It's currently not possible to implement it in a way OP described, due to client and server limitations. However it could be fun to make another farming instance, similar to Nightscream Isle, for example in FB 69. This dungeon could be changed into open instance, that would not require squad to enter (something like Secret Passage for example). It could attract people who would find PvE connected with PvP fun. The question is, what rewards would we put so the instance would attract people? They can't be too big, so it won't be mandatory for people who don't enjoy PvP to go there.It would be great if it was implemented in a flawless way, however I cannot think of a good solution that would fix the "private room" issue. For example something that would ensure that there's nobody waiting there to kill you after both players teleports. The second issue is, what if players for some reason didn't kill one another? They both would lose the EC.It's really difficult to make system for this that would be free from abuses and flaws. I wanted to make it work once, but I ended up figuring, that simple "LF 1v1 with bets" is better. :/
It's currently not possible to implement it in a way OP described, due to client and server limitations. However it could be fun to make another farming instance, similar to Nightscream Isle, for example in FB 69. This dungeon could be changed into open instance, that would not require squad to enter (something like Secret Passage for example). It could attract people who would find PvE connected with PvP fun. The question is, what rewards would we put so the instance would attract people? They can't be too big, so it won't be mandatory for people who don't enjoy PvP to go there.
[shadow=gray,right] Looking over the pros and cons I'm sort of thinking . . . : [/shadow][/size][/font][/i][/b] [shadow=pink,right]* If this was implemented, it could have similar features as TT. (talk to an alter for settings such as single / squad mode and Pk and PK-protected mode, as well as Bosses / Mobs -- Med. / High. ) * Decent rewards for both modes {Epic coins, Dragon Blood Stones, anything that has decent value. Epic Coins already have many ways to obtain those, so maybe something else. Maybe. } * Pk mode would offer higher rewards, due to the pk feature where the enemy team would drop whatever is up for grabs for the instance (that has yet to exist, lol.) * And lastly (Prior to entering or at the alter where settings are put into play), everyone who is in the squad will be required to be within the level requirement. So, you would enter the instance based off of level to make it plenty fair along with a minimum and maximum number of squad members. * {This is merely for an example} S+ level instance (level 150s only) S level instance (levels 145-149) A level instance (levels 140-144) B level instance (levels 130-139) C level instance (levels 120-129) D level instance (levels 110-119) {As you can tell, these level ranges are mostly based off of periods of time when new gear is obtainable.} Anyway, there is my idea.[/shadow][/size][/font][/i][/b]