thats why we don't have it lolit was asked...and it was answered.nothing about implementing it was ever mentioned
1 ID for each set of gears ?1 ID for me, 1 ID for you, 1 ID for X, 1 ID for Y, etc...cuz thats how it would need to be :/ as u can see we would need 1 tab on forges for each player in the game.what can be done is change the aspect of it but for everyone...then we would have other players complaining
:shocked: Well i Like what it is now, Workt hard on what i have on my sin + other r8 Toons So no i whont be farming again for new set off gears :sad:
Weren't they changed once? I know when r8 gears came out all AA were looking the same. Same to HA and LA.
Why would it need to be like that though?I fail to understand it since it would basically just be one new item (dual axe) for warriors so we have the option of using it instead of the poleaxe, since there are benefits from it.I'm not asking for custom weapons for everyone if thats how you're interpreting it.The change would not require you to farm any new gear it would just be a change of appearance in terms of the gear.
Still i whant to Change my r8 daggers once and awile lol
about the daggers, the problem is the same...once we switch the icon + reskin, you will not be able to reshape nor hone anymore, it would be a static daggers, without changes possible to it, if u like that...then i guess u just need to contact agatio for it since i don't sell such things
i thought u wanted a custom skin for u lolwell the way u r saying it,its possible.it still comes to Agatio decision though.
I could add 2 new unreleased armor fashion sets (one is the one you see in the character creation screen), but I am hesitating, because it is different armor set for each class. so...4 parts of gear x 10 classes x 2 genders x 2 different armor sets = 160 data entries, which would not be big issue if paths to these armors ware already added into the database. But they are not, so I have to dig in the Chinese files, to find and match each part. Not very tempting But I may do it >: