Epic Perfect World

A Class You'd Like to Put In?

Vegas

Necromancer and reaper.

Offline HighLander

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why cant you accept the logic of ultimate class for all players

Because then all classes would be completely uses, Think with me

"Why Play an assasain? When I can be an Apsing tank burst magical freelancing priest of poison and curse specialism that channels the power of all the elements and can fly at the beginning of the game, having animal, and winged ears with a mascular or incredibly sexy body and have buffs that increase every stat i have, and reflect skills aswell as silence attackers, stun attackers and reflect damage to attackers! It makes so much more sense to pick this class over the rest!"
Difficulty level on Barb class:




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Offline HighLander

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Necromancer and reaper.


Which ones the physical class? :o

Id think reaper
Difficulty level on Barb class:




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Offline Milan

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imma steal Seby's idea of vamp and witch  class lets say

Completely new weap type like sin and psy got. Can be Fangs for Vamp and Whip for Witch

Skills Vamp: Compulsion - take possitive buffs, up to 7 as you lvl skills

Bat mode: Lowers your ressistance increase attack power

must have some kind type of leep/teleport skill because its Vamp :s

Skills Witch:   Deals dmg to single target and heal squad members HP of half dmg that target received

gotta make lunch will edit this later

Vegas


Which ones the physical class? :o

Id think reaper
yea would be a physical melee class with a scythe as weapon lmao

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Because then all classes would be completely uses, Think with me

"Why Play an assasain? When I can be an Apsing tank burst magical freelancing priest of poison and curse specialism that channels the power of all the elements and can fly at the beginning of the game, having animal, and winged ears with a mascular or incredibly sexy body and have buffs that increase every stat i have, and reflect skills aswell as silence attackers, stun attackers and reflect damage to attackers! It makes so much more sense to pick this class over the rest!"

why cant you accept logic of ultimate class for all players

Offline Nea

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imma steal Seby's idea of vamp and witch  class lets say

Completely new weap type like sin and psy got. Can be Fangs for Vamp and Whip for Witch

Skills Vamp: Compulsion - take possitive buffs, up to 7 as you lvl skills

Bat mode: Lowers your ressistance increase attack power

must have some kind type of leep/teleport skill because its Vamp :s

Skills Witch:   Deals dmg to single target and heal squad members HP of half dmg that target received

gotta make lunch will edit this later
'Blood chase' : If the target gets damage from you or it has lower hp than maximum (You just use a range skill to deal damage) you can chase the blood,insta teleporting to target,having a blood thirsty. The teleport to target deals damage and paralizez the target,creating frighten.

Offline HighLander

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why cant you accept logic of ultimate class for all players



my left hand..it twitches...
Difficulty level on Barb class:




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Offline Milan

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why cant you accept logic of ultimate class for all players

this game would be so much better without ppl like u. Don't bother to comment

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my left hand..it twitches...

if all play ALL class at once aka shapeshifter is every class nothing is op anymore nothing needs nerf everything is the same everyone is happy is stronger logic than your mind can comprehend

this game would be so much better without ppl like u

are you demoralized

scatterer3

A magical class with skills like:

Escape: Teleport all party members to nearest safe zone, can be used during combat. (LOL)
Gate: Teleport anywhere on the map (high cooldown), can not be used during combat.
Bright Dew: Increase HP regeneration to 200 per second, self buff only.
Inferno: Retrieve fires of hell to use physical skills. (1 or 2 physical skills, non-aoe with pierce effect and a low cooldown)
Illusion: Temporary enter stealth state, shadow remains for 5 seconds which is not manageable nor can be targeted by enemies. (A troll skill xD).
Blinding: Disable the ability of your enemy to target you for 5 seconds.
Blink: Teleport to your squad members location, can be used during combat.
Cat's Eyes: Allow your squad members to see enemies in stealth state, lasts 20 seconds. Cooldown 2 minutes.
Critical Point: Discard your HP charm for 2 minutes and increase you critical hit rate to 99% for 15 seconds.

LOL

scatterer3

A magical class with skills like:

Escape: Teleport all party members to nearest safe zone, can be used during combat. (LOL)
Gate: Teleport anywhere on the map (high cooldown), can not be used during combat.
Bright Dew: Increase HP regeneration to 200 per second, self buff only.
Inferno: Retrieve fires of hell to use physical skills. (1 or 2 physical skills, non-aoe with pierce effect and a low cooldown)
Illusion: Temporary enter stealth state, shadow remains for 5 seconds which is not manageable nor can be targeted by enemies. (A troll skill xD).
Blinding: Disable the ability of your enemy to target you for 5 seconds.
Blink: Teleport to your squad members location, can be used during combat.
Cat's Eyes: Allow your squad members to see enemies in stealth state, lasts 20 seconds. Cooldown 2 minutes.
Critical Point: Discard your HP charm for 2 minutes and increase you critical hit rate to 99% for 15 seconds.

LOL

Reminds me of my mage in Knight Online.

Offline HighLander

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  • Some Guy. Hai.
  • Sometimes I just Dont Care.
  • Characters: QZMO, SwordHERO
  • Faction: None right now.
A magical class with skills like:

Escape: Teleport all party members to nearest safe zone, can be used during combat. (LOL)
Gate: Teleport anywhere on the map (high cooldown), can not be used during combat.
Bright Dew: Increase HP regeneration to 200 per second, self buff only.
Inferno: Retrieve fires of hell to use physical skills. (1 or 2 physical skills, non-aoe with pierce effect and a low cooldown)
Illusion: Temporary enter stealth state, shadow remains for 5 seconds which is not manageable nor can be targeted by enemies. (A troll skill xD).
Blinding: Disable the ability of your enemy to target you for 5 seconds.
Blink: Teleport to your squad members location, can be used during combat.
Cat's Eyes: Allow your squad members to see enemies in stealth state, lasts 20 seconds. Cooldown 2 minutes.
Critical Point: Discard your HP charm for 2 minutes and increase you critical hit rate to 99% for 15 seconds.

LOL

FULL GG CLASS

but my left hand still twitches at this...
Difficulty level on Barb class:




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Offline Feone

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Not that any of this will ever happen but if I could design a class it'd be something that cancels out enemies support.
A class with damage abilities similar to a cleric, but an array of skills designed to make the healing and buffing of opponents more difficult/ineffective.
Example:
Redirecting heals or buffs from one target to another.
Redirecting targetting from one player to another, or preventing the targetting of specific players for a short while.
A debuff lasting for a short while during which all buffs applied to the player cause the opposite effect. (Heals deal damage, +defense causes -defense etc.)

Might make for some refreshing gameplay or mass pvp tactics.

scatterer3

Not that any of this will ever happen but if I could design a class it'd be something that cancels out enemies support.
A class with damage abilities similar to a cleric, but an array of skills designed to make the healing and buffing of opponents more difficult/ineffective.
Example:
Redirecting heals or buffs from one target to another.
Redirecting targetting from one player to another, or preventing the targetting of specific players for a short while.
A debuff lasting for a short while during which all buffs applied to the player cause the opposite effect. (Heals deal damage, +defense causes -defense etc.)

Might make for some refreshing gameplay or mass pvp tactics.

It's already too hard to kill in mass PK with all those silences and stuns, don't make it depend on luck, but on skill, imo.