I don't think i follow. I was under the belief that they removed refine for spheres, but boosted their damage so it was equal to +12 damage without having the soulforce boost. If they leave it as so and they get +12 then it will be equal to +24 no?
they are also the most vulnerable when on the offence, with the lowest p.def and the lowered def. level.Hence why the silence helps somewhat, although thanks to genies, pots and whatnot silence becomes quite irrelevant if the opponent knows what he/she is doing. Not saying psychics are at a disadvantage or anything.. it's just the way it is, diff. classes have their own strengths and weaknesses. That's what makes them unique and distinctively a separate class. At the end of the day, it's all the same and balanced.. Except the suggested matter, of soulforce. Kinda unfair if all other classes have a higher chance to proc. their morai skill on Psys than all the other classes... This will be a bigger issue after SoW patch i believe, when certain skills on most classes get a boost based off of soulforce, (from what i've heard/read, so don't quote me on that).
they can fix that with herbs and using phy def rings and accesory (psies dont need -chan (if u need it situationally insta switch it)psies are op u just have to stay calm and piss of opponent and don't attack 2 much (when you know you'll be wiped out for example survivability herb cd)and while cd's are on switch back to Wv and that's it.
really? tell me more.
Okay so I have looked into it and (although it's still not tested), Psychics will be able to refine their weapons (after recraft) to gain soulforce equal to soulforce of other classes. And MAYBE they will be able to learn their sage/demon soul skills - this still needs to be considered.. The chance of procing SoS will be lowered though (and this will be basically the only nerf they would have, unless we consider making SoS a self buff only a nerf too (I'd rather call it common sense)).
WHEN I IS DO THE DAMAGE ON THE PLAYER PLAYER IS THE GET 15m/s ANTIDIZZY I AM LIKE WAAAAAT NOOO AND HE IS RUN WHY:((( I NO IS CAN CATCH HIM WTFFF
Soul of Stunning is OP as is. Spammable, near-instant, no chi cost & longest stun in the game already. WIth sage/demon & increased SF it would be even more retarded. IMO soul of silence could use a decrease as well... even arcanes can't damage a psy without using genie antiseal.... Unless you're a mystic ofc.