i dont think u should reduce ct, this game is already slow paced enough as it is no need to make it even more slow.
I didn't want to add charge-end because it's indeed a boost to archers, which is not needed, but a bunch of people wouldn't stop abusing it, so I had to add it to the client.About sage EA, the idea for their "nerf" would be to lower channeling from bless to 5% or so, and increase their attack level by around 10. This way their DPS stays around the same, but they will not be able to do as many hiero combos or make you see 3 skills at once, which is the top reason why people see sage archers as OP. But the problem with reducing the channeling is: it makes the class more boring to play, some people might lose interest in it. But that could also be a good thing, maybe then people will try other classes too.Also another thing about the channeling nerf and attack level increase, it would give a 10 attack level boost to demon EAs, who don't rely on channeling and could really use that 10 attack levels right now.I still haven't done it though because I wouldn't want people to get bored while playing.
What if you reduce sage quickshot crit?So that they don't crit at almost 100% rate?I think reducing channeling would cause alot of ragequiting
Just take out 10attack lvls from the special arrows
That only nerfs APS EA while barely nerfing CT
Upon observation, EA is not boring bkuz of its speed just as Burdette claims, I do believe it's time already to release -10 channeling stones for magic classes. Please get rid of the idea that "-12 wrists are special" fallacy. Casters want speed too. Add the stones or re adjust the rates % for double ct wrists for casters.
Maybe if you do this change for a while, people go try another classes and forget a bit their eas?not all ofc but some atleast. Feel's like there's no actual challenge
revert server bk to 4 years ago, without the new classes n the domgrath nerfs to every class except wb