Epic Perfect World

Balance

Vegas

I think EP soulburn, WB paralyze and Elimination need to be nerfed, who agrees?

Offline Agatio

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I think that Frozen Flame skill and genie Spark are too overpowered and need nerf.

Offline Areashiii

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I think that Frozen Flame skill and genie Spark are too overpowered and need nerf.
Why delete post? I agree with both statements. :) :smiley: ;) :D ^-^ O:-) O:-) >:D

Vegas

I think that Frozen Flame skill and genie Spark are too overpowered and need nerf.

I'm serious, look at this

https://www.youtube.com/watch?v=4Wk7YBGkVAg&feature=youtu.be&t=11m10s
EP soulburn is overpowered since 1.5.1

Para is spammable and stacks, can't be countered

Elimination can 1 shot LAs and AAs pretty much if they don't camp full def gear and I think the skill is easymode and makes sins boring to play

WF pets and APS sins are a bit OP too

Offline Areashiii

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I'm serious, look at this

https://www.youtube.com/watch?v=4Wk7YBGkVAg&feature=youtu.be&t=11m10s
EP soulburn is overpowered since 1.5.1

Para is spammable and stacks, can't be countered

Elimination can 1 shot LAs and AAs pretty much if they don't camp full def gear and I think the skill is easymode and makes sins boring to play

WF pets and APS sins are a bit OP too
Also look at the damage I do to seekers here:
http://youtu.be/4Wk7YBGkVAg?t=10m15s

Vegas

Offline LeiTo

  • Old Player
Surprised to see this post comming from you Teru.
Even if you are right something are broken, but you can't balance it decently. No, you can't.
Balance one of this thing will create other unbalance. This game can't be balanced decently since genie/morai exist.

And about your vid, i'm not sure you know the real way to make schackle strong like it look ? Trust me, it's hard as fk, this much hard than even without the freez who killed me, it was near to be a suicide to do it against a sin ;)

Online Nea

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The soulburn can be easily capped by reducing magic attack of EPs and increasing their Attack level. :normal-1: removing a lot of magic attack since thats the soulburn booster, and adding to cleric set more attack level in order to keep the same NORMAL damage removing some of soulburn's damage.....
WB Paralyze can be avoided by range, while elimination has a pretty nice range of effect and a really fast cast also, idk, i already asked for a removal for this, got a negative answer, still going to +1 for removal/nerf

Vegas

The soulburn can be easily capped by reducing magic attack of EPs and increasing their Attack level. :normal-1: removing a lot of magic attack since thats the soulburn booster, and adding to cleric set more attack level in order to keep the same NORMAL damage removing some of soulburn's damage.....

Attack level increases shackle too, cards should have no white stats (base attack) and it would be like it was before 1.5.1 aka more balanced

Online Nea

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Attack level increases shackle too, cards should have no white stats (base attack) and it would be like it was before 1.5.1 aka more balanced
if u remove white stats, the defence levels from cards wouldn't make some classes impossible to kill?

Offline King Kazma

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I'm serious, look at this

https://www.youtube.com/watch?v=4Wk7YBGkVAg&feature=youtu.be&t=11m10s
EP soulburn is overpowered since 1.5.1

Para is spammable and stacks, can't be countered

Elimination can 1 shot LAs and AAs pretty much if they don't camp full def gear and I think the skill is easymode and makes sins boring to play

WF pets and APS sins are a bit OP too

All Classes have an OP thing of their own, Sins can DPH or APS cool gg, Psy's damage is just OP as hell, Wizards can use fire combo, BM's Have HF, Veno's can purge and spam like 6 debuffs in a row and has OP pet, Barb has OP stun and DPH combos, Archer is overused and OP cuz it's autoattack damage is rediculous, let alone bloodvow, cleric's magic Shackles and spam skill is OP, Seeker's combo is well OP with massive debuffs, mystic is F1F2 class and OP spam heal

Every class has something.

If sin's spark+Elimination is annoying, don't afk in PK zone, be prepaired for it sins take a shyt load of damage from every class you just have to catch them off guard.

Vegas

if u remove white stats, the defence levels from cards wouldn't make some classes impossible to kill?

Attack level cards exist so I don't think so, would need some testing ofc, and with white stat removal/nerf I mean of def and spirit cards too

Offline Areashiii

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Make everyone have same gear.  :smiley:

Vegas

Make everyone have same gear.  :smiley:

I would love to see this but I guess people like to have luck based gear with retarded APS and chan or other stupid stats and there's more build diversity like this

Offline Angelala

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All Classes have an OP thing of their own, Sins can DPH or APS cool gg, Psy's damage is just OP as hell, Wizards can use fire combo, BM's Have HF, Veno's can purge and spam like 6 debuffs in a row and has OP pet, Barb has OP stun and DPH combos, Archer is overused and OP cuz it's autoattack damage is rediculous, let alone bloodvow, cleric's magic Shackles and spam skill is OP, Seeker's combo is well OP with massive debuffs, mystic is F1F2 class and OP spam heal

Every class has something.
This. If you nerf one, just wait till next will be nerfed.
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