are srsly underpowerd here in m opinion
I've been saying this for a long time, but noooooo. No one wanted to do it.

Nobody Better.

Rest In Peace Mia.

Adversary disbanded you 7 times in a row, and Prominent destroyed you 3-0 in a 20v20 and in TW twice. Get smoked

Offline Savi

  • Old Player
  • ♥Zhoephast was here♥!ace too♥
In all honesty i think fist damage/claw dmg for bm's should be increased, because when i go full def bm's do 1.5k crits on me normal. BM's are srsly underpowerd here in m opinion
ay man just change range from 8m to melee for Star Smite  :police:. And reduce/remove chi req. for Mage Bane so I can spam it to the fckers more often.   >:(
Last Edit: Oct 05, 2015, 11:25 am by Savi

Offline Euikon

  • Forum Veteran
Warrior - Most underpowered class in 1vs1s-and 1v1 playoffs, requires most skill out of all classes in this skillless game atm imo, you must go dragon in order to actually kill someone and with every class camping purify might ring cape and tome wr hits them 500 dmg which is why we need new DRAKE STUN, i actually laugh at everyone who say that wr would be op with that skill when they would still tank that 500dmg they deal like nothing, only interesting matchup for wr is wr(new stun would fuuck wr vs wr abit and maybe even make it more alive since it actually more wrs than would actually perfect lock than just like 5 of them) and maybe wr vs wb but not anymore since they got the new op stun and spammable shield.yh man add +15 or +20 atk lvl on claw instead of 5 : ) or increase base dmg
Pretty much this it won't make huge difference in 1v1 but it will in mass PK spamming that sht on pty leaders/eps is annoying thats why ppl qq about it i think :normal-9:

Offline Bill Dipperly

  • God of TW
  • Faction: storm
Pretty much this it won't make huge difference in 1v1 but it will in mass PK spamming that sht on pty leaders/eps is annoying thats why ppl qq about it i think :normal-9:
yes once per hour when they have chi to do it and it would actually make other classes to focus warrior sometimes instead of completly dodging it 

Offline Euikon

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yes once per hour when they have chi to do it and it would actually make other classes to focus warrior sometimes instead of completly dodging it
You tell that to whoever tested NH patch lol

Offline Persas

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Novel of Doom
I like how you list mages low CD self heal 
EP have low CD self heal?
mystic have low CD self heal that doesnt even require chan?

also you list arcane def for mages but not tidal from sins
some might say you have something against mages, who would have thought
Lol i fak you

Offline • 𝕊𝕊𝔾 •

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  • Faction: Supreme☆
I think sin is the most disgusting class, since most ( I think)  sins  script. You can basically go full defence, and whenever you CC your target, booom, you go full offense. There is little to no possible counterplay to it

Offline Skorge

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  • Sentinel
  • Retired is me,Retarded is you
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some might say you have something against mages, who would have thought
Rip destroyed u r done LMFAO 
may be seen checking forums at times of boredom and nothingness to do

Offline Brewskie

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  • IsOnTheLoose
every class you just named that you wanted nerfed is a class u cant beat with aps maybe learn dph and and fight them again