Pretty simple. HA veno seems to be a viable class for being a tad more tanky here.Boost pataka meelee damage to make it a viable 1v1 class. The pataka's are useless otherwise.
Not a good idea.If you roll a pure str/dex veno it already hits like a truck. Increasing the base damage would make it over the top damage wise. If you're going to go 1/2 mag 1/2 str you'll have a ton of def but no damage, that's the cost of mixing HA & AA. What I would suggest to make the str build viable is a high-str required mdef ring with phys attack. Locked to venomancers only. Pure melee veno isn't viable because any ea , seeker or mag class will 2/3shot it. The damage is alright, pretty high actually, balanced by the lack of stuns. A slightly low mdef is fine since this build does have limitted casting ability & the fancy veno debuffs. However being a 2-3shot to any mage is a bit much.
WHEN I IS DO THE DAMAGE ON THE PLAYER PLAYER IS THE GET 15m/s ANTIDIZZY I AM LIKE WAAAAAT NOOO AND HE IS RUN WHY:((( I NO IS CAN CATCH HIM WTFFF