Total Members Voted: 39
There is/was a server that did create "magic fist" weapon that basically shared nearly all the stats with basic fist only with lower stats (M.attack and P.attack) that could be used on both casting and melee.
heavy venos arent ment to NOT use their magic attacks..if you wanna go down the heavy path then you should really look into using the pataka. being a heavy veno is not about taking advantage of meele weps not sure where you heard that, but its more for survivability as any magic class going heavy would be.
Wouldn't this raise a point that fishies can't use skill in tideborn form? In my opinion, venos weren't made for HA, just like sins weren't made for HA or BMs made for AA...
That melee wep... that's actually a good idea. Venomancers have 6 fox form skills that inflict phy damage, and because phy attack on the wep is quite low, those skills make really small damage(and since venos dont use agility, most of those miss on heavy and light classes) therefore these are useless (and some waste chi).Lets say, the wep that gets changed is a magic sword and phy attack on the wep would be increased as well as interval, accuracy % and maybe GoF(yes, GoF. this effect doesnt work with magic attacks, seeker being a really good example of that) was added to the wep. This would add more possibility to venos, instead of just purge, amp, take chi, go out from fox form and spam Venomous Scarab, Lucky Scarab, Ironwood Scarab and from time to time (when you get enough chi) nova. That gets kinda boring.Anyway to relate it to the heavy veno topic... heavy venos have some extra str and dex points and my idea would benefit them too.Now to people who QQ about heavy armor: ever tried to hit these venos with magic attacks? If you did you would see that these are quite easy to kill.