is this heaven
special pk title idea good for prize but 24 hour time for lower lvl titles and longer for the higher ones ie 50 1 v1 wins in row keep all month, 25 a week, 20 4 days, 15 2 days and 10 24hours.
( already Ns and Nw for both )
NS is a terrible farming method not to mention that people who go there are usually random people who suck hard and cant PvP for their lives. NW happens twice a week and more than half of the supply tokens you get actually depend on your nation's points, making NW an unreliable farming method too.
Yeah, you are right, but I'm talking about pvp, there are many other ways of farming too.
uhm what about NO? -69
I've been thinking about this ... since people always complain about outnumbered pvps, people that use the faction signet to fight 3, people killing you while you 1v1, etc... Is it possible to create a "pvp non-stop instance" where people can enter by taking the quest from a npc (solo or with squad just like nw) with a maximum nr of people for each team. Something like cube, with different rooms for each type of pk (1v1 room where you enter and just wait for your opponent, 10 vs 10 where squads have to be made then the leader takes the quest and teleports the whole team, guild vs guild with a max nr of people ofc, 2vs2, etc) Since it's not an event, but something you do 'cause you're a pvp lover, rewards should be low (for the winner/winning team), something like 10 ecs and 10 st just like the God's giving quest and maybe a title that you can achieve after winning a decent amount of pvps (after 10 won 1v1, fot example).Ofc kills count for rankings. All kind of pots allowed, but players should be debuffed when they enter, so they can have only self and buffs from squad members (if you don't have a cleric in team, no cleric buffs for you; 1v1 self buffs only ofc.)So, what do you think? Is this possible?
-1 would limit pk to much, and would require to much work on a devs part i think