Honestly, I refuse to get the puzzle cub necklace for my cleric. Same for the dragonchild's scale. I like the stats on dragon better. I'd rather have 10% max hp than 800 hp, attack and defense levels or +20 vit that doesn't do crap for me.The -chan is the same for the all the necks and belts. The physical and elemental resistances are the same. In the end, it only matter what stats YOU AS AN INDIVIDUAL like more. You have choices for end-game ornaments, but granted only the puzzle cube necklaces and the warsong belts add any attack level and defense level.I honestly don't think we need new accessories. Everyone likes to QQ when they don't get EXACTLY what they want.To me, a major part of this game is learning how to do the best you can with the gear you like best. Not always trying to get the gms to make gear that suits your needs better. =/
Yes we are all using the same belt, its not about adding an alternative. Heres a good one for you; what if that WS belt had str +50 on instead of Chan? Don't you think magic classes would be saying: "We dont use str, and theres nothing else good enough to use other than dragon items, this belt favours phys classes that use str"Just like the robe I'm asking the belt to favour classes universaly instead of been highly useful to Magic classes and only half useful to others
Both Dragon Neck and Belt give an extra HP+5% x2 Each so thats 20% but the puzzle cube gives back 5% HP so thats a loss of 15% combined.Yes you dont lose any chaneling by switching, but you do lose 10 attack levels and 10 defence levels and that is my point.
There is no QQing here at all, with maybe the exception at your little dig there. I've had all of these accessorys for a while now and I switch between them as and when I need to. My point is this and simply this:
This is called imbalance in gears, you can't tell me thats wrong because you have just proved me right. However I'm not trying to get the GM's to make me better equipment, I don't need anything better.
thats what i already mentioned saying we cannot satisfy each and every player..the current thing is just Balanced,cause if you see closely most of the magical classes got real low hp as compared to "phy classes" and they wont shift ON the new one(if on an instance Aga adds HP instead of Cast like you suggested) which would create more drama.
I wasn't really meaning you QQing. Sorry. x.x It's just people tend to do that when they have choices and aren't happy because they can't have them all in one package.I wouldn't really say it's imbalanced. Maybe it's because I worked my ass off on getting RR8 gear on my cleric before she turned 150. I didn't get -chan like I wanted. But, with set bonus and the stats I rolled, I have around -49% physical damage reduction. (41% if you take off my tome.) I only have +2 def levels from my weapon, everything is from set bonus. And it's hard to roll my cleric. I love being AA and making sins run away like babies. <3Maybe I don't see it this way because I'm just now working on my seeker? And that I haven't really SEEN the difference def and attack levels make. So yeah. I'll shut up now. xDBut maybe different belts would be nice? I like being able to choose the necks I want. However there's not much of a choice for belts MY only complaint. I stick with warsong cause I like the stats slightly better. x.x If I ever get the blasted warsoul fragments. >< Until the dragon suits my needs just fine.
Both Dragon Neck and Belt give an extra HP+5% x2 Each so thats 20% but the puzzle cube gives back 5% HP so thats a loss of 15% combined.
The difference in attack and defence levels is this:For every 1 attack level over your opponents defence level you cause 1% more damageFor every 1 Defence level over you opponents attack level you take 1% less damage
I can't believe we're still having this discussion. Easiest way to allow recrafting, just like you can with certain 150 gear, just make it cost a bit, but allow for trying to convert to different stats (More crit, +HP, max phys/mag atk) nothing serious, but if this were to go through at least there would a bit of variety, and there's still an element of luck.