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Epic Perfect World
Guides
New Horizons: Content Guide
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New Horizons: Content Guide
Echo
Retired Staff Member
#1
Apr 05, 2014, 02:00 pm
Information was pulled from multiple references and in-game testing. If anything is wrong, please
PM it to me
and I will gladly look into it.
Thread will be locked to avoid spam, please post questions/problems/hype in the announcement thread:
here
For detailed information on certain new features, refer to the navigation below.
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Epic Perfect World: New Horizons Update
Full patch notes
■
New Areas:
- Primal World
New, beautiful map with new quests, instances and skill books to acquire
- Origination
Map for explorers, with interesting quest series
■
New Instances:
1. Hidden Dragon Den
* Players can acquire new materials (Dragon Blood Stones) from a daily quest there, used for rank 8 reshapes, new skills, War Avatar cards and Nuema Essences.
* Instance contains new Bounty Hunter targets
* New Crimson Officer NPC with rewards can be found in the Cromagnon Village
* Video guide:
2. Flowsilver Palace
* Players can acquire new materials (Flowsilver Coins) from a daily quest there, used for the most rare War Avatar Cards
* Requires Arcane Sky I level to open (more info about Realm Levels: Arcane and Mirage Sky below)
* Video guide:
3. Undercurrent Hall
* Instance has same rewards as Hidden Dragon Den, although in much higher amount
* Requires Mirage Sky I level to open
* Video guide:
4. Lycaeum Of Cultivation
* Daily quest instance for Venomancers to obtain Feral Soul Stars, required for Pet Evolution
* Video guide:
All instances have adjusted difficulty and rewards to make it appropriate to the server standards.
■
New Skills in Primal World:
* Upgrade to stronger versions of existing skills, including Sage and Demon versions, or try out a variety of brand-new skills
* New skills can be found in a Sacred Cauldron Forge in a Primal World
* Please craft them wisely:
Φ - Upgraded Sage Skills
Ω - Upgraded Demon Skills
Σ - Skills for both Cultivations
■
War Avatar System:
* Collect cards based on famous friends and foes of Perfect World to boost your stats!
* Cards can be obtained from a New Horizons quest chains and daily quests, or exchanged with Dragon Blood Stones and Flowsilver Coins at the Crimson Officer NPC
■
Nuema System:
* New system that lets you improve your character, basing on the six War Avatar categories
* Nuema can be leveled with Essences that can be earned through gameplay
■
Realm (Arcane/Mirage Sky) Level System:
* Improve your character and unlock new achievements with Realm Level System.
* Realm level can be improved by using pills from God's Giving or doing New Horizons quest chain and daily quests
■
New battlefields and changes for Nation Wars:
1. Bridge Battle: An intense and exciting 10v10 choke-point battle with the goal destroying all of the enemies towers!
* Video:
2. Crystal Contest: A strategic 20v20 battle for control of 5 point generating crystals, ending when one side has reached 99 points!
* Video:
3. Number of players allowed in Capture the Flag map increased from 40 to 60 (30v30)
■
Chariot Battles in Sunset Valley:
* New event available two times a week - Tuesday and Thursday at 7pm server time with a Dragon Blood Stones as a reward (time of event will be adjusted in future)
■
Meridian System:
* A new system allowing the player to increase their stats!
* Requires the use of Mystic Pills and Holy Pills, available in God's Giving.
* Meridian interface can be opened in the Inventory window
■
Pet System Update for Venomancers:
* Venomancers can now upgrade and evolve their pets with the use of Feral Soul Stars available in Events Forge, Boutique or New Daily Quest in at Mrs. Zoologist.
* New Veno Pets available in Pets NPC
* Evolved Pets now have additional HP, attack and defence based on stats of their owner
* The Pet Bar has increased to 7 slots
* Pets will now automatically apply self-buffs equipped on the pet bar (enabled in Settings -> Game tab -> tick Auto Pet Buff option)
■
Seat of Torment and Abaddon have been changed to be more difficult:
* Find Lieutenant Li in Archosaur or Moon Tidedance in the Camp of the Fallen Phoenix to get the starter quests
* Video guide:
■
Trophy Mode for Supreme Cape has been changed:
* It will require completing 12 gold runs of first three maps in Lunar.
* Monsters in this mode will give much better challenge than any Trophy Mode before
* Trophy Mode in FBs 99 is still available, however since these instances have been revamped, they are much more troublesome than Lunar
* Old badges from TM 99 can be converted to new Supreme Badges at Celestial Messengers in Arrowhead Manor or Lotharis / Momaganon
■
Title System:
* New series of world-events will now award players with new Titles.
* Obtaining these titles will also improve players' stats permanently.
* Players may start these events by heading into Archosaur and opening the new Title interface
■
Changed existing and new quests and added custom rewards:
* New Horizons quest chains and daily quests
* Red Dragon Invasion
* Meridian' s Knowledge
* Where are the Dream-Seekers? and other quests from the Adventure section
* Harbinger of Spring has a new Seasonal quest chain
* Red Baby Celebration daily has been fixed
* and much more
These quests have been grouped, so they can be found easily. To check all the available quests, please pay attention to the Legendary, Adventure and Daily quests in the Available quests list. They usually have really good rewards and are worth completing.
■
New items added to God's Giving:
* Angel of Wishes - required to use new Teleport Function in Events Calendar
* Mystical and Holy Pills - allows to cultivate players Meridian Level
* Arcane Sky Pills - allows to cultivate players Realm Level, available after entering Primal World and completing short quest chain there
* War Avatar Catalyst - allows to enhance players Leadership (determines how many high grade cards players can use at time)
* Star Reset Plate - can be used by faction leader to reset faction contribute points
■
New items available at Faction Base Manager:
* Uncanny / Rapture Stones and Wraith Officer's Badges
■
New weapon fashion:
* Over 20 new, previously unseen weapon models in Boutique and Weapon Fashion NPC
■
Perfect Match System:
* Players may now choose to locate other players who match each other's playing preferences.
* Click the new Perfect Match UI at the menu in the right bottom to begin.
■
New Events Calendar:
* Calendar has been overhauled with more detailed information about events and instances
* It now allows you to automatically form squads for events, and even teleport directly there with a new God's Giving item, Angel of Wishes.
■
Attendance System:
* Located in the Event Calendar, players may now Check-In each day.
* By maintaining a near-perfect attendance, players are awarded with special reward and pots that aid them in battle
■
Other system additions:
- PW Boutique Agent allows now to replace soulgems inside weapons or armors without a need of purging all the stones.
- Commission Shops: A new shop system that will allow you to browse items on sale from anywhere in the world. Required item (Dragon Oath), can be bought in the God's Giving
- Additional Optimization Settings interface has been added that lets improve game performance on slower machines. Can be accessed by clicking new button on the top left, near HP bar
- City of Abominations and Celestial Tigers events have been changed to be more interesting
- Resistance cap has been increased from 90% to 95%
- Blacklist extended to 200 entries (20 server side and up to 200 on client)
- The Fitting Room UI is now bigger and has greater camera options to zoom, pan and spin
- You can now Right-click to put materials into the production interface when crafting from forges.
- Added spaces as acceptable characters to the gear signature feature.
- Players may now lock their skill bars
- The PK Protections button has been moved above your health bar.
- The PK Mode button has been moved into the PK Protections window
- Macros can move to the next skill in the chain if one is on cooldown instead of stopping. It won't skip two.
- You can check now "Remember username" option in the client login screen
■
Other custom changes:
- Fairy Box chest now contains new special rewards
- All dyeable fashion requires only 1 dye again
- Old Boss Cards can be exchanged for Random War Avatars S in Twilight Temple
- Frostcovered City and Nirvana bosses have their experience given increased significantly
- Certain Bounty Hunter targets have been changed
- Rewards for Bounty Hunter II have been increased
- Rewards from Faction Trials quests have been increased
- All engraving services have been moved to the Faction Engrave forge
- Prize for first three places in weekly tournament on Thursday increased
■
New Boutique functions:
- Players can now type the quantity of items they want to buy, instead of clicking repeatedly the "Buy" button
- Special search box has been added to help finding needed items easier
- The Boutique now has options to request and send items to players in your friend list.
■
Fixes:
- Fire Legion, Mayhem in Morai events and Card Bosses quests will require level 135+ to attend
- The level 1 skill to Fox Form/True Form with the new forms for the Venomancer/Barbarian class bug has been fixed.
■
Custom balance fixes:
- Rebirth has been disabled, as it would be game breaking if it was introduced. Each rebirth gives 76 stat points and that would be 152 more points in total, making gap between new and "fully trained" characters way too big
- New passive skills weren't introduced either. They increase critical hit rate, skill damage and defenses. We don't need those since our critical hit, damage and defenses are already very high.
- To keep the balance and not over-complicate card system, War Avatars cannot be leveled and re-awakened. Otherwise they would be way too overpowered
- Set bonuses from War Avatars have been removed. It will introduce more variety and help balance things out.
- Arcane/Mirage Sky no longer gives Spirit
- All Chill of the Deep skills (Sage/Demon and Primal/Sacred) have now additional +5 attack levels
- Defense level from Dragon Armor set bonus increased from +10 to +15
- Attack and Defense level for R8 armor set bonuses have been changed slightly for some classes. More details
here
.
■
Coming soon!
- New fashion, mounts and flights along with our custom versions will be added with next patches!
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Primal World Entry Guide
by Tangle
Talk to General Summer in Archosaur (521, 629). Take the purple quest ‘New Horizons – Summer Reawakened’.
Talk to the Primal Messenger in North Archosaur (564, 675). Choose the first option in the list to answer correctly.
Talk to the Messenger of Time on the platform above the middle of Archosaur (552, 654).
Go to the Worldspire in the City of a Thousand Streams (123, 856) up to a height of 46. You should get a popup on the platform.
Talk to the Archosaur Student in North Archosaur (564, 673).
Talk to the Messenger of Time on the platform above the middle of Archosaur (552, 654).
Talk to the Messenger of Time on the platform above the middle of Archosaur (552, 654) again to enter the Primal World. Select ‘Door to the Primal World’.
Welcome to Kirin Town in the Primal World.
Arcane Sky and Mirage Sky Quests
After entering the Primal World, talk to the Sacred Mirror in Kirin Town (371, 464)
Meditate for 10secs until the counter runs down.
Stand then meditate again for 10secs until the counter runs down.
Repeat number 3
Repeat number 3
Repeat number 3
Repeat number 3 (Yes, I know, just keep going)
(Finally) Talk to the Arcane Sky Envoy (373, 468)
Now you will be able to start levelling your Arcane & Mirage Sky to get new skills.
Leveling Arcane & Mirage Sky:
To level your Arcane and Mirage Sky, use Arcane Sky Pill -
. This item can be bought from God's Giving>Utility.
Once your Arcane Sky is at X, you will get a pop-up quest for Mirage Sky called Mirage Sky Calling - Boundary Break:
Talk to Light Emperor Alexander (380, 473) in Kirin Town to hand in Mirage Sky Calling
Talk to Light Emperor Alexander again (380, 473) and take the green quest Mirage Sky
Talk to Whitesurge in Kirin Town (371, 463)
Your Arcane Sky has now changed into Mirage Sky. You can level this the same way as Arcane Sky. Reaching Mirage Sky X will allow you to learn all your Primal Skills.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#2
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Lycaeum of Cultivation
Daily
The quest can be taken at the Mrs. Zoologist (585 620) in South Archosaur once per day.
You must pick up a pass first by accepting the yellow quest from her, the pass only lasts 15 minutes so you must enter the instance before the timer ends.
To enter, pick up the blue quest from her.
When you first enter, there is one NPC that you must talk to, this will spawn another NPC, along with guards and a puffbird. The first time you enter the instance there will be a one-time only quest you can recieve from the second NPC where you can exchange one Feral Soul Star for 140 Stars back.
Normally the NPC will only exchange 1 Star for 10 back, so make sure you pick up the quest the first time you enter.
Now onto the instance itself. There will be waves of enemies you need to defeat, which spawn from a purple portal, in order to recieve credits.
There are 10 waves, they will be random after the first, and the last one will be a boss.
You use the guards and puffbird to your advantage as they will help you kill the waves.
In order to activate them you need to attack them. The puffbird only does debuffs(you can cycle through debuffs by attacking again) while the guards will attack. Attacking a previously activated guard will switch them between flame (magic) and physical attacks. Activating a new guard costs credits, so be careful.
P.S. Watch out for the Sly Fox!
Here are some videos in case you are still having issues:
When finished, you will recieve a number of Feral Soul Stars based on your credits earned:
Below 400:
26 Feral Soul Stars
400-699
40 Feral Soul Stars
700-999:
50 Feral Soul Stars and Bewitch (Tiger) Skill Book
1000:
60 Feral Soul Stars and Bewitch (Squirell) Skill Book
Pet Evolution
So why do you need to do this daily? To evolve your pets, of course!
Evolving your pet has a number of benefits, both cosmetic and stat-wise. Not all pets can evolve, so please keep that in mind.
Once a pet is evolved, it will upgrade its stats based on the Venomancer's stats and equipment (at the time of being summoned).
Feral Soul Stars (available from the Daily, Boutique and Event Forge) can be fed to pets to level them, or they can be used to evolve them (if the pet is 100+ and able to evolve).
Chi stones can be used in combination with Stars for leveling/evolving/mood rerolling/ect. You can do this by opening the "training" window from your pet bag (there will be an icon above the "stow" button).
When pets evolve they acquire a new skill unique to that pet.
Unique Evolution Skill Spreadsheet
IMPORTANT:
When evolving custom pets, press ESC as they will not go through the normal evolution animation correctly.
Stat formulas:
HP = (Venomancer's HP/ Venomancer's Level)x(a constant number = 24) + Pet HP stat = overall HP of the pet 5% bonuses from equipment seem not to affect the pets.
Attack = (Max weapon Magic attack + Magic Rings + Magic attack adds + Shards)x(Loyalty)x(Inherit Coeficient) + Pet Attack stat = overall attack power of the pet
Defence = (Equipment + Resistance Adds + Shards)x(Inherit Coefficient) = overall defence of the pet Includes both physical and magic defence.
Defence/Attack Level = (Venomancer's Defense/Attack Level)x(Inherit Coeffcient) = overall Defense/Attack level of the pet
Legendary pets (Herc and Nix) can now traverse air/land/water after they evolve. Monkey and Harpy can do this from level 1.
Video of evolved pets:
Moods
The mood of your pet gives the pet two brand new skills. Over 70 moods are available and each pet has access to 30 out of 70, the types of moods vary per pet.
In order to change the mood your pet has, you must enter "Mood Training" and reroll for a new one, you can choose to change to the new one or keep the old one.
The materials required will still be used in either case (Stars). Mood skills cannot be leveled, you can only reroll.
Moods and Skills Spreadsheet
Mood Skill Levels Spreadsheet
Lastly, you can increase inherit stat values of your pet by Reshaping. With this you can also choose to keep the old stats or use the new ones.
New Legendaries can be bought from the Pet NPC for coins.
Harpy
Skills
Ice Stick - spam-able ranged water damage single target attack. It deals pretty decent damage and the best part is that it's literally spam-able at 1.0 second cooldown.
Fallen Leaf and Flying Flowers - spam-able wood AOE attack, 10 meter radius. Like Ice Stick is deals good damage and has a 1.0 second cooldown which makes it a lovely AOE to have. You can set it up as continuous AOE if there's some invisible target around and you can leave the Harpy to AOE on it.
Bare-handed Cut - 3 second AOE stun with a 30 second cooldown, 10 meters radius. It's pretty neat and if your Harpy has the Mood that includes Petrification then you'll have a pet with a permanent anti-stun and the ability to AOE stun every 30 seconds. Only works on monsters. Deals physical damage.
Claw - Increases attack by 30%.
Spirit Destory - Harpy's exclusive pet skill upon evolving. Increase HP by 30% and skill damage dealt on monsters by 30%.
Monkey King
Skills
Rule The World - a hard hitting single target attack that also increases pet attack by 30% for 10 minutes upon landing, freezes target for 2 seconds.
Heavy Load - 15m range 2 second AOE stun with a 15 second cooldown, 6 meter radius. Stuns players only.
Pounce - Has 80% chance to stun the target for 3 seconds.
Flesh Ream - Bite an enemy, inflicting base damage plus 200% of Pet's base damage over 9 seconds.
Combat Saint - Monkey's exclusive skill upon evolving, increase HP by 30% and reduce damage taken from players by 60%. The damage reduction is effective and noticeable.
This gives the Monkey more options for moods as other pets would be adviced to have a mood that contains Ghost or Spirit. Other pets lack player damage reduction buff otherwise.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#3
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
The Meridian System is a brand new way to strengthen yourself!
To open the the Meridian interface, simply open your bag (B) and click on the character silhouette in the center.
Once done, you can see a new window showing your Governing and Conception Vessels, and also the stats you have obtained through the Meridian system.
Stats that increase
Maximum HP
Physical Attack
Magic Attack
Physical Defense
Magical Defense
When you first begin there will be one Meridian available, showing the circle slightly lit while the rest are greyed out. Once clicked on, you will see a window showing all 48 possible Gates within that Meridian. Only 25 of those Gates are "Living Gates". The Meridian will only be unlocked once you find and attack one of those Living Gates.
There are two types of attacks, Mystical and Holy.
Mystical attacks are done with Mystical Pills.
Holy attacks require both one Mystical and one Holy Pill.
The number of Holy attacks you can do per day is higher than Mystical, 50 per day you have logged in for a max of consecutive two days, meaning 100 attacks.
To obtain these pills you can accept a quest chain from PW Promotions Agent which will give you 200 of each Pill. After that, they can also be bought with coins from the God's Giving NPC.
Once you have unlocked all Meridians you may attack the center and unlock the next level of Meridians, which can prove to be more challenging.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#4
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Two new Nation War maps have been added with this update, bringing more variety to your weekly PvP escapades.
But fear not, the old Nation War map type will still be available, with the other two sprinkled in across the map.
Before you enter a Nation War map, it will state which map type it is, so keep that in mind.
Bridge Battle
10v10
Objective:
Be the first to destroy nine of the opposing team's pillars.
How it works:
This map is far more simple and direct. Each side has 3 pillars which you must destroy 3 times each in order to win, the pillars themselves are not completely defenseless so don't get too greedy.
Crystal Contest
20v20
Objective:
Fight to claim crystals, obtain 99 points or the most points after 25 minutes.
How it works:
Each map contains 5 crystals of which you will fight over. Each claimed Crystal wins the side who claimed it 1 point per 10 seconds held. If one side has all of the crystals, they will gain 3 points every 10 seconds per crystal. Each crystal is able to be in 5 different states
True-Neutral
Neutral-Defender
Neutral-Attacker
Attacker-Occupied
Defender-Occupied
Each crystal starts in True-Neutral and will switch to either Neutral-Defender or Neutral-Attacker, depending on which side activates the crystal.
If then the crystal goes untouched by the opposing side for 30 seconds, it will go into the Occupied state. But if the opposing side does activate the crystal before that time, it will switch to the opposing Neutral state.
Once in an Occupied state, the team who is occupying will obtain points while the crystal is Occupied (as stated above). But, the opposing team can activate it to turn it to their Neutral state and repeat the cycle.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#5
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
War Avatar System
Cards which will increase various stats.
To view the War Avatar interface, simply click the button in your bag (B) and click on the "War Avatar" button.
There are several ways to obtain War Avatar Cards:
- Yellow quest chain "Deja Vu" that starts with General Summer (521 629 in Archosaur). Follow the quest chain to receive packs that reward you with a random grade B, A or S card. Primal World entrance quest (purple New Horizons – Summer Reawakened quest) chain must be completed as a prerequisite.
- New daily quest "Assault on Sky Owl" inside Primal World (Sky Owl Stronghold area, NPC will teleport you there, 349 469 Resistance Force Spy).
- New instance inside Primal World, Flowsilver Palace. Exchange rewards for packs that contain a random card. NPC is located in Kirin Town (Primal World) at 380 467.
- New event, Sunset Valley Bloody Battle. Runs on Tuesdays and Thursdays between 19:00-20:00 server time.
- Boutique item, War Avatar Pack(S-B).
When you hover over a card it will tell you where it should go by saying, "type ___" under its grade (C, B, A, S).
This tells you which slot you should put it in to get full bonuses. Cards can be unequipped.
These are the different card slots available:
Destroyer
slot: Physical + Magical Attack
Battle
slot: Physical + Magical Attack
Longevity
slot: Health + Physical Defense
Durability
slot: Health + Magical Defense
Soulprime
slot: Spirit
Lifeprime
slot: Spirit
This also shows what stats they give and which Nuema type the slots offer.
Curious about the possible stats you can get?
War Avatar Calculator
Cards
cannot
be leveled or reawakened and card set bonuses have also been shut off due to balance reasons.
Each class has their own multiplier for the white stats from each card
These multipliers apply to card base stats, stats from leveling up cards, and to the stats you get from Nuema. Others are 100%.
BM/Barb/Seeker
get 140% from Longevity / 80% from Durability
Archer
gets 80% Longevity / 120% Durability
Sin
gets 80% Longevity / 120% Durability / 75% Battle / 75% Destroyer
Cleric/Mystic/Veno/Wiz/Psychic
get 40% Longevity / 140% Durability
Another important note is cards require Leadership to be equipped. You automatically start off with 10, but higher cards require more Leadership points. In order to get more you'll have to buy War Avatar Cataclysts from the God's Giving NPC and talk to the War Avatar Master NPC in Kirin Town, Primal World.
Nuema
Nuema, just like cards, gives you extra stats. Each has tiers (per card slot/position), so in order to max them out, you need to absorb more Nuema until you reach the next tier (rinse and repeat). You can either open Nuema Chests (Tier 6 only, Boutique), exchange for Dragon Blood Stones(Crimson Officer-Cromagnon, Resistance Force Leader-Primal, Undercurrent, Flowsilver), or kill bosses (see below).
Every day the server will select random bosses that will drop Nuema orbs. Open your War Avatar interface and click the Nuema Listings button, this will show the
list of bosses
for that day.
Each boss will drop an Origin Orb with a chance to drop an Essense Orb(give triple exp compared to Origin). But it is not just an item drop, you will see an aura on the ground,
you must click on it to absorb it
. The Orb will now be in your inventory,
right-click on it to use it
.
Each boss only drops one orb per kill, so it's better to do them solo rather than in a squad. If done in a squad, a random party member will receive it no matter who absorbs it. You can absorb only up to 20 orbs per week. The limit resets every Friday-night/Saturday-morning (in other words Friday night at midnight server time). Access the Nuema Listing window to check your orb limit (at the top).
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#6
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Taken from
here
with minor edits.
Please let me know if anything is wrong as I was not going to go through and test all of them, thank you.
Titles can be obtained by completing quests and other actions. To find available title quests in the area, click on the
scroll icon near your minimap
. Upon completion of those quest, open character screen, click on Title List and then Owned Titles and
you can select any available title that you wish to wear next to your character name
. Not all titles give stats, but a good number of them do. The stats you acquire are automatic and permanent, so you don't need the title equipped to get the stats from it.
Note:
Titles come in various colors, some do not look as good as you would hope
.
There are quite a number of quest chains available in which you will obtain Seals. You get several titles while doing the quests and can obtain titles through having a
set
of titles.
Seal Questlines
1. Seal: HarshLands
Getting Started: Click on the scroll icon on the top right corner of the screen to open up the title quest menu.
Select the first quest, and click on challenge
. This will give your first seal.
- Find the Duke, wandering around in arch.
[Pathfinding Master]
Congratulation, you have now obtained your first title: go to character menu to wear it next to your name (under title list)
- Find a pile of rocks (519, 688) next to a Master psychic in the northwest corner of arch. A new title quest will pop up (click on the flashing dagger icon to take the quest).
[Omniscient Seer]
- Quest will automatically teleport you to the Hashlands (108 1003). Click on the flashing dagger icon to take the quest first. Kill 20 'Vengeful Troop Night Stalker', 20 'Vengeful Troop Dead Walker', 10 'Vengeful Inferno Chariot'. (Important: scroll up to see how to track the kill counts)
[Fiery Vanguard](+3 phy-att)
- Go to snowy village (148 959) to pick up the next quest. Stand next to the Seal at 177, 952 to finish that quest.
[Private Investigator]
- Go back to snowy village (148 959), get the popup quest. Kill 50 'Florafangs'. Turn in at Frost Adventurer (153, 965).
[Herbicidal Maniac](+5 mag-att)
- Fly towards the entrance of Frost Covered City. A normal quest will pop up at 120 971 (25), asking you to go inside. (Optional. If you cannot find it, check your normal quest list for 'investigate frostcovered city', that's the quest. If you still cannot find it, make sure you have the previous title, and jump straight to the next part)
- The previous quest will autocomplete as you teleport into Frostcovered City. The next quest will popup as you go up the ramp (next to the 1st shade, 418 529), ordering you to collect the Rebirth Stone from the Phoenix boss.
[Frost Covered Enforcer](+9 phy-def)
- Go close to the entrance of Eden, (163 992) or (162 994) on the ground, just next to the Entrance on the ground, you will get a normal quest asking you to go inside. (optional)
- Go inside Eden. Clear up to 'Phlebo'. The spot is right next to the pillar of duty (381 594) to get the quest.
- Dig the conjuring table behind 'Phlebo' (385 589).
[Head Hunter](+20 accuracy)
- Go outside of Eden, find the altar (208, 996) to get the next quest. Quest make you wait 5mins.
[Heaven's Friend]
- Break the Seal: Harshland (177, 952)
[Star of the Harshlands](+12 evasion)
2. Seal: Canyon
- Teleport to Avalanche village to get the seal.
- Kill 'Gothe' and collect 25 bones from them (u can find them south and east of avalanche village)
[Bone Collector](+12 evasion)
- Go to 316 946 for the next part of the quest. Kill the 'Three-Legged Vessel: General' after digging a crystal at same location (10 min respawn).
[Bladeslinger](+3 phy-att)
- Go to 361 981 (25) to pick up the next quest. Find the Icy Weapons: Dagger (365 981), Needling (327 978), Hammer (324 970), Crossbow (352 932).
[Arctic Archaeologist](+9 phy-def)
- Go to 313 945. Kill the 'Three-legged Vessel: Icy Beast' after digging a crystal at the same location (10 min respawn).
[Beast Butcher](+20 accuracy)
- To start the next quest, go to 305 912, (or 315 913, 323 916, 331 919, 337 921). Collect 25 Icy Armor from 'Nivastok Brave's.
[Bravery Basher](+5 mag-att)
- Go to 318 944. Kill the 'Three-legged Vessel: Warrior' after digging a crystal at the same location (10 min respawn).
[Striker](+5 mag-att)
- Side-Challenge: Go to 352 940 for the next part. Kill Deiciter White at the same location (Mini World Boss)
[Anti Romantic](+12 evasion)
- Break the Seal of Avalanche Canyon (315 946) (available between 17:00 - 23:59 and 00:01 - 08:30, server time).
[Avalanche Canyon](+20 accuracy)
3. Seal: Archosaur
- Teleport to Angler Village: walk a lil bit south-east (Next to banker) to get the seal. Dig the skeleton at 647,835.
[Yohn's Foe](+5 mag-att)
- Go to the BH Platform in Archosaur 551,653 (27.5). Find the Duke Blacke.
[Setback Resistance]
- Go to 561 624, in south district of Arch. Talk to the White Envoy Jade Snow (565 621).
[The Lovable Agent]
- Go back to the BH Platform in Archosaur 551,653 (27.5). One of 4 Swords should give you title, check them all: (648 582), (119 973), (171 901), (125 317).
[Seiken Bearer](+9 phy-def)
- Go back to the BH Platform in Archosaur 551,653 (27.5). Kill Poison Tail (Elf FB19), Thromh (Human FB19), Razorjaw (Untamed FB19), Quinzi (FB29), Hercule Trioc (FB39), Myriadtail Wyvern (FB51), Glutonix (FB 59), Gaurnob (FB69), Linus (FB79), Phelbo (Eden), Ethereal Abomination (Brim), Queen of Agony, Xipher (SOT), and Borobudur (Aba).
[Nostalgia](+15 phy-att, +20 mag-att, +30 phy-def/mag-def)
- Go to 577 653 (in East Arch). Find the 'Key to the Human world' by digging the glitter (The hook which is dipping in the water).
[Gatekeeper](+9 mag-def)
- Go to 565 653 to pick up the next quest. Talk to the Dragon City Diplomat at the same location.
[King of Rumors]
- Final title is awarded on death & rebirth.
[Back To Life]
4. Seal: Frozen River
- Seal Can be obtained at 204 973 (just above the water)
- Dive into the water to kill 50 'Shadows of Icy River' (turn your visual effects to max, only the sparkly one is real, there are more groups down the river, only one mermaid is real per group)
[Scrutinizer](+9 phy-def)
- Go to 241 980 for the next quest. Kill 50 'Icebreaker Antitan'.
[Icebreaker Breaker](+3 phy-att)
- Find Lumberjack at 265 1009 to pick up the next quest. Kill 50 'Lethal Araneid Sharpfang'.
[TimberJack Guardian](+5 mag-att)
- Go to 232 981 to pick up the next quest. Find the 5 Blazings and dig them: Fire (232 978), Earth (251 986), Wood (209 936), water (235 925), gold (238 970)
[Pyromaniac](+20 accuracy)
- Fly toward the centre frozen river at 265 947 to pick up the quest. -Location was changed to 289 952- Dig the totem and kill the 'Spirit of Icy Field'.
[Guide of Life](+20 accuracy)
- Pick the next quest right after completing the previous title (278,947). Kill the 'Sea: Patrol Dragonroar' (Underwater).
[I am a Master](+9 mag-def)
- Go to 236 934 for the pop up quest. Kill 'Deiciter Black' (Mini World Boss)
[The Bravo] (+9 mag-def)
- Go to 285 960. Kill 'Watcher of Chasm' (World Boss). (This quest is unlocked after completing Guide of Life)
[I Hate Doggy Eyes](+12 evasion)
- Break the Seal of the Frozen River, next to the boss (280 938).
[Glacial Star](+12 evasion)
5. Seal: Volcanic Purgatory
- The seal is next to the entrance of Human F19/Volcanic Purgatory (at 396, 992)
- Kill 20 'Ant soldiers', 20 'Frozen Wolfmaster', 10 'Jumby Tempestress'.
[The Exterminator](+9 phy-def)
- Go to 441 999 for the next quest popup. Kill Dargai, Torring, Naaru by digging crystals at 402 1006, 434 1006, and 440 1001.
[Triple Threat Takedown](+9 phy-def)
- Go to 404 954 to pick up the next quest. Kill the Protective Pillar after digging the totem inside the abandoned house.
[The Final Judgment](+5 mag-att)
- SideQuest: Go to 450 914. Kill Vanma (lvl34 tiny flying boss >:|) at 446 914.
[Cutthroat](+9 phy-def)
- Go inside Firecrag Grotto (FB19 Human). Pick up the quest at the entrance area (383 563). Kill 'Thromh the Mighty'.
[Fireproof](+9 mag-def)
- Break the Seal at the top of Volcanic Purgatory (445 970).
[Volcanic Purgatory](+12 evasion)
6. Seal: Tai Chi Shore
- The seal can be found at the cross road of haunted path (541 957)
- Fly to the top of veiled tower. Find the next quest (530 966)
[The Past is Bitter]
- Fly to the top of Volcanic Purgatory (444 970)
[Veil Raider]
- Go to 560 980, defeat the 50 of the 'Undead Army'
[GhoulFriend](+9 mdef)
- Go to the Tower of Darkness (568 928) Take the quest. It will send you north to Tai Chi Shore. (580 983)
[Shadow Raider]
- A: Pick up the quest quest at the last location. Kill the 'Empyrean Slither' (regular boss)
[Monster Hunter](+9 mdef)
- B: Go to Sword Graveyard (525 928) to pick up the quest. Hover your cursor over all the swords till you find the dig-able one.
[Heart of the Sword](+9 mag-def)
- The next quest starts around the little water pond next to the Slither (580 983). Kill Ghost & Chaos after digging the totems on the Tai Chi island.
[Master of Balance](+3 phy-att)
7. Seal: Misfortune
- Seal can be obtained next to the top of the tree in Missfortune city at 673 975 (35 height).
[Tree Climber](+3 phy-att)
- Go to 661 968 (20) to start the next quest. Kill 20 'Bloodthirsty Sharks', 20 'Bloodthirsty Shark Queen' and 10 'Centipod Lord'.
[Watery Grave](+3 phy-att)
- Go to 672 992 (19) to take the quest. Kill 20 'Giant Piranha' and turn in at Tearful Ghost at 623 989 (13). Kill 20 'Wheeping Sealurker' and turn in at 653 999 (11). Kill 10 Echomaid and turn in at 689 961 (11). Note: NPC's only spawns during 13:00 - 23:00 server time.
[Noctunal]
- Go to 680 965 (15) or 665 971 (20). Find the 5 broken Altars: (691 960), (700 973), (636 1001), (640 945), and (674 934).
[Deep-Sea Scavenger](+20 accuracy)
- Go to City of Misfortune (663 967). Obtain the 'Gratitude from Soul', by digging the 'Place of Alter'.
[Priest of Misfortune](+12 evasion)
- Go 662 931 (17.5) to pick up the next quest. Obtain the 'Ancestors Bless', by digging the 'Ancestors' Steel'.
[Parapsychologist]
- Break the Seal of Misfortune at 688 955 (17). Kill 'Soul of Castellan of Misfortune.(Boss may be glitched/Stuck. Move very close to it, so it does not reset)
[Liberator of Misfortune](+20 accuracy)
8. Seal: Snake Island
- Fly off to 678 889 (Height 32) to get the seal
- Go to 677 887. wait for the popup
[Trapeze]
- Fly to Angler Village (638 831). Quest will ask you to give stuff to Foreign Monk (try buying a thousand-year lees from the npc if the quest doesn't popup)
[The Generous](+3 phy-att)
- Fly North to the Shattered Jade Shore (635 874). Wait for the Popup. Kill 25 'Mechrabs' & 25 'Giant Chislers'.
[Armored Pincers](+20 accuracy)
- Go to 626 885 to pick up the next quest. Kill 'Chin, Mausoleum Watchman' and 50 'FelboneShanks'.
[Six League Under](+12 evasion)
- Go to 638 872 to pickup the quest. Kill 'Cenminator' (World Boss)
[Man of No Romance](+5 mag-att)
- Go at 668 891 (21), just in the air. Take the quest. Go to 648 890 (under water).
[Ego Draconis]
- Go to 677 888 (33). Break the seal of Snake Island.
[Wind and Waves]
8.a Seal: Snake Island, Side Quests
- Go to 677 888 (35). Kill 'Protection: Heaven'.
[Skyscraper](+20 accuracy)
- Go back to 677 888 (35). Kill 'Protection: Earth'.
[Earthquaker](+12 evasion)
- Go back to 677 888 (35). Kill 'Protection: Human'.
[Manslayer](+20 accuracy)
9. New Horizon Seal: Hill of the Swarm
- Go to 609 857 to collect the book. Kill 30 'Bloodthirsty Hexweb King'.
[Pathblazer]
- Go to Walled Stronghold (564 880). Kill 20 'Tauroc Stevedore', 20 'Stingtail Ursog King', 20 'Boondock Rhinodrake'.
[Walled Stronghold Guardsman](+5 mag-def)
- Go to 569 855 (27) to pick up the quest. Find Duke Blake in Archosaur.
[Ancient City Detective]
- Go to 566 846 (28) to pick up the quest. Talk to the Elder of the Streams at 131 859.
[Busy Ants]
- Go to 507 833 to pick the next part. Dig the lantern with is hanging from the structure. Kill 'Wraith Vanguard' (mobs kites a lot. make sure that it does not wander too far off from the structure or it will reset).
[Assault Team Captain]
- Find the messenger of time in Archosaur BH platform at 553 655. Pick up the quest and talk the messenger.
[Jack of All Trades]
- Go to 568 854 (33.5) and pick up the quest. Kill the 'Wraith Underling' by digging the ant claw, at 4 possible locations: (573 867), (580 859), (561 840) and (555 846). Location is random. Only one will work.
[Octopus](+5 phy-def)
- Go back to Walled Stronghold (564 879) to pick up the quest. Seek assistance from the Elder of Lost City, Elder of Plume City, Elder Star of Tellus City and Elder of Raging Tide.
[Messenger of Peace]
- Go to Hidden Hero Village, 498 870, to pick the quest. Set fire to the scarecrow (522, 862). Set fire to the woodplank (518 868). Set fire to the log (521 866). (you may have to rotate/zoom the camera to get the angle to dig out the quest item)
[Love Being a Troublemaker]
- Go to 507 833 (if it doesn't work - check 506, 834). Hug the west pole of the structure as shown here to pick up the quest. Kill Tseh by digging one of the 4 Eerie Stones. Possible locations are 530 848, 511 849, 545 833 and 544 877. Only one dig will work. Location is random.
[Slippery as a Snake](+3 phy-att)
- Break the seal of the Hill of the Swarm at 571 857.
[Hill of the Swarm Star]
Endless Universe(no order):
1.
[Split Personality](+6 phy-att)
Defeat 'Aohe Snake' and 'Aohe Dragon' within 60 min (AUE: Twin path)
2.
[Master of Balance](+14 phy-def)
Defeat 'Chigo, the Serpent Emperor' within 60 min (AUE: Balance of Light & Dark path)
3.
[Hide and Seek](+14 mag-def)
Defeat 'Locen, the Emperor of Flame' within 60 min (AEU: Stealth Bush path)
4.
[Dragonslayer](+40 accuracy)
Defeat 'Aurogon, the Dragon Emperor' within 80 min (AUE: Final Boss)
5.
[Master Plucker](+12 mag-att)
Kill Ghost Wing in Regular EU within 60 mins
Title Sets:
1.
[Seal Breaker](+20 mag-def)
2.
[Chaos Lord](+20 phy-def)
3.
[Treasure Hunter](+12 phy-att)
4.
[Dark Mage](+18 mag-att)
5.
[War Adept](+18 mag-att)
6.
[Awaken Guard](+20 phy-def)
7.
[Oracle](+12 phy-att)
8.
[Pangu Conqueror](+20 mag-def)
9.
[Fearless Warrior](+60 acc)
Other Titles:
1.
[Aviator](+3 phy-att)
: Fly to an altitude of 79".
2.
[Super Durable](+14 mag-def)
: Kill 'Incarcerate' in less than 80 minutes. (Warsong City)
3.
[Naughty Junior](+14 phy-def)
: Kill 'Vanished Ancestor' within 40 minutes. (Regular Nirvana Final Boss, no need 99keys)
4.
[Mulberry's Aid](+12 evasion)
Complete the 'Pestle of Re. Access.' quest chain (Quest starts at any PW Promotions Agent, lvl100)
5.
[Marshal's Deputy](+5 mag-att)
Stand on the Pirate Ship, far east of Arch (626 659) just before or just after Nation War (20:00 - 22:30 server time, Friday or Sunday).
6.
[Purgatory Suppressed](+6 phy-attack)
Kill Queen of Agony: Xipher within 30 minutes (SOT Weekly, jump straight to bloody courtyard, no need to kill hellfire or trap master)
7.
[Demon World Traveler](+12 mag-att)
Kill Borobudur Dungeon Lord within 60 minutes (Aba Weekly).
8.
[Doom of Eminence](+30 evasion)
Kill Yelling To The Sky within 40 minutes. (Hidden Dragon Den)
Race Titles:
1.
[Earth Born]
Available for Earthguard characters.
2.
[Lunar Destined]
Available for Human characters.
3.
[A Distant Melody]
Available for Elf characters.
4.
[Roiling Sea]
Available for Tideborn characters.
5.
[Primal Scream]
Available for Untamed characters.
In order to obtain these you must teleport to "Origination" (through the Illusion Stone), you will automatically receive a pop-up quest which you turn into NPC Qinglong. Talk to Qinglong again to get the "A Sacred World" quest. You will then be able to talk to your racial guide and receive the "Get Geared" quest, which will award you the title.
War Avatars
1.
[War Avatar Rookie](+2 phy-att/mag-att)
Collect 20 unique War Avatar Cards (duplicates does not count).
2.
[War Avatar Green Horn](+7 phy-def/mag-def)
Collect 40 unique War Avatar Cards
3.
[War Avatar Acolyte](+3 phy-att/mag-att)
Collect 60 unique War Avatar Cards
4.
[War Avatar Collector](+10 phy-def/mag-def)
Collect 80 unique War Avatar Cards
5.
[War Avatar Aficionado](+4 phy-att/mag-att)
Collect 100 unique War Avatar Cards
6.
[War Avatar Hunter](+14 phy-def/mag-def)
Collect 120 unique War Avatar Cards
7.
[War Avatar Scholar](+5 phy-att/mag-att)
Collect 140 unique War Avatar Cards
8.
[War Avatar Expert](+17 phy-def/mag-def)
Collect 160 unique War Avatar Cards
9.
[War Avatar Master](+6 phy-att/mag-att)
Collect 180 unique War Avatar Cards
10.
[War Avatar Emissary](+21 phy-def/mag-def)
Collect 200 unique War Avatar Cards
11.
[War Avatar Veteran](+8 phy-att/mag-att)
Collect 210 unique War Avatar Cards
12.
[War Avatar Champion](+28 phy-def/mag-def)
Become the ultimate Avatar Card Hoarder. Collect 218 unique War Avatar Cards
Time-Limited/Event Titles:
1.
[Son of Fortune]
(Expires after 30 days) Collect 5 'Auspicious Son' from the 'Fortune from Heaven' Event.
2.
[Haste Up]
(Expires after 30 days) Collect 'The Hasty Man' from the 'Quick as the Wind' Event.
3.
[Saint Savior](+9 mdef)
(Expires after 60 days) Collect 20 Mulberry Hearts from new daily from 'Secret Man' 546 628 (Daily quest can be unlocked from completing 'Pestle of Re. Access'; Right after charging the crystal in SOT/Aba, you may turn in the heart to get exp+Stealth pot instead. Trash the quest rewards and keep collecting the hearts to achieve this title)
4.
[Servant of Lord Kitten](+3 phy-att)
(Expires after 60 days) Collect 7 Kitten Balls from a Yellow Kitten NPC (NPC spawns 'randomly' in arch at around 7:30pm server time with a system message)
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#7
Apr 05, 2014, 02:00 pm
Minor Features
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Character Customization
Creating customized characters has never been so in-depth! More variety is now available in character creator screen.
Now you can spend less time worrying about ini edits and make some crazy faces with ease.
Note:
The first "vertical alignment" slider for eyebrows is actually "thickness".
When making a new character it also shows more info regarding a class' play style and shows off some new animations and gear models.
Optimization
There are now more optimization options available for those having a hard time running the game smoothly.
Simply click on the wrench icon above your HP bar.
PK UI Changes
There are some UI changes you might notice, most might wonder where the "switch to PK" button went, along with protection/filter settings.
You will see a new button next to your safety lock, with two weapons crossing or a shield. This is where you'll find them.
Sheomay
You might notice a new little helper that pops up. Do not fret, she is there to help.
If you click on her, your cursor will change and any items/gear/quests/ect you click on will make Sheomay open the Encyclopedia page regarding information about it. Rick-click to turn the cursor back to normal.
If you don't want her help, simply click the book icon (Encyclopedia) near your minimap and check the "disable help" box.
From here you can also click on her picture for her help if her picture on your screen disappeared.
Event Calendar
You can now access the Event Calendar easier. There is a new button with a 7 on it near your mini-map.
It will open a window showing info about events, being daily, weekly and even instances. Here you can even view what sorts of rewards you will receive. You can also form a squad or teleport instantly to the instance (requires Angel of Wishes item from God's Giving), if it's available at the time.
Note:
Here you can also view the server time/date as well as a daily attendance.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#8
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Φ
|
Ω
|
Σ
Upgraded Sage Skills
|
Upgraded Demon Skills
|
Skills for both Cultivations
To craft new skills you must first enter Primal World by following the
purple quest chain "New Horizons - Summer Reawakened"
.
Once you enter Primal World, you must do your
Arcane and Mirage Sky quests
(from the Sacred Mirror NPC), and level them accordingly.
The books will require you to exchange
Old Book Pages
for Arcane/Adv. Arcane and Mirage/Adv. Mirage Pages (at the Sacred Cauldron). You also need
Primordial Blood
.
Blademaster
Φ
|
Ω
Ferocious Leap
Range Melee
Mana 125
Cast 1.0 seconds
Cooldown 3.0 seconds
Chi Gained
20
|
15
Weapon Melee Weapons
Required Cultivation Aware of the Myriad
Leap at your foe with an animalistic fury,
dealing base physical damage plus 2825.
Causes the target to bleed for 3 seconds, dealing
an additional
300%
|
400%
of weapon damage plus ??.
Sage version generates 20 Chi.
Demon version increases bleed damage by 100% of weapon damage.
Φ
|
Ω
Army Crusher
Range Melee
Mana 210
Cast 1.0 seconds
Cooldown 3.0 seconds
Chi Gained 10
Weapon Melee Weapons
Required Cultivation Aware of the Myriad
Sweep your weapon in a massive arc, delivering
a powerful attack against all enemies within
10
|
12
Meters, dealing base physical damage plus
7241
|
5416
.
Sage version deals an additional 1825 damage.
Demon version increases the range to 12 Meters.
Φ
|
Ω
River Avalanche
Range Melee
Mana 150
Channel 0.4 seconds
Cast 1.8 seconds
Cooldown
6.0
|
5.0 seconds
Chi Gained 10
Weapon Melee Weapons
Required Cultivation Aware of the Myriad
Fall upon your enemy with the power of a crashing wave, dealing base physical damage plus
180%
|
140%
of
weapon damage plus 4664. Has a 55% chance to stun the target for 3 seconds. Increases your Threat.
Sage version deals 180% of weapon damage.
Demon version reduces the cooldown by 1 second.
Φ
|
Ω
Farstrike
Range 20 Meters
Mana 165
Channel 0.8 seconds
Cast 1.2 seconds
Cooldown 6.0 seconds
Chi Gained
10
|
20
Weapon Poleblade, Pike, or Club
Requisite Cultivation Aware of the Myriad
Magically empower your weapon to strike a distant
foe. Deals base physical damage plus
180%
|
120%
of weapon
damage plus
8118
|
6918
. If the target is more than 10
Meters away, it will be stunned for 3 seconds.
Sage version increases damage by 60% of weapon damage plus 1200.
Demon version generates 20 Chi.
Demon version never misses.
Φ
|
Ω
Spirit Chaser
Range 20 Meters
Mana 140
Channel
0.7
|
0.8 seconds
Cast
0.8
|
0.9 seconds
Cooldown 6.0 seconds
Chi Gained
15
|
25
Weapon Blade or Sword
Requisite Cultivation Aware of the Myriad
Summon shadow blades to rapidly strike
the enemy. Deals base physical damage
plus 80% of weapon damage plus 7712.
Sage version reduces Channel and Cast times by 0.1 seconds.
Sage version increases the Critical Rate of
your next ΦFarstrike within 6 seconds by 40%.
Demon version generates 25 Chi.
Demon version increases the Critical Rate of
your next ΩFarstrike within 6 seconds by 40%.
Φ
|
Ω
Star Smite
Range 8 Meters
Mana 165
Channel 0.3 seconds
Cast 0.8 seconds
Cooldown 6.0 seconds
Chi Gained 15
Weapon Poleblade, Pike, or Club、Blade or Sword
Requisite Cultivation Master of Harmony
Throw your weapon at the target. Attacks targets along a 15 meter line,
dealing base physical damage plus 5115.
Also knocks non-player targets back 18 Meters.
Different weapon types yield different effects.
Poleblade, Pike, or Club: Has a 33% chance to stun the target for 5 seconds.
Blade or Sword: Gains additional 35 Chi.
Sage interrupts target's skill upon a successful hit.
Demon lowers the target's Evasion by 50% in 8 seconds.
Φ
|
Ω
Hillborn
Range Melee
Mana 210
Channel 0.4 seconds
Cast 2.0 seconds
Cooldown 5.0 seconds
Chi Gained 12
Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Master of Harmony
Smites like the mountain is falling. Attacks targets within
10 Meters, dealing base physical damage plus 165%
weapon damage, plus 7703. Also slows the targets by
50%. Lasts for ?? seconds.
Has up to 50% chance to deal a extra base damage.
The chance is determined by your Soulforce.
Sage has a 25% chance to increase your critical chance for 10 seconds by 20%.
Demon slows targets by 65%.
Wizard
Φ
|
Ω
Stone Barrier
Mana 265
Channel 0.2 seconds
Cast 0.3 seconds
Cooldown 3.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Form an durable barrier around yourself, increasing Earth
Resistance by
150%
|
120%
and Physical Defense by
120%
|
150%
for 15 minutes.
Only one elemental shell can be activated at a time.
Costs 10 Chi.
Sage version increases Earth Resistance increased by 150%.
Demon version increases Physical Defense by 150%.
Φ
|
Ω
Pyroshell
Mana 265
Channel 0.2 seconds
Cast 0.3 seconds
Cooldown 3.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Form a fireproof barrier around yourself,
increasing Fire Resistance by
150%
|
120%
, Critical
Rate by 15%, and Health regeneration by
12
|
15
per second. Lasts for 15 minutes.
Only one elemental shell can be activated at a time.
Sage version increases Fire Resistance to 150%.
Demon version increases Health regeneration by 15 per second.
Φ
|
Ω
Glacial Embrace
Mana 265
Channel 0.2 seconds
Cast 0.3 seconds
Cooldown 3.0 seconds
Chi Gained 5
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Form an insulating barrier around yourself,
increasing Water Resistance by
150%
|
120%
and Mana
regeneration by
12
|
15
per second. Also generates
10 Chi every 3 seconds. Lasts 15 minutes.
Only one elemental shell can be activated at a time.
Sage version increases Water Resistance by 150%.
Demon version increases Mana regeneration by 15 per second.
Φ
|
Ω
Frostblade
Mana 600
Channel 1.0 seconds
Cast 1.0 seconds
Cooldown 3.0 seconds
Chi Gained 20
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Place an icy sheen on all squad members' weapons within 15
Meters, causing their normal attacks to deal
40%
|
50%
of your
base magic damage as extra Water damage. Lasts for
30
|
15
minutes.
Sage version lasts for 30 minutes.
Demon version increases damage by 50%.
Φ
|
Ω
Sandfall
Range 30 Meters
Mana 320
Channel
1.8
|
2.0
seconds
Cast 1.0 seconds
Cooldown 10.0 seconds
Chi Gained 20
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Shoots a deadly torrent of Sandfall at the target,
dealing base magical damage plus 200% weapon damage,
plus 6560 Earth damage. Over 9 seconds the target's Accuracy is
lowered by 50%, and suffers 600% weapon damage plus
7021 Earth damage. Has
20%
|
33%
chance to stun it for 3 seconds.
Channel time is reduced to 1.8 seconds.
Stun chance is increased to 33%.
Φ
|
Ω
Frozen Flame
Range 30 Meters
Mana 445
Channel 2.0 seconds
Cast 1.8 seconds
Cooldown 30.0 seconds
Chi Gained 30
Weapon Unarmed, Magic instrument
Requisite Cultivation Master of Harmony
Convert the force of Yin and Yang into both fire and ice
attacks, deals base magical attack plus 800%
weapon damage, plus 9779.
Ice: Slows the target by 80%. Lasts for 6 seconds.
Fire: Has a
50%
|
60%
chance to stun the target for
4
|
3
seconds.
Stun time increased to 4 seconds.
Stun chance increased to 60%.
Barbarian
Φ
|
Ω
Mighty Swing
Range Melee
Mana 135
Channel 0.2 seconds
Cast 0.9 seconds
Cooldown
5.0
|
6.0
seconds
Chi Gained 15
Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of the Myriad
Throw all of your weight behind a massive
swing of your weapon, dealing base physical
damage plus 3836. Has a
50%
|
60%
chance to stun
the target for 4 seconds. If the target
is not stunned, it will be immobilized
for 3 seconds. Never misses.
Sage version reduces the cooldown to 5 seconds.
Demon version increases the stun chance to 60%.
Φ
|
Ω
Sunder
Requires Tiger Form
Range Melee
Mana 220
Channel 0.6 seconds
Cast 1.7 seconds
Cooldown 30.0 seconds
Weapon Axe, Poleaxe, Hammer or Polehammer, Unarmed
Requisite Cultivation Master of Harmony
Deliver a powerful whirling attack that splatters you with your opponents' blood,
hitting all enemies within 12 Meters. Deals base physical damage plus 300%
of weapon damage and causes the targets to bleed for 9 seconds, dealing an
additional 33415 damage. Heals you over the next 9 seconds, restoring ?? Health.
Costs 2 Sparks.
Sage version restores 8500 Health.
Demon version immediately restores 4000 Health, and
makes every hit a critical strike for 5 seconds.
Φ
|
Ω
Stomp of the Beast King
Range Melee
Mana 90
Channel 0.2 seconds
Cast 0.7 seconds
Cooldown 3.0 seconds
Chi Gained
15
|
10
Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of the Myriad
Stomp on the ground with incredible force, throwing
your enemy off balance. Deals base physical damage
plus 5266. Weakens player targets for 6 seconds,
increasing damage taken by skills by 8%. This effect
stacks up to 5 times, resetting the duration with each stack.
Sage version increases Chi generation to 15.
Demon version never misses.
Φ
|
Ω
Bestial Onslaught
Range 12 Meters
Mana 120
Channel 0.2 seconds
Cast 1.1 seconds
Cooldown 8.0 seconds
Chi Gained 10
Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of the Myriad
Aggressively launch yourself at a foe
within 12 Meters, dealing 100% of weapon
damage plus 5516. Distracts the target for
8 seconds, reducing its Evasion by 50%.
Sage version never misses.
Sage version makes your next ΦStomp of the Beast within 6 seconds a critical hit.
Demon version enrages you for 6 seconds, increasing your Critical Rate by 40%.
Venomancer
Φ
|
Ω
Redstone Venomworm
Range 27 Meters
Mana 175
Channel 1.5 seconds
Cast 0.8 seconds
Cooldown 8.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Fling a venomous sandworm at the target, dealing base
magic damage plus 300% of weapon damage plus 3578 as
Wood damage. The worm burrows into the target for
20
|
10
seconds, lowering its Physical Defense by
50%
|
40%
and
dealing 600% of weapon damage plus 6427 as Fire damage.
Costs 25 Chi.
Sage version increases the duration to 20 seconds.
Sage version reduces Physical Defense by 50%.
Demon version has a 25% chance to reduce Physical Defense by 180%.
Φ
|
Ω
Grudge Strike
Requires Fox Form
Range 5 Meters
Mana 160
Cast 1.0 seconds
Cooldown 3.0 seconds
Chi Gained
10
|
20
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Attack all enemies in front of you with a flurry
of blows, dealing base physical damage plus 5055.
Lowers the targets' Accuracy by 70% and increases
their channeling time by
50%
|
35%
. Also increases
cooldowns by 125% for non-player targets.
Lasts 8 seconds. Never misses.
Sage version increases channeling time by 50%.
Demon version generates 20 chi.
Φ
|
Ω
Dark Taboo
Requires Fox Form
Range 5 Meters
Mana 210
Cast 1.0 seconds
Cooldown
5.0
|
6.0
seconds
Chi Gained
10
|
20
Weapon Unarmed, Magic instrument
Requisite Cultivation Master of Harmony
Blast the target with dark
energy, siphoning their life
force into yourself. Deals base
physical damage plus 6319. Restores
800 to 2000 Health, based on
your Soulforce. Never misses.
Sage version reduces the cooldown by 1 second.
Demon version generates 20 chi.
Φ
|
Ω
Malefic Crush
Requires Fox Form
Range 5 Meters
Mana 390
Channel 0.2 seconds
Cast 1.8 seconds
Cooldown 180.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Master of Harmony
Deliver a crushing blow to all enemies within
10 Meters. Deals base physical damage plus 9303,
and burns their souls for 9 seconds, consuming
1800 | 2400 Mana. Has a chance to stun targets for 2
seconds; the stun chance is between
60%
|
50%
and
100%
|
90%
,
depending on your Soulforce. Never misses.
You are immune to damage while channeling.
Costs 1 Spark.
Sage version increases the stun chance by 10%.
Demon version burns 2400 Mana.
Φ
|
Ω
Stunning Blow
Requires Fox Form
Range 5 Meters
Mana 215
Channel 0.5 seconds
Cast 0.5 seconds
Cooldown 15.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Strike the enemy with a
stunning blow, dealing
base physical damage plus
5537 and freezing the target
for 8 seconds. Never misses.
Costs 1 Spark.
Sage version has a 25% chance to consume no Sparks.
Demon version has a 50% chance to also stun the target for 3 seconds.
Seeker
Φ
|
Ω
Chaos Blade
Range 20 Meters
Mana 70
Channel 0.3 seconds
Cast 0.7 seconds
Cooldown 15.0 seconds
Chi Gained 25
Weapon Blade or Sword
Required Cultivation Master of Harmony
Infuse your enemy with chaotic magic,
increasing the damage taken by a non-
player target by
50%
|
35%
for 10 minutes.
Cannot be bound as your primary attack.
Sage version increases damage taken by 50%.
Demon version increases the Critical Rate of attacks against the target by 15%.
Σ
Sacrificial Slash
Mana 163
Channel 0.2 seconds
Cast 0.8 seconds
Cooldown 30.0 seconds
Weapon Blade or Sword
Required Cultivation Aware of Vacuity
Abandon your defensive
maneuvers and go completely
on the offensive, reducing your
Defense Level by 40% and
increasing your Attack level by
50% of the Defense Level reduction.
Lasts 15 seconds. Reduces your
Defense Level by a minimum of 20.
Φ
|
Ω
Quid Pro Quo
Range 28 Meters
Mana 330
Channel 0.2 seconds
Cast 0.5 seconds
Cooldown 30 seconds
Chi Gained 10
Weapon Blade or Sword
Required Cultivation Master of Harmony
Redirect the flow of magic from you to your enemy, transferring up to 10 negative
status effects from yourself to your target, and silencing the target for
3
|
1
seconds.
Sage version silences targets for 3 seconds.
Demon version also stuns the target for 4 seconds.
Φ
|
Ω
Gravel Blade
Range 20 Meters
Mana 75
Channel 0.3 seconds
Cast 0.7 seconds
Cooldown 3.0 seconds
Chi Gained 10
Weapon Blade or Sword
Required Cultivation Aware of the Myriad
Combine multiple techniques into a single, massive
blow against your enemy. Deals 110% of base physical
damage plus 100% of weapon damage plus
1650
|
1100
.
Has a
65%
|
50%
chance to apply the Spirit Bore status,
causing your
●Gemini Slash
|
○Gemini Slash
to deal an additional
7950 Metal damage and reduce the target's Attack
and Defense Levels by
10
|
12
for 3 minutes.
Has a
25%
|
20%
chance to apply the
Bloodletting status, causing your
●Stalagstrike
|
○Stalagstrike
to deal an additional 3750
damage and stun the target for
3
|
4
seconds.
Sage version deals an additional 550 damage.
Sage version has a 65% chance to apply Spirit Bore.
Sage version has a 25% chance to apply Bloodletting.
Demon version has a 20% chance to generate an additional 50 Chi.
Demon version reduces Attack and Defense levels by 12 with Spirit Bore.
Demon version stuns targets for 4 seconds with Bloodletting.
Φ
|
Ω
Wind Blade
Range 20 Meters
Mana 70
Channel 0.2 seconds
Cast
0.8
|
0.6
seconds
Cooldown
2.0
|
3.0
seconds
Chi Gained 10
Weapon Blade or Sword
Required Cultivation Aware of the Myriad
Slash through your enemy with a swift, powerful attack,
dealing 110% of base physical damage plus 100% of weapon
damage plus 1815. Has a
40%
|
30%
chance to deal an additional
2060 damage, immobilize the target for
3
|
4
seconds, and
reduces the target's Defense Level by 20 for 8 seconds.
Sage version reduces the cooldown by 1 seconds.
Sage version has a 40% chance to deal additional damage.
Demon version reduces the cast time by 0.2 seconds.
Demon version immobilizes the target for 4 seconds.
Φ
|
Ω
Glowing Blade
Range 20 Meters
Mana 80
Channel 0.2 seconds
Cast 1.3 seconds
Cooldown 3.0 seconds
Chi Gained
10
|
15
Weapon Blade or Sword
Required Cultivation Celestial Sage
Charge your weapon with mystical
light to strike a deadly blow
against your enemy. Deals 110% of
base physical damage plus 100% of
weapon damage plus
3520
|
2860
as Metal
damage. Increases Threat. Has a 20%
chance to apply the Disarmed status
for 10 seconds, causing your Arme Nier
to deal an additional 4080 damage and
remove the target's weapon for 6 seconds.
Sage version deals an additional 660 damage.
Demon version generates 15 Chi.
Quote from: Arashiwf
i remember the fashion
Echo
Retired Staff Member
#9
Apr 05, 2014, 02:00 pm
Patch Notes
|
Entering Primal World
|
Venomancer Update
|
Meridian
|
Nation Wars
|
War Avatars
|
Titles
|
Minor Features
|
New Skills
Φ
|
Ω
|
Σ
Upgraded Sage Skills
|
Upgraded Demon Skills
|
Skills for both Cultivations
To craft new skills you must first enter Primal World by following the
purple quest chain "New Horizons - Summer Reawakened"
.
Once you enter Primal World, you must do your
Arcane and Mirage Sky quests
(from the Sacred Mirror NPC), and level them accordingly.
The books will require you to exchange
Old Book Pages
for Arcane/Adv. Arcane and Mirage/Adv. Mirage Pages (at the Sacred Cauldron). You also need
Primordial Blood
.
Mystic
Σ
Lysing
Mana 563
Channel Instant
Cooldown 3.0 seconds
Weapon Unarmed, Magic instrument
Required Cultivation Aware of Principle
Overpower your summoned plant with
nature's fury, causing all plants
within 26.5 Meters of the target to
violently explode. Deals damage and causes
additional effects based on the plant types.
The range of each plant's explosion is 10 Meters.
Σ
Storm Dance
Range 27 Meters
Mana 900
Channel 2.0 seconds
Cast 1.0 seconds
Cooldown 10.0 seconds
Chi Gained 20
Weapon Unarmed, Magic instrument
Required Cultivation Celestial Sage、Celestial Demon
Blast your enemy with the power of a raging
hurricane, dealing base magic damage plus 250%
of weapon damage plus 8776 as Wood damage. Lowers
the target's maximumHealth by 8% for 8 seconds. Has
a chance to reduce the cooldown of your next Absorb
Soul within 6 seconds by 50%. The chance to reduce
the cooldown is up to 50%, based on your Soulforce.
Φ
|
Ω
Swirling Mist
Range 27 Meters
Mana 225
Channel 1.0 seconds
Cast 1.0 seconds
Cooldown 15.0 seconds
Chi Gained 10
Weapon Unarmed, Magic instrument
Required Cultivation Aware of the Myriad
Conjure a ball of condensed mist to strike all enemies within
10 Meters of your target, dealing base magic damage plus 6018
as Wood damage and applying the Mist's Grasp status. When the
target's Health is below 60%, Mist's Grasp will activate
for 6 seconds, dealing base magic damage plus
6100
|
4300
as Wood
damage. Mist's Grasp lasts 45 seconds or until activated.
Sage version increases the damage of Mist's Grasp by 1800.
Demon version has a 25% chance to reduce the
target's Wood Resistance by 15% for 6 seconds.
Φ
|
Ω
Devil Chihyu
Mana
756
|
840
Channel 1.5 seconds
Cast 1.5 seconds
Cooldown 8.0 seconds
Chi Gained
15
|
30
Weapon Unarmed, Magic instrument
Required Cultivation Aware of the Myriad
Summon an elemental guardian to protect you.
The Devil Chihyu attacks your enemies, dealing
physical damage. You can use Energy Leech to draw
power from your Devil Chihyu to increase your
Physical Defense by 100% and your Critical Rate
by 30% for 20 seconds. The Devil Chihyu uses
its own Chi to use skills. You can use Transference
to convert your Mana into Chi for the Devil Chihyu.
Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.
Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.
Archer
Φ
|
Ω
Frost Splash
Range Ranged
Mana 135
Channel 1.0 seconds
Cast 2.5 seconds
Cooldown 3 minutes
Weapon Ranged Weapons
Requisite Cultivation Master of Harmony
Fire 5 volleys at all enemies in front of you,
dealing a total of base physical damage plus
750%
|
850%
of weapon damage. Each hit reduces the target's
speed by 80% and has a
25%
|
20%
chance to freeze the
targets for 1.5 seconds. Frozen enemies are
vulnerable, increasing incoming damage by 30%.
Each hit has a chance to trigger special weapon
effects. Deals full damage regardless of range.
Costs 1 unit of ammo.
Costs 2 Sparks.
Sage version increases the freeze chance to 25%.
Additional damage is increased to 850% weapon damage.
Φ
|
Ω
Kiss of Snake
Range Ranged
Mana 160
Channel 1.0 seconds
Cast 0.6 seconds
Cooldown 8.0 seconds
Chi Gained 10
Weapon Ranged Weapons
Requisite Cultivation Aware of the Myriad
Shoot your enemy with an envenomed shot, dealing base
physical damage plus 5266. Poisons the target for
9
|
15
seconds,
dealing an additional
630%
|
600%
of weapon damage as Wood damage.
Costs 1 unit of ammo.
Sage version increases poison damage by 30%.
Demon version increases the poison duration by 6 seconds.
Φ
|
Ω
Feather Armageddon
Range 5 Meters
Mana 445
Channel 1.0 seconds
Cast 0.4 seconds
Cooldown 6.0 seconds
Chi Gained
25
|
10
Weapon Any
Requisite Cultivation Aware of the Myriad
Turn your feathers into razor-sharp projectiles, launching
them at all enemies within 10 Meters. Deals base physical
damage plus 6499 and knocks player targets back 9 Meters.
Sage version generates 25 Chi.
Demon version also grants you a also grants you a Level 5 Winged Shell.
Φ
|
Ω
Winged Shell
Mana 400
Channel 0.5 seconds
Cast 0.8 seconds
Cooldown 30.0 seconds
Weapon Any
Requisite Cultivation Aware of the Myriad
Use the magic in your wings to shield yourself,
absorbing up to
1800
|
1500
damage for
20
|
30
seconds.
Energizes you ever 3 seconds, restoring 80 Mana.
Costs 45 Chi.
Sage version absorbs up to 1800 damage.
Demon version increases the duration to 30 seconds.
Cleric
Σ
Pantheon's Blessing
Mana 2400
Channel 2.0 seconds
Cast 3.0 seconds
Cooldown 30.0 seconds
Chi Gained 50
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity
Call down the blessing of the gods upon all allies within 15 Meters.
Increases Magical Defense from equipment by 60%.
Increases Physical Defense from equipment by 60%.
Increases Magic Attack from equipment by 70%.
Increases Mana regeneration by 20 per second. Lasts 1 hour.
Σ
Regeneration Aura
Mana 500
Channel 5.0 seconds
Cooldown 30.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity
Focus your empathic energy to heal squad members within 15
Meters. Every 5 seconds, the aura consumes 500 Mana, and
every 5 seconds it will restore 800 Health plus 20% of your
base magic attack. Also reduces damage take by 50%. Channeling
continues until your mana is depleted or the spell is canceled.
Costs 2 Sparks.
Σ
Heaven's Wrath
Mana 500
Channel 5.0 seconds
Cooldown 30.0 seconds
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity
Call upon the power of the gods to empower all squad members
within 15 Meters to exact divine judgment upon your foes.
Every 5 seconds, this skill consumes 500 Mana to increase the
Attack Rate and Channeling speed of your allies by 20%, and
bonus damage from weapon attack by 150%. Channeling continues
until your Mana is depleted or the spell is canceled.
Costs 1 Spark.
Φ
|
Ω
Soothing Pulse
Range 28 Meters
Mana 275
Channel
1.2
|
1.5
seconds
Cast 1.0 seconds
Cooldown 1.0 seconds
Chi Gained
10
|
25
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Imbue the target with a surge
of magic, restoring 1300 Health
plus 25% of your base magic attack.
Sage version reduces the channeling time by 0.3 seconds.
Demon version generates 25 Chi.
Φ
|
Ω
Great Cyclone
Range 28 Meters
Mana 265
Channel 1.0 seconds
Cast 1.0 seconds
Cooldown 3.0 seconds
Chi Gained 10
Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of the Myriad
Summon an immense cyclone around the enemy, dealing
base magic damage plus 100% of weapon damage plus
5266
|
6466
. Reduces the enemy's speed by
50%
|
40%
for
10
|
8
seconds.
Has no cooldown while using Violet Dance.
Sage version increases the speed reduction to 50%, and the duration to 10 seconds.
Demon version increases the damage by 1200.
Assassin
Φ
|
Ω
Life Hunter
Range 4.5 Meters
Mana 90
Cast 1.4 seconds
Cooldown 1.4 seconds
Chi Gained 10
Weapon Dagger
Required Cultivation Aware of the Myriad
Imbue your daggers with dark magic and thrust them
into your enemy, dealing base physical damage plus
200% of weapon damage plus 11755. Reduces the
target's Attack Rate by
50%
|
65%
for 30 seconds.
Sage version also lowers the target's maximum Health by 10% for 10 seconds.
Demon version reduces the target's Attack Rate by 65%.
Demon version increases your Attack Rate by 25%.
Φ
|
Ω
Elimination
Range 4.5 Meters
Mana 130
Channel 0.1 seconds
Cast 2.5 seconds
Cooldown 15.0 seconds
Chi Gained 30
Weapon Dagger
Required Cultivation Aware of the Myriad
Go in for a killing strike, stunning the target for 3 seconds and
dealing 320% of base physical damage. Causes the target to bleed
profusely for
9
|
6
seconds, dealing an additional
935%
|
900%
of weapon damage.
Sage version increases the bleed damage by 35%.
Demon version reduces the bleed duration by 3 seconds.
Φ
|
Ω
Cursed Jail
Range 4.5 Meters
Mana 290
Channel 0.4 seconds
Cast 2.5 seconds
Cooldown 30.0 seconds
Weapon Dagger
Required Cultivation Master of Harmony
Attack the enemy's pressure points with a
flurry of precision attacks, stunning the target
for 6 seconds and dealing base physical damage
plus 750% of weapon damage plus 14994. Slows
the target for
10
|
11
seconds, reducing speed by 60%.
Costs 2 Sparks.
Sage version has a 50% chance to only cost 1 Spark.
Demon version increases the slow duration by 1 second.
Φ
|
Ω
Chill of the Deep
Mana 80
Channel 0.7 seconds
Cast 1.3 seconds
Cooldown 15.0 seconds
Chi Gained 10
Weapon Dagger
Required Cultivation Aware of the Myriad
Draw upon the frigid depths of the ocean,
reducing your Attack Rate by
100%
|
70%
and increasing
your Attack Level by
40
|
35
. Lasts 10 minutes.
Sage version increases Attack Level by 40.
Demon version only reduces Attack Rate by 70%
Psychic
Φ
|
Ω
Sand Flood
Range 28.5 Meters
Mana 606
Channel 0.5 seconds
Cast 1.5 seconds
Cooldown 30.0 seconds
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Drown the target in a 12-second flood of sand,
dealing base magic damage plus 500% of weapon
damage plus
8984
|
6584
as Earth damage. The sand explodes
when the effect ends, dealing base magic damage
plus 150% of weapon damage plus
7522
|
8722
as Earth
damage. This attack cannot be a critical strike,
but it has a chance equal to twice your Critical
Rate of dealing 1.5 times as much damage.
Costs 30 Chi.
Sage version increases the flood damage by 2400.
Demon version increases the explosion damage by 1200.
Φ
|
Ω
Furious Ocean
Range 6 Meters
Mana 300
Channel 1.0 seconds
Cooldown 15.0 seconds
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Open a psychic portal to the deep ocean, gushing water
every 2 seconds to flood all enemies within 8 Meters.
Deals 60% of base magic damage plus
6176
|
5376
as Water
damage and slows targets by 80%. Lasts 5 seconds.
Costs 1 Spark.
Sage version increases damage by 800
Demon version generates 10 Chi every time the flood hits an enemy.
Φ
|
Ω
Glacial Shards
Range 28.5 Meters
Mana 560
Channel 1.0 seconds
Cast 2.0 seconds
Cooldown 8.0 seconds
Chi Gained 15
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Assault all enemies within 6 Meters with razor-sharp
shards of ice. Deals base base magic damage plus
200% of weapon damage plus 8322 as Water damage.
Has a
60%
|
75%
chance to stun targets for
8
|
6
seconds.
Sage version increases the stun duration by 2 seconds.
Demon version increases the stun chance to 75%.
Φ
|
Ω
Spirit Blast
Range 28.5 Meters
Mana 210
Channel 0.6 seconds
Cast 1.2 seconds
Cooldown 2.0 seconds
Chi Gained
15
|
10
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Channel the spiritual energy of
the land into a powerful blast,
dealing base magic damage plus 100%
of weapon damage plus 4363 as Earth
damage. Deals an additional
7272
|
7772
Earth damage to non-player targets.
Sage version generates 15 Chi.
Demon version increases damage by 500.
Φ
|
Ω
Aqua Impact
Range 28.5 Meters
Mana 320
Channel 0.5 seconds
Cast 1.2 seconds
Cooldown 2.0 seconds
Chi Gained 10
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Fire a blast of water at your target,
dealing base magic damage plus 100%
of weapon damage plus 3573 as Water
damage. Has a chance to slow the
target by
50%
|
40%
for 8 seconds.
Critical Rate is increased by 15%
against non-player targets.
Sage version slows targets by 50%.
Demon version has a 20% chance to drain 30 Chi from the target.
Quote from: Arashiwf
i remember the fashion
Melody⋆
Retired Staff Member
♥ Ruin was here (and so was Toots). TangleNub(ew)
Characters: Melody|Harmony
Faction: EPW_Team
#10
Apr 09, 2014, 01:47 am
Bit of Extra Info
Quests:
http://epicpw.com/guides/deja-vu/
http://epicpw.com/guides/origination/
http://epicpw.com/guides/new-quests-(short-and-rewarding)/
Veno Update:
http://epicpw.com/guides/venomancer-pet-evolution-64187/
Instances:
http://epicpw.com/guides/trophy-mode-lunar/
http://epicpw.com/media/new-horizons-instance-flowsilver-beta-test-by-cynix/
http://epicpw.com/guides/flowsilver-palace-guide/
http://epicpw.com/guides/aba-sot/
War Avatars:
http://epicpw.com/guides/an-alternate-way-to-get-'neuma'/
http://epicpw.com/guides/war-avatars/
http://epicpw.com/guides/upgrading-leadership-for-avatar-cards/
Miscellaneous:
http://epicpw.com/guides/star-reset-plate/
♥ Love and will miss you guys ♥
Resigned to start playing real life c:
♥
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