<skip>While I was playing here<skip>
To sum it up:-a smaller pk is more fair and more skill-based (also more challenging)I enjoy mass more tbh-mass pk is less about personal skillyes, it's co-op-a team work in smaller pk is more important, mass pk is more about numbers and about how many healers you get (also bms)all about cc and aa-a guild vs. guild fight is all about fun, the more balanced it is , the more fun it becomes.P.S. From now on, if you see a squad of enemies waiting to be rolled, come out with your own squad (AND NOT 2 SQUADS) and roll them.can't, they call more and I'm dead. Once I took y friends to pk with them and morons started saying that my faction is gonna ally Ducks and Ruthless.. You probably know that if you ask who's up for pk in faction chat there will always be more than you need. I won't tell people they can't pk because it would be 'not fair' for the ppl we attack lmao
PK is fun, small or huge numbers, idc who wins, I wanna pk
just sayingeven if all guilds did, it wont change anything, takes only one real guild to take down xpendable, if that guild ever appears
I have always been trying to join underrated faction with nice people and opportunities for a difficult, challenging gameplay. I would never join strongest factions, because a pvp then would be way too easy and not really satisfying.Guild stuff is all about having fun, about nice teamwork and not about winning everything.Xpendable have good players, other factions also have many good players. Having fun in this game is about keeping a balance between factions, classes, and not about dominating anything.If you really think about what is going on here, you notice how immature and desperate for attention Xpendable people are (obviously some of them) and how naive other factions are, letting themselves get involved in those little "mind games".A pvp on this server used to be smaller, more variable and more challenging. A small pk focuses more on individual skills of each player, not on numbers and more healers. And people with weaker internet connection can compete a bit better:) Nowadays, smaller factions barely come out for pk. Most of the smaller factions have already died out, because they could never get a fair pk from bigger Guilds.While I was playing here, Xpendable have become too big, worms, allied Hangover in order to compete vs. them, Asians started acting out and running around with huge numbers and randomly ganking everything.What about new Guilds with Gms leading them or just smaller Tws or Guilds for a solution?To sum it up:-a smaller pk is more fair and more skill-based (also more challenging)-mass pk is less about personal skill.-a team work in smaller pk is more important, mass pk is more about numbers and about how many healers you get (also bms).-a guild vs. guild fight is all about fun, the more balanced it is , the more fun it becomes.P.S. From now on, if you see a squad of enemies waiting to be rolled, come out with your own squad (AND NOT 2 SQUADS) and roll them.
oh rlly momo ? ok i want to see how can u tank 4 guilds in 1 same day or 3 and win all of theam
Yeah exactly, nonetheless some people just rely on ranking and whining and often rq in any type of pk, sadly.
There's no death count, why they even bother?
if there was death count....im takin my ass back into sz for 10,000 years....
Wtf id be all over the place trying to get most deaths