I don't know if this is possible but is there a way to make it so sins would lose like 30 chi every X amount of secs in stealth, yeah im ready for sins to bash me on this but that might help balance the PVP aspect a bit more. As I said before I don't even know if this would be possible because of coding issues. I also understand that sin's are indeed killable but being able to have soo much HP and skills that make you evade damage or stuns is a bit crazy and 1v1 it is difficult cause if they come near death they can force stealth and try again once apoth is done cooldown. Another option would be add the 31 stealth detection pots.http://www.pwdatabase.com/items/32756
Quote from: other serverI don't know if this is possible but is there a way to make it so sins would lose like 30 chi every X amount of secs in stealth, yeah im ready for sins to bash me on this but that might help balance the PVP aspect a bit more. As I said before I don't even know if this would be possible because of coding issues. I also understand that sin's are indeed killable but being able to have soo much HP and skills that make you evade damage or stuns is a bit crazy and 1v1 it is difficult cause if they come near death they can force stealth and try again once apoth is done cooldown. Another option would be add the 31 stealth detection pots.http://www.pwdatabase.com/items/32756Well i want this:Barb -> Lose Hp every 10secs when in TigerformVeno -> When in Foxform increased damage taken (100%)Archer -> Hp nerf when he use Wings of ProtectionCleric -> When buffed hp lowers for 60%Psy -> when Soul of Silence is active -> stun every 11secs Sin -> Lose every 10secs 30 chi when stealthedWizard -> Will of force cost 2sparksBladmaster -> only able to wear arcane gearSeeker -> Every 5secs vortex interuptMystic -> when pet is sumoned -> deactivate every attack skillreally i got a sin...and one class is NOT the otherbut i think with all this QQ all classes gonna get killed...
Quote from: Me_FisterrrrQuote from: other serverI don't know if this is possible but is there a way to make it so sins would lose like 30 chi every X amount of secs in stealth, yeah im ready for sins to bash me on this but that might help balance the PVP aspect a bit more. As I said before I don't even know if this would be possible because of coding issues. I also understand that sin's are indeed killable but being able to have soo much HP and skills that make you evade damage or stuns is a bit crazy and 1v1 it is difficult cause if they come near death they can force stealth and try again once apoth is done cooldown. Another option would be add the 31 stealth detection pots.http://www.pwdatabase.com/items/32756Well i want this:Barb -> Lose Hp every 10secs when in TigerformVeno -> When in Foxform increased damage taken (100%)Archer -> Hp nerf when he use Wings of ProtectionCleric -> When buffed hp lowers for 60%Psy -> when Soul of Silence is active -> stun every 11secs Sin -> Lose every 10secs 30 chi when stealthedWizard -> Will of force cost 2sparksBladmaster -> only able to wear arcane gearSeeker -> Every 5secs vortex interuptMystic -> when pet is sumoned -> deactivate every attack skillreally i got a sin...and one class is NOT the otherbut i think with all this QQ all classes gonna get killed...Yea no, seekers and clerics have enough trouble in PK already. Sins are OP, even most good sins agree. If you really think sins arent, try pking vs them on any character, its possible with good tactics, but you have to be a better player than the sin is to beat them.No one class should be able to so easily beat every other class. I dont PK much, and why I do I dont really care if I die or not but I hate seeing sins complain that they are underpowered or argue that they are not over powered >.<I have 58k hp with barb buff an one of my friends can drop that in about 10 seconds with a demon spark, its just not right...
Quote from: NexyQuote from: Me_FisterrrrQuote from: other serverI don't know if this is possible but is there a way to make it so sins would lose like 30 chi every X amount of secs in stealth, yeah im ready for sins to bash me on this but that might help balance the PVP aspect a bit more. As I said before I don't even know if this would be possible because of coding issues. I also understand that sin's are indeed killable but being able to have soo much HP and skills that make you evade damage or stuns is a bit crazy and 1v1 it is difficult cause if they come near death they can force stealth and try again once apoth is done cooldown. Another option would be add the 31 stealth detection pots.http://www.pwdatabase.com/items/32756Well i want this:Barb -> Lose Hp every 10secs when in TigerformVeno -> When in Foxform increased damage taken (100%)Archer -> Hp nerf when he use Wings of ProtectionCleric -> When buffed hp lowers for 60%Psy -> when Soul of Silence is active -> stun every 11secs Sin -> Lose every 10secs 30 chi when stealthedWizard -> Will of force cost 2sparksBladmaster -> only able to wear arcane gearSeeker -> Every 5secs vortex interuptMystic -> when pet is sumoned -> deactivate every attack skillreally i got a sin...and one class is NOT the otherbut i think with all this QQ all classes gonna get killed...Yea no, seekers and clerics have enough trouble in PK already. Sins are OP, even most good sins agree. If you really think sins arent, try pking vs them on any character, its possible with good tactics, but you have to be a better player than the sin is to beat them.No one class should be able to so easily beat every other class. I dont PK much, and why I do I dont really care if I die or not but I hate seeing sins complain that they are underpowered or argue that they are not over powered >.<I have 58k hp with barb buff an one of my friends can drop that in about 10 seconds with a demon spark, its just not right...well it is right...But in Real pwi sins don't Sparkcause everybody know spark + AA (Auto Atack) is fail...just get over it, thats all i can say.btw losing chi every X secs won't be happening.now stop the QQ or ill spark and occult you... (Sarcasm)