AuthorTopic: ★ ☆ ✰Free char Presets✰ ☆ ★  (Read 185359 times)

Tali

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #75 on: Sept 19, 2012, 01:21:14 am

Love this barb ahaha

Code: [Select]
[3Parts]
scaleUp = 78
scaleMiddle = 0
scaleDown = 0

[BlendFace]
idFaceShape1 = 66
idFaceShape2 = 66
blendFaceShape = 50

[Face]
scaleFaceH = 240
scaleFaceV = 148
idFaceTex = 60

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 57
offsetForeheadV = 242
offsetForeheadZ = 175
rotateForehead = 41
scaleForehead = 223

[YokeBone]
offsetYokeBoneH = 0
offsetYokeBoneV = 25
offsetYokeBoneZ = 255
rotateYokeBone = 121
scaleYokeBone = 0

[Cheek]
offsetCheekH = 159
offsetCheekV = 0
offsetCheekZ = 181
scaleCheek = 63

[Chain]
offsetChainV = 0
offsetChainZ = 172
rotateChain = 251
scaleChainH = 0

[Jaw]
offsetJawH = 0
offsetJawV = 0
offsetJawZ = 255
scaleJawSpecial = 0
scaleJawH = 255
scaleJawV = 0

[Eye]
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 73
scaleEyeH = 199
scaleEyeV = 255
rotateEye = 51
offsetEyeH = 172
offsetEyeV = 92
offseteyeZ = 46
scaleEyeBall = 255
scaleEyeH2 = 199
scaleEyeV2 = 255
rotateEye2 = 51
offsetEyeH2 = 172
offsetEyeV2 = 92
offseteyeZ2 = 46
scaleEyeBall2 = 255

[Brow]
idBrowTex = 46
idBrowShape = 355
scaleBrowH = 104
scaleBrowV = 53
rotateBrow = 0
offsetBrowH = 255
offsetBrowV = 255
offsetBrowZ = 25
scaleBrowH2 = 104
scaleBrowV2 = 53
rotateBrow2 = 0
offsetBrowH2 = 255
offsetBrowV2 = 255
offsetBrowZ2 = 25

[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 26
scaleNoseTipV = 123
scaleNoseTipZ = 80
offsetNoseTipV = 255
idNoseBridgeShape = 55
scaleBridgeTipH = 245
offsetBridgeTipZ = 127

[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 83
thickUpLip = 255
thickDownLip = 145
scaleMouthH = 255
offsetMouthV = 0
offsetMOuthZ = 0
idMouthTex = 52
offsetCornerOfMouthSpecial = 0
scaleMouthH2 = 255
offsetCornerOfMouthSpecial2 = 0

[Ear]
idEarShape = 60
scaleEar = 123
offsetEarV = 111

[Hair]
idHairModel = 0
idHairTex = 0

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 317

[Color]
colorHair = 16711680
colorFace = 0
colorEye = -2829100
colorBrow = -8623542
colorMouth = -1990006
colorEyeBall = -1334818
colorMoustache = -1

[Body]
bodyID = 0
colorBody = -1
headScale = 999
upScale = 800
waistScale = 800
armWidth = 800
legWidth = 800
breastScale = 800


Code: [Select]
[3Parts]
scaleUp = 169
scaleMiddle = 16
scaleDown = 83
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 121
scaleFaceV = 99
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 124
offsetForeheadZ = 78
rotateForehead = 118
scaleForehead = 192
[YokeBone]
offsetYokeBoneH = 210
offsetYokeBoneV = 64
offsetYokeBoneZ = 9
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 161
offsetCheekV = 146
offsetCheekZ = 114
scaleCheek = 57
[Chain]
offsetChainV = 179
offsetChainZ = 108
rotateChain = 117
scaleChainH = 64
[Jaw]
offsetJawH = 181
offsetJawV = 165
offsetJawZ = 124
scaleJawSpecial = 136
scaleJawH = 124
scaleJawV = 98
[Eye]
idEyeBaseTex = 442
idEyeHighTex = 323
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 110
scaleEyeV = 255
rotateEye = 120
offsetEyeH = 109
offsetEyeV = 120
offseteyeZ = 79
scaleEyeBall = 255
scaleEyeH2 = 110
scaleEyeV2 = 255
rotateEye2 = 120
offsetEyeH2 = 109
offsetEyeV2 = 120
offseteyeZ2 = 79
scaleEyeBall2 = 255
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 123
scaleBrowV = 124
rotateBrow = 124
offsetBrowH = 144
offsetBrowV = 255
offsetBrowZ = 128
scaleBrowH2 = 123
scaleBrowV2 = 124
rotateBrow2 = 124
offsetBrowH2 = 144
offsetBrowV2 = 255
offsetBrowZ2 = 128
[Nose]
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 43
scaleNoseTipV = 99
scaleNoseTipZ = 90
offsetNoseTipV = 210
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 96
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 58
thickDownLip = 89
scaleMouthH = 0
offsetMouthV = 255
offsetMOuthZ = 69
idMouthTex = 14
offsetCornerOfMouthSpecial = 113
scaleMouthH2 = 0
offsetCornerOfMouthSpecial2 = 113
[Ear]
idEarShape = 22
scaleEar = 128
offsetEarV = 128
[Hair]
idHairModel = 1109
idHairTex = 1094
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -1317952
colorFace = -1
colorEye = -15132391
colorBrow = -6052701
colorMouth = 16750487
colorEyeBall = -14935013
colorMoustache = -1
[Body]
bodyID = 4
colorBody = -1
headScale = 123
upScale = 65
waistScale = 68
armWidth = 65
legWidth = 68
breastScale = 72

Code: [Select]
[3Parts]
scaleUp = 158
scaleMiddle = 56
scaleDown = 82

[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50

[Face]
scaleFaceH = 127
scaleFaceV = 113
idFaceTex = 44

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 133
offsetForeheadV = 73
offsetForeheadZ = 130
rotateForehead = 133
scaleForehead = 0

[YokeBone]
offsetYokeBoneH = 143
offsetYokeBoneV = 113
offsetYokeBoneZ = 102
rotateYokeBone = 128
scaleYokeBone = 95

[Cheek]
offsetCheekH = 255
offsetCheekV = 76
offsetCheekZ = 98
scaleCheek = 6

[Chain]
offsetChainV = 133
offsetChainZ = 86
rotateChain = 148
scaleChainH = 63

[Jaw]
offsetJawH = 161
offsetJawV = 137
offsetJawZ = 111
scaleJawSpecial = 25
scaleJawH = 54
scaleJawV = 92

[Eye]
idThirdEye = 0
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 71
scaleEyeH = 191
scaleEyeV = 255
rotateEye = 141
offsetEyeH = 113
offsetEyeV = 131
offseteyeZ = 87
scaleEyeBall = 255
scaleEyeH2 = 191
scaleEyeV2 = 255
rotateEye2 = 141
offsetEyeH2 = 113
offsetEyeV2 = 131
offseteyeZ2 = 87
scaleEyeBall2 = 255

[Brow]
idBrowTex = 46
idBrowShape = 70
scaleBrowH = 164
scaleBrowV = 114
rotateBrow = 113
offsetBrowH = 117
offsetBrowV = 201
offsetBrowZ = 128
scaleBrowH2 = 164
scaleBrowV2 = 114
rotateBrow2 = 113
offsetBrowH2 = 117
offsetBrowV2 = 201
offsetBrowZ2 = 128

[Nose]
idNoseTex = 40
idNoseTipShape = 58
scaleNoseTipH = 59
scaleNoseTipV = 114
scaleNoseTipZ = 127
offsetNoseTipV = 154
idNoseBridgeShape = 57
scaleBridgeTipH = 75
offsetBridgeTipZ = 128

[Mouth]
idMouthUpLipLine = 82
idMouthMidLipLine = 78
idMouthDownLipLine = 83
thickUpLip = 83
thickDownLip = 147
scaleMouthH = 38
offsetMouthV = 196
offsetMOuthZ = 128
idMouthTex = 52
offsetCornerOfMouthSpecial = 111
scaleMouthH2 = 38
offsetCornerOfMouthSpecial2 = 111

[Ear]
idEarShape = 59
scaleEar = 160
offsetEarV = 185

[Hair]
idHairModel = 934
idHairTex = 944

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 317

[Color]
colorHair = -15658734
colorFace = -1
colorEye = -857367
colorBrow = -15132391
colorMouth = -2387869
colorEyeBall = -15593197
colorMoustache = -1

[Body]
bodyID = 0
colorBody = -1
headScale = 124
upScale = 52
waistScale = 66
armWidth = 59
legWidth = 70
breastScale = 75

LeakyKitty

  • Guest
★ ☆ ✰Free char Presets✰ ☆ ★
Reply #76 on: Sept 19, 2012, 01:49:05 am
Omg @ the barb preset, soo cute!! ,soo gonna log on bf's wb and use that LOL, Ty Tali for sharing  :3

Offline AllenX

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #77 on: Sept 19, 2012, 01:57:33 am
Not sure if this is the same barb that was posted before.


Code: [Select]
[3Parts]
scaleUp = 125
scaleMiddle = 94
scaleDown = 79


[BlendFace]
idFaceShape1 = 117
idFaceShape2 = 117
blendFaceShape = 50


[Face]
scaleFaceH = 192
scaleFaceV = 151
idFaceTex = 44


[Faling]
idFalingSkin = 4633
idFalingTex = 13


[Forehead]
offsetForeheadH = 192
offsetForeheadV = 140
offsetForeheadZ = 192
rotateForehead = 78
scaleForehead = 64


[YokeBone]
offsetYokeBoneH = 64
offsetYokeBoneV = 137
offsetYokeBoneZ = 64
rotateYokeBone = 192
scaleYokeBone = 64


[Cheek]
offsetCheekH = 64
offsetCheekV = 64
offsetCheekZ = 64
scaleCheek = 64


[Chain]
offsetChainV = 200
offsetChainZ = 190
rotateChain = 250
scaleChainH = 150


[Jaw]
offsetJawH = 250
offsetJawV = 192
offsetJawZ = 50
scaleJawSpecial = 100
scaleJawH = 50
scaleJawV = 50


[Eye]
idEyeBaseTex = 71
idEyeHighTex = 48
idEyeBallTex = 1117
idEyeShape = 34
scaleEyeH = 222
scaleEyeV = 250
rotateEye = 99
offsetEyeH = 160
offsetEyeV = 130
offseteyeZ = 80
scaleEyeBall = 255
scaleEyeH2 = 222
scaleEyeV2 = 250
rotateEye2 = 99
offsetEyeH2 = 160
offsetEyeV2 = 130
offseteyeZ2 = 80
scaleEyeBall2 = 255


[Brow]
idBrowTex = 46
idBrowShape = 355
scaleBrowH = 255
scaleBrowV = 30
rotateBrow = 20
offsetBrowH = 250
offsetBrowV = 50
offsetBrowZ = 180
scaleBrowH2 = 255
scaleBrowV2 = 30
rotateBrow2 = 20
offsetBrowH2 = 250
offsetBrowV2 = 50
offsetBrowZ2 = 180


[Nose]
idNoseTex = 41
idNoseTipShape = 80
scaleNoseTipH = 64
scaleNoseTipV = 200
scaleNoseTipZ = 50
offsetNoseTipV = 250
idNoseBridgeShape = 55
scaleBridgeTipH = 192
offsetBridgeTipZ = 200


[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 83
thickUpLip = 250
thickDownLip = 85
scaleMouthH = 120
offsetMouthV = 120
offsetMOuthZ = 6
idMouthTex = 52
offsetCornerOfMouthSpecial = 200
scaleMouthH2 = 120
offsetCornerOfMouthSpecial2 = 200


[Ear]
idEarShape = 60
scaleEar = 113
offsetEarV = 156


[Hair]
idHairModel = 412
idHairTex = 313


[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596


[Color]
colorHair = -126209
colorFace = 0
colorEye = -2829100
colorBrow = -126209
colorMouth = -1990006
colorEyeBall = 9662683
colorMoustache = -1


[Body]
bodyID = 0
colorBody = -1
headScale = 200
upScale = 40
waistScale = 40
armWidth = 40
legWidth = 40
breastScale = 90

Created by 南柯隐士 of w2i bbs.


Code: [Select]
[3Parts]
scaleUp = 200
scaleMiddle = 64
scaleDown = 64

[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50

[Face]
scaleFaceH = 93
scaleFaceV = 92
idFaceTex = 5

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 192
offsetForeheadV = 64
offsetForeheadZ = 192
rotateForehead = 132
scaleForehead = 64

[YokeBone]
offsetYokeBoneH = 64
offsetYokeBoneV = 64
offsetYokeBoneZ = 64
rotateYokeBone = 139
scaleYokeBone = 64

[Cheek]
offsetCheekH = 192
offsetCheekV = 64
offsetCheekZ = 139
scaleCheek = 64

[Chain]
offsetChainV = 121
offsetChainZ = 64
rotateChain = 125
scaleChainH = 64

[Jaw]
offsetJawH = 192
offsetJawV = 64
offsetJawZ = 192
scaleJawSpecial = 127
scaleJawH = 192
scaleJawV = 162

[Eye]
idThirdEye = 0
idEyeBaseTex = 330
idEyeHighTex = 571
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 135
scaleEyeV = 230
rotateEye = 129
offsetEyeH = 128
offsetEyeV = 64
offseteyeZ = 95
scaleEyeBall = 235
scaleEyeH2 = 135
scaleEyeV2 = 230
rotateEye2 = 129
offsetEyeH2 = 128
offsetEyeV2 = 64
offseteyeZ2 = 95
scaleEyeBall2 = 235

[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 64
scaleBrowV = 91
rotateBrow = 89
offsetBrowH = 165
offsetBrowV = 192
offsetBrowZ = 128
scaleBrowH2 = 64
scaleBrowV2 = 91
rotateBrow2 = 89
offsetBrowH2 = 165
offsetBrowV2 = 192
offsetBrowZ2 = 128

[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 64
scaleNoseTipV = 112
scaleNoseTipZ = 64
offsetNoseTipV = 192
idNoseBridgeShape = 15
scaleBridgeTipH = 64
offsetBridgeTipZ = 64

[Mouth]
idMouthUpLipLine = 90
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 50
thickDownLip = 100
scaleMouthH = 20
offsetMouthV = 192
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 20
offsetCornerOfMouthSpecial2 = 128

[Ear]
idEarShape = 21
scaleEar = 128
offsetEarV = 128

[Hair]
idHairModel = 511
idHairTex = 311

[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -856853
colorFace = -1
colorEye = -15790321
colorBrow = -9079179
colorMouth = -2193543
colorEyeBall = -15724528
colorMoustache = -1

[Body]
bodyID = 1
colorBody = -1
headScale = 125
upScale = 73
waistScale = 68
armWidth = 73
legWidth = 75
breastScale = 90
Created by 黑夜闪耀.


Code: [Select]
[3Parts]
scaleUp = 160
scaleMiddle = 10
scaleDown = 32

[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50

[Face]
scaleFaceH = 100
scaleFaceV = 120
idFaceTex = 5

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 108
offsetForeheadV = 82
offsetForeheadZ = 129
rotateForehead = 108
scaleForehead = 158

[YokeBone]
offsetYokeBoneH = 180
offsetYokeBoneV = 107
offsetYokeBoneZ = 28
rotateYokeBone = 130
scaleYokeBone = 127

[Cheek]
offsetCheekH = 175
offsetCheekV = 127
offsetCheekZ = 142
scaleCheek = 192

[Chain]
offsetChainV = 158
offsetChainZ = 64
rotateChain = 142
scaleChainH = 134

[Jaw]
offsetJawH = 158
offsetJawV = 144
offsetJawZ = 126
scaleJawSpecial = 118
scaleJawH = 192
scaleJawV = 174

[Eye]
idEyeBaseTex = 330
idEyeHighTex = 323
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 106
scaleEyeV = 255
rotateEye = 114
offsetEyeH = 120
offsetEyeV = 103
offseteyeZ = 0
scaleEyeBall = 192
scaleEyeH2 = 106
scaleEyeV2 = 255
rotateEye2 = 114
offsetEyeH2 = 120
offsetEyeV2 = 103
offseteyeZ2 = 0
scaleEyeBall2 = 192

[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 49
scaleBrowV = 106
rotateBrow = 93
offsetBrowH = 158
offsetBrowV = 228
offsetBrowZ = 128
scaleBrowH2 = 49
scaleBrowV2 = 106
rotateBrow2 = 93
offsetBrowH2 = 158
offsetBrowV2 = 228
offsetBrowZ2 = 128

[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 59
scaleNoseTipV = 116
scaleNoseTipZ = 104
offsetNoseTipV = 147
idNoseBridgeShape = 15
scaleBridgeTipH = 49
offsetBridgeTipZ = 75

[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 127
thickDownLip = 100
scaleMouthH = 17
offsetMouthV = 158
offsetMOuthZ = 77
idMouthTex = 14
offsetCornerOfMouthSpecial = 138
scaleMouthH2 = 17
offsetCornerOfMouthSpecial2 = 138

[Ear]
idEarShape = 21
scaleEar = 157
offsetEarV = 143

[Hair]
idHairModel = 939
idHairTex = 949

[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -991519
colorFace = 16777215
colorEye = -15724528
colorBrow = -7970738
colorMouth = 16752762
colorEyeBall = -15002344
colorMoustache = -1

[Body]
bodyID = 0
colorBody = 16777215
headScale = 120
upScale = 74
waistScale = 74
armWidth = 74
legWidth = 75
breastScale = 77

Created by 遇见思念

Code: [Select]
[3Parts]
scaleUp = 216
scaleMiddle = 0
scaleDown = 82

[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50

[Face]
scaleFaceH = 117
scaleFaceV = 128
idFaceTex = 1085

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 148
offsetForeheadV = 73
offsetForeheadZ = 127
rotateForehead = 108
scaleForehead = 126

[YokeBone]
offsetYokeBoneH = 127
offsetYokeBoneV = 128
offsetYokeBoneZ = 111
rotateYokeBone = 133
scaleYokeBone = 128

[Cheek]
offsetCheekH = 175
offsetCheekV = 89
offsetCheekZ = 149
scaleCheek = 130

[Chain]
offsetChainV = 162
offsetChainZ = 62
rotateChain = 129
scaleChainH = 153

[Jaw]
offsetJawH = 168
offsetJawV = 95
offsetJawZ = 98
scaleJawSpecial = 124
scaleJawH = 105
scaleJawV = 87

[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 1117
idEyeShape = 34
scaleEyeH = 168
scaleEyeV = 255
rotateEye = 137
offsetEyeH = 126
offsetEyeV = 129
offseteyeZ = 134
scaleEyeBall = 255
scaleEyeH2 = 168
scaleEyeV2 = 255
rotateEye2 = 137
offsetEyeH2 = 126
offsetEyeV2 = 129
offseteyeZ2 = 134
scaleEyeBall2 = 255

[Brow]
idBrowTex = 6
idBrowShape = 352
scaleBrowH = 60
scaleBrowV = 82
rotateBrow = 109
offsetBrowH = 160
offsetBrowV = 255
offsetBrowZ = 131
scaleBrowH2 = 60
scaleBrowV2 = 82
rotateBrow2 = 109
offsetBrowH2 = 160
offsetBrowV2 = 255
offsetBrowZ2 = 131

[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 41
scaleNoseTipV = 99
scaleNoseTipZ = 58
offsetNoseTipV = 126
idNoseBridgeShape = 15
scaleBridgeTipH = 51
offsetBridgeTipZ = 41

[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 128
thickDownLip = 131
scaleMouthH = 44
offsetMouthV = 147
offsetMOuthZ = 120
idMouthTex = 14
offsetCornerOfMouthSpecial = 126
scaleMouthH2 = 44
offsetCornerOfMouthSpecial2 = 128

[Ear]
idEarShape = 22
scaleEar = 128
offsetEarV = 137

[Hair]
idHairModel = 1111
idHairTex = 1096

[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -790288
colorFace = -1
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -15395563
colorMoustache = -266001

[Body]
bodyID = 5
colorBody = 16777164
headScale = 120
upScale = 70
waistScale = 70
armWidth = 70
legWidth = 70
breastScale = 90

Created by 馨儿々


how u did to get that color skin on female sins?! i has been trying so hard to get that skin color on my sin n i cant!! pls pls pls i begg u tell me how u did it, i rlly want a normal skin color on my sin T.T


Work it harder, make it better, do it faster, makes us stronger;
more than ever hour after our work is never over.

Offline Skylight

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #78 on: Sept 19, 2012, 04:02:52 am

how u did to get that color skin on female sins?! i has been trying so hard to get that skin color on my sin n i cant!! pls pls pls i begg u tell me how u did it, i rlly want a normal skin color on my sin T.T

Code: [Select]
[Color]
colorFace = -1

[Body]
bodyID = 5
colorBody = 16777164

These are the ones you will need to change on ur sins .ini file

Offline Mizotasu♥

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Reply #79 on: Sept 19, 2012, 05:43:47 am
On raging tide server they all look like you, @Soy
MIZOTASU                       


                                                                                                                                                

Tali

  • Guest
★ ☆ ✰Free char Presets✰ ☆ ★
Reply #80 on: Sept 19, 2012, 02:02:39 pm
On raging tide server they all look like you, @Soy
It's funny...on PW-CN (both the f2p and pay 2 play version) these are the norm, even used in its advertising!
Which makes me wonder why PWI is against .ini editing...


Anyway, I'll make up a batch of my own later and post some more. Any specific class anyone want?

Last Edit: Sept 19, 2012, 02:23:07 pm by Tali

Tali

  • Guest
★ ☆ ✰Free char Presets✰ ☆ ★
Reply #81 on: Sept 19, 2012, 02:06:04 pm
Code: [Select]
[Color]
colorFace = -1

[Body]
bodyID = 5
colorBody = 16777164

These are the ones you will need to change on ur sins .ini file

I believe he means the EG face texture, in which you would need to change idfacetex= to
Code: [Select]
idFaceTex = 1077
for males

Code: [Select]
idFaceTex = 1085

for females.


Alternatively, you could find the idfacetex of a sin toon, and put it on an EG  ;)

Only problem one will find, is that the facetex and the bodyid are independent of eachother. Therefore, the colours will not match face and body! But no worries, thankfully we can edit the face and body colours seperate ;D

Last Edit: Sept 19, 2012, 02:24:21 pm by Tali

Offline Faerii

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How to do's in character creating
Reply #82 on: Sept 19, 2012, 02:21:07 pm
Some of you probably wonder why I am posting yet another 'character creation' post. Simple.

I enjoy helping people with anything and a lot of the time people ask me 'How did you do that to your char' and other questions like it.

Here are a few of my own character creations.~





Code: [Select]
[3Parts]
scaleUp = 88
scaleMiddle = 46
scaleDown = 34

[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50

[Face]
scaleFaceH = 100
scaleFaceV = 119
idFaceTex = 5

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 126
offsetForeheadV = 128
offsetForeheadZ = 140
rotateForehead = 128
scaleForehead = 128

[YokeBone]
offsetYokeBoneH = 140
offsetYokeBoneV = 139
offsetYokeBoneZ = 108
rotateYokeBone = 113
scaleYokeBone = 112

[Cheek]
offsetCheekH = 137
offsetCheekV = 134
offsetCheekZ = 142
scaleCheek = 137

[Chain]
offsetChainV = 128
offsetChainZ = 124
rotateChain = 128
scaleChainH = 123

[Jaw]
offsetJawH = 140
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128

[Eye]
idThirdEye = 0
idEyeBaseTex = 11
idEyeHighTex = 323
idEyeBallTex = 1117
idEyeShape = 361
scaleEyeH = 131
scaleEyeV = 229
rotateEye = 107
offsetEyeH = 104
offsetEyeV = 107
offseteyeZ = 150
scaleEyeBall = 203
scaleEyeH2 = 131
scaleEyeV2 = 229
rotateEye2 = 107
offsetEyeH2 = 104
offsetEyeV2 = 107
offseteyeZ2 = 150
scaleEyeBall2 = 203

[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 93
scaleBrowV = 88
rotateBrow = 125
offsetBrowH = 120
offsetBrowV = 255
offsetBrowZ = 124
scaleBrowH2 = 93
scaleBrowV2 = 88
rotateBrow2 = 125
offsetBrowH2 = 120
offsetBrowV2 = 255
offsetBrowZ2 = 124

[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 101
scaleNoseTipV = 150
scaleNoseTipZ = 91
offsetNoseTipV = 128
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 78

[Mouth]
idMouthUpLipLine = 91
idMouthMidLipLine = 86
idMouthDownLipLine = 94
thickUpLip = 115
thickDownLip = 120
scaleMouthH = 64
offsetMouthV = 132
offsetMOuthZ = 104
idMouthTex = 14
offsetCornerOfMouthSpecial = 132
scaleMouthH2 = 66
offsetCornerOfMouthSpecial2 = 132

[Ear]
idEarShape = 21
scaleEar = 128
offsetEarV = 128

[Hair]
idHairModel = 273
idHairTex = 311

[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -1654619
colorFace = -331287
colorEye = -15724528
colorBrow = -1655387
colorMouth = -2461601
colorEyeBall = -15593199
colorMoustache = -1

[Body]
bodyID = 0
colorBody = -331287
headScale = 147
upScale = 121
waistScale = 116
armWidth = 126
legWidth = 125
breastScale = 134


That was an archer design of mine but if you want to you can use it in the human skinned races (Untamed, Human and Elf) without changing any of it.

Also, I'm not sure if it's legal yet, but here is a picture of a veno (my own) I was experimenting on.



As you can see, she has the anime-like face and a red tail, to get the anime face go to the code posted below. To get the red tail (or any other colour) follow the guide here:

This is a little tutorial on how to edit the Venomancer (WereFox) Tail color. Using this you will be able to make your tail any color in the spectrum. Here is how you do it.


Note: Always make a back up copy of any INI files that you modify. If you do something wrong and mess up your client, only you can be held responsible!

This only works on the 'Poofy' Fox tail. The cat and devil tail will not change colors
1.   Open up your client and create a Venomancer, and make it however you want it to look.
2.   Save the character in the preset menu.
3.   Open up your Epic Perfect World folder, and go into the character folder. (EpicPerfectWorld/element/userdata/character/customize)
4.   Once here you will see folders with numbers. These numbers represent each character class and gender. For this we will be using 31 for the Venomancer.
5.   Open the 31 folder and inside you will see all of the presets that are saved, including the one you just saved. The file will be named whatever you named it. Ex. Venomancer1. Find yours and make a copy of it, and paste it in the folder. You now have 2 copies of that file.
6. Open the copied file with notepad and scroll all the way to the bottom and change “colorhair” to the decided color code. (color codes are below)
7.   Do the same for “colorbody”
8.   Once done press save and go back to your client.
9.   Refresh the preset menu and choose your preset.
10.   Modify the actual hair color to whatever color you want it to be and finish your character customization like normal.
11.   And voila you have successfully changed your Venomancer’s tail color.

The colour codes are the same as any code for your characters hair colour and will come out according to that.


Code: [Select]
[3Parts]
scaleUp = 196
scaleMiddle = 0
scaleDown = 0

[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50

[Face]
scaleFaceH = 90
scaleFaceV = 132
idFaceTex = 5

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 138
offsetForeheadV = 65
offsetForeheadZ = 184
rotateForehead = 140
scaleForehead = 128

[YokeBone]
offsetYokeBoneH = 210
offsetYokeBoneV = 95
offsetYokeBoneZ = 63
rotateYokeBone = 121
scaleYokeBone = 128

[Cheek]
offsetCheekH = 226
offsetCheekV = 105
offsetCheekZ = 127
scaleCheek = 47

[Chain]
offsetChainV = 149
offsetChainZ = 79
rotateChain = 128
scaleChainH = 60

[Jaw]
offsetJawH = 191
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128

[Eye]
idThirdEye = 0
idEyeBaseTex = 329
idEyeHighTex = 323
idEyeBallTex = 1117
idEyeShape = 33
scaleEyeH = 104
scaleEyeV = 255
rotateEye = 124
offsetEyeH = 85
offsetEyeV = 100
offseteyeZ = 76
scaleEyeBall = 200
scaleEyeH2 = 104
scaleEyeV2 = 255
rotateEye2 = 124
offsetEyeH2 = 85
offsetEyeV2 = 100
offseteyeZ2 = 76
scaleEyeBall2 = 200

[Brow]
idBrowTex = 7
idBrowShape = 31
scaleBrowH = 26
scaleBrowV = 96
rotateBrow = 55
offsetBrowH = 157
offsetBrowV = 192
offsetBrowZ = 128
scaleBrowH2 = 26
scaleBrowV2 = 96
rotateBrow2 = 55
offsetBrowH2 = 157
offsetBrowV2 = 192
offsetBrowZ2 = 128

[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 2
scaleNoseTipV = 46
scaleNoseTipZ = 93
offsetNoseTipV = 196
idNoseBridgeShape = 15
scaleBridgeTipH = 73
offsetBridgeTipZ = 107

[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 120
thickDownLip = 120
scaleMouthH = 2
offsetMouthV = 192
offsetMOuthZ = 104
idMouthTex = 14
offsetCornerOfMouthSpecial = 112
scaleMouthH2 = 2
offsetCornerOfMouthSpecial2 = 112

[Ear]
idEarShape = 22
scaleEar = 128
offsetEarV = 138

[Hair]
idHairModel = 1114
idHairTex = 1099

[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -2554599
colorFace = -1
colorEye = -15461612
colorBrow = -15527149
colorMouth = -2531751
colorEyeBall = -6184543
colorMoustache = -1

[Body]
bodyID = 4
colorBody = -2554599
muscleScale = 1.00000
headScale = 110
upScale = 80
waistScale = 80
armWidth = 80
legWidth = 80
breastScale = 100

That was the code for my veno, tell me what you thought of the post and reply with any questions that I could try and help you with.

Special thanks to: http://epicpw.com/index.php?topic=2326.0

 
Bite me.

Offline SaTuRn

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #83 on: Sept 19, 2012, 05:06:10 pm
Where can I download more ?

Offline tragedy

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #84 on: Sept 19, 2012, 05:25:00 pm
Omg I keep coming here to check out your presets, it's sooo nice of you to make a thread like this!!

Could you please make some female BMs / WR's because for some reason I keep making mine ugly :S
Oh oh and maybe some more male's? (Specifically a cleric if you can, if not, that's totally fine)
<333
"Reality is merely an illusion, albeit a very persistent one."
- Albert Einstein

Offline luvyoshiluv

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #85 on: Sept 19, 2012, 05:42:42 pm
how can i get some guy hair on a girl char?

Tali

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #86 on: Sept 19, 2012, 06:36:55 pm
Where can I download more ?

w2i.178.com

how can i get some guy hair on a girl char?

If this server's files allow for that (haven't tried) simply open the .ini of a male toon that has the specified hair, and find this code:

Code: [Select]
[Hair]
idHairModel = 1067
idHairTex = 1052
The numbers will vary, the container will not.

Omg I keep coming here to check out your presets, it's sooo nice of you to make a thread like this!!

Could you please make some female BMs / WR's because for some reason I keep making mine ugly :S
Oh oh and maybe some more male's? (Specifically a cleric if you can, if not, that's totally fine)
<333

I love KindaBusy for making this thread...im obsessed! BMs and male clerics incoming.

Offline AllenX

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #87 on: Sept 19, 2012, 06:46:20 pm
Code: [Select]
[Color]
colorFace = -1

[Body]
bodyID = 5
colorBody = 16777164

These are the ones you will need to change on ur sins .ini file

omg omg omg its trueee thaaaanks!!! <33


Work it harder, make it better, do it faster, makes us stronger;
more than ever hour after our work is never over.

Tali

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★ ☆ ✰Free char Presets✰ ☆ ★
Reply #88 on: Sept 19, 2012, 07:13:56 pm


Code: [Select]
[3Parts]
scaleUp = 142
scaleMiddle = 71
scaleDown = 18

[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50

[Face]
scaleFaceH = 124
scaleFaceV = 150
idFaceTex = 44

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 156
offsetForeheadV = 127
offsetForeheadZ = 114
rotateForehead = 105
scaleForehead = 108

[YokeBone]
offsetYokeBoneH = 130
offsetYokeBoneV = 127
offsetYokeBoneZ = 124
rotateYokeBone = 127
scaleYokeBone = 128

[Cheek]
offsetCheekH = 153
offsetCheekV = 124
offsetCheekZ = 111
scaleCheek = 63

[Chain]
offsetChainV = 149
offsetChainZ = 79
rotateChain = 137
scaleChainH = 44

[Jaw]
offsetJawH = 255
offsetJawV = 137
offsetJawZ = 124
scaleJawSpecial = 114
scaleJawH = 114
scaleJawV = 117

[Eye]
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 73
scaleEyeH = 153
scaleEyeV = 255
rotateEye = 114
offsetEyeH = 155
offsetEyeV = 94
offseteyeZ = 70
scaleEyeBall = 239
scaleEyeH2 = 153
scaleEyeV2 = 255
rotateEye2 = 114
offsetEyeH2 = 155
offsetEyeV2 = 94
offseteyeZ2 = 70
scaleEyeBall2 = 239

[Brow]
idBrowTex = 46
idBrowShape = 67
scaleBrowH = 100
scaleBrowV = 79
rotateBrow = 83
offsetBrowH = 161
offsetBrowV = 172
offsetBrowZ = 117
scaleBrowH2 = 100
scaleBrowV2 = 79
rotateBrow2 = 83
offsetBrowH2 = 161
offsetBrowV2 = 172
offsetBrowZ2 = 117

[Nose]
idNoseTex = 42
idNoseTipShape = 56
scaleNoseTipH = 46
scaleNoseTipV = 62
scaleNoseTipZ = 110
offsetNoseTipV = 134
idNoseBridgeShape = 55
scaleBridgeTipH = 26
offsetBridgeTipZ = 161

[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 79
idMouthDownLipLine = 83
thickUpLip = 140
thickDownLip = 119
scaleMouthH = 25
offsetMouthV = 175
offsetMOuthZ = 116
idMouthTex = 52
offsetCornerOfMouthSpecial = 130
scaleMouthH2 = 25
offsetCornerOfMouthSpecial2 = 130

[Ear]
idEarShape = 59
scaleEar = 123
offsetEarV = 128

[Hair]
idHairModel = 937
idHairTex = 947

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596

[Color]
colorHair = 16770273
colorFace = 16775930
colorEye = -6711143
colorBrow = 13789470
colorMouth = 16752762
colorEyeBall = 4915330
colorMoustache = -1

[Body]
bodyID = 5
colorBody = 16775930
headScale = 94
upScale = 63
waistScale = 73
armWidth = 58
legWidth = 70
breastScale = 55


Code: [Select]
[3Parts]
scaleUp = 114
scaleMiddle = 76
scaleDown = 64

[BlendFace]
idFaceShape1 = 66
idFaceShape2 = 66
blendFaceShape = 50

[Face]
scaleFaceH = 89
scaleFaceV = 115
idFaceTex = 44

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 79
offsetForeheadV = 128
offsetForeheadZ = 134
rotateForehead = 128
scaleForehead = 128

[YokeBone]
offsetYokeBoneH = 54
offsetYokeBoneV = 57
offsetYokeBoneZ = 0
rotateYokeBone = 127
scaleYokeBone = 124

[Cheek]
offsetCheekH = 140
offsetCheekV = 108
offsetCheekZ = 115
scaleCheek = 115

[Chain]
offsetChainV = 162
offsetChainZ = 94
rotateChain = 156
scaleChainH = 76

[Jaw]
offsetJawH = 161
offsetJawV = 192
offsetJawZ = 128
scaleJawSpecial = 117
scaleJawH = 128
scaleJawV = 165

[Eye]
idEyeBaseTex = 51
idEyeHighTex = 562
idEyeBallTex = 48
idEyeShape = 76
scaleEyeH = 158
scaleEyeV = 238
rotateEye = 106
offsetEyeH = 126
offsetEyeV = 62
offseteyeZ = 63
scaleEyeBall = 216
scaleEyeH2 = 158
scaleEyeV2 = 238
rotateEye2 = 106
offsetEyeH2 = 126
offsetEyeV2 = 62
offseteyeZ2 = 63
scaleEyeBall2 = 216

[Brow]
idBrowTex = 46
idBrowShape = 70
scaleBrowH = 68
scaleBrowV = 76
rotateBrow = 104
offsetBrowH = 195
offsetBrowV = 170
offsetBrowZ = 128
scaleBrowH2 = 68
scaleBrowV2 = 76
rotateBrow2 = 104
offsetBrowH2 = 195
offsetBrowV2 = 170
offsetBrowZ2 = 128

[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 51
scaleNoseTipV = 121
scaleNoseTipZ = 110
offsetNoseTipV = 208
idNoseBridgeShape = 55
scaleBridgeTipH = 63
offsetBridgeTipZ = 198

[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 78
idMouthDownLipLine = 83
thickUpLip = 117
thickDownLip = 102
scaleMouthH = 11
offsetMouthV = 201
offsetMOuthZ = 111
idMouthTex = 52
offsetCornerOfMouthSpecial = 92
scaleMouthH2 = 11
offsetCornerOfMouthSpecial2 = 92

[Ear]
idEarShape = 59
scaleEar = 128
offsetEarV = 128

[Hair]
idHairModel = 937
idHairTex = 947

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596

[Color]
colorHair = -1185329
colorFace = -1
colorEye = -15527406
colorBrow = -15132391
colorMouth = -1726303
colorEyeBall = -15658735
colorMoustache = -1

[Body]
bodyID = 0
colorBody = -1
headScale = 115
upScale = 60
waistScale = 60
armWidth = 60
legWidth = 60
breastScale = 60


Code: [Select]
[3Parts]
scaleUp = 227
scaleMiddle = 0
scaleDown = 61

[BlendFace]
idFaceShape1 = 25
idFaceShape2 = 25
blendFaceShape = 50

[Face]
scaleFaceH = 127
scaleFaceV = 114
idFaceTex = 5

[Faling]
idFalingSkin = 434
idFalingTex = 436

[Forehead]
offsetForeheadH = 124
offsetForeheadV = 105
offsetForeheadZ = 89
rotateForehead = 108
scaleForehead = 255

[YokeBone]
offsetYokeBoneH = 226
offsetYokeBoneV = 73
offsetYokeBoneZ = 70
rotateYokeBone = 159
scaleYokeBone = 128

[Cheek]
offsetCheekH = 219
offsetCheekV = 159
offsetCheekZ = 137
scaleCheek = 105

[Chain]
offsetChainV = 172
offsetChainZ = 28
rotateChain = 137
scaleChainH = 51

[Jaw]
offsetJawH = 140
offsetJawV = 105
offsetJawZ = 127
scaleJawSpecial = 9
scaleJawH = 130
scaleJawV = 111

[Eye]
idEyeBaseTex = 329
idEyeHighTex = 323
idEyeBallTex = 1117
idEyeShape = 33
scaleEyeH = 110
scaleEyeV = 255
rotateEye = 120
offsetEyeH = 117
offsetEyeV = 131
offseteyeZ = 53
scaleEyeBall = 252
scaleEyeH2 = 110
scaleEyeV2 = 255
rotateEye2 = 120
offsetEyeH2 = 117
offsetEyeV2 = 131
offseteyeZ2 = 53
scaleEyeBall2 = 252

[Brow]
idBrowTex = 7
idBrowShape = 31
scaleBrowH = 51
scaleBrowV = 62
rotateBrow = 48
offsetBrowH = 184
offsetBrowV = 246
offsetBrowZ = 94
scaleBrowH2 = 51
scaleBrowV2 = 62
rotateBrow2 = 48
offsetBrowH2 = 184
offsetBrowV2 = 246
offsetBrowZ2 = 94

[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 0
scaleNoseTipV = 55
scaleNoseTipZ = 80
offsetNoseTipV = 215
idNoseBridgeShape = 17
scaleBridgeTipH = 59
offsetBridgeTipZ = 141

[Mouth]
idMouthUpLipLine = 90
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 12
thickDownLip = 89
scaleMouthH = 0
offsetMouthV = 249
offsetMOuthZ = 100
idMouthTex = 14
offsetCornerOfMouthSpecial = 107
scaleMouthH2 = 0
offsetCornerOfMouthSpecial2 = 107

[Ear]
idEarShape = 22
scaleEar = 162
offsetEarV = 202


[Hair]
idHairModel = 976
idHairTex = 979


[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0

[Color]
colorHair = -1321790
colorFace = -2
colorEye = -14737376
colorBrow = -1321790
colorMouth = 16758449
colorEyeBall = -14342882
colorMoustache = -1

[Body]
bodyID = 5
colorBody = -1
headScale = 108
upScale = 56
waistScale = 55
armWidth = 53
legWidth = 51
breastScale = 55


Code: [Select]
[3Parts]
scaleUp = 156
scaleMiddle = 36
scaleDown = 71

[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50

[Face]
scaleFaceH = 85
scaleFaceV = 136
idFaceTex = 44

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 130
offsetForeheadV = 66
offsetForeheadZ = 172
rotateForehead = 145
scaleForehead = 146

[YokeBone]
offsetYokeBoneH = 127
offsetYokeBoneV = 92
offsetYokeBoneZ = 31
rotateYokeBone = 165
scaleYokeBone = 102

[Cheek]
offsetCheekH = 175
offsetCheekV = 140
offsetCheekZ = 64
scaleCheek = 64

[Chain]
offsetChainV = 184
offsetChainZ = 63
rotateChain = 149
scaleChainH = 86

[Jaw]
offsetJawH = 232
offsetJawV = 255
offsetJawZ = 200
scaleJawSpecial = 178
scaleJawH = 175
scaleJawV = 153

[Eye]
idThirdEye = 0
idEyeBaseTex = 350
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 73
scaleEyeH = 168
scaleEyeV = 255
rotateEye = 133
offsetEyeH = 128
offsetEyeV = 107
offseteyeZ = 85
scaleEyeBall = 235
scaleEyeH2 = 168
scaleEyeV2 = 255
rotateEye2 = 133
offsetEyeH2 = 128
offsetEyeV2 = 107
offseteyeZ2 = 85
scaleEyeBall2 = 235

[Brow]
idBrowTex = 46
idBrowShape = 68
scaleBrowH = 69
scaleBrowV = 62
rotateBrow = 90
offsetBrowH = 171
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 69
scaleBrowV2 = 62
rotateBrow2 = 90
offsetBrowH2 = 171
offsetBrowV2 = 128
offsetBrowZ2 = 128

[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 7
scaleNoseTipV = 56
scaleNoseTipZ = 107
offsetNoseTipV = 117
idNoseBridgeShape = 57
scaleBridgeTipH = 68
offsetBridgeTipZ = 51

[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 83
thickUpLip = 106
thickDownLip = 97
scaleMouthH = 11
offsetMouthV = 148
offsetMOuthZ = 128
idMouthTex = 52
offsetCornerOfMouthSpecial = 120
scaleMouthH2 = 11
offsetCornerOfMouthSpecial2 = 120

[Ear]
idEarShape = 60
scaleEar = 128
offsetEarV = 128

[Hair]
idHairModel = 937
idHairTex = 947

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596

[Color]
colorHair = -789517
colorFace = -1
colorEye = -1789032
colorBrow = -9942720
colorMouth = -1922417
colorEyeBall = 9109514
colorMoustache = -855829

[Body]
bodyID = 0
colorBody = -1
headScale = 96
upScale = 70
waistScale = 70
armWidth = 70
legWidth = 70
breastScale = 78

I'll add more BMs later I promise x.x

Tali

  • Guest
How to do's in character creating
Reply #89 on: Sept 19, 2012, 07:28:13 pm
Perhaps you should just post this in the other thread? Idk seems odd to have 2 when 1 thread should contain all the info x.x