Added a "Charge-end" function into the client. With this on, you will instantly finish charge based skills such as Take Aim and Dragon's Trap. You can enable it by unticking the "Charge-end Off" box in the UI setting. [/font][/color][/font][/color]
Well now I remember that most classes suffered from attack level reduction when skillsender was added to client because they benefited from it, and patch v24 added another function that only benefits sage archer but they did not suffer any damage reduction.http://epicpw.com/index.php?topic=45046.0And archers have permanent -14% channelling blessing while most classes have none.
not every single wf that has 2x ct with mag, 2x ct wrists, 2 atk ornaments and such.
This way their DPS stays around the same, but they will not be able to do as many hiero combos or make you see 3 skills at once, which is the top reason why people see sage archers as OP. But the problem with reducing the channeling is: it makes the class more boring to play, some people might lose interest in it. But that could also be a good thing, maybe then people will try other classes too.Also another thing about the channeling nerf and attack level increase, it would give a 10 attack level boost to demon EAs, who don't rely on channeling and could really use that 10 attack levels right now.
" would be to lower channeling from bless to 5% or so, and increase their attack level by around 10. it would give a 10 attack level boost to demon EAs,
I didn't want to add charge-end because it's indeed a boost to archers, which is not needed, but a bunch of people wouldn't stop abusing it, so I had to add it to the client.About sage EA, the idea for their "nerf" would be to lower channeling from bless to 5% or so, and increase their attack level by around 10. This way their DPS stays around the same, but they will not be able to do as many hiero combos or make you see 3 skills at once, which is the top reason why people see sage archers as OP. But the problem with reducing the channeling is: it makes the class more boring to play, some people might lose interest in it. But that could also be a good thing, maybe then people will try other classes too.Also another thing about the channeling nerf and attack level increase, it would give a 10 attack level boost to demon EAs, who don't rely on channeling and could really use that 10 attack levels right now.I still haven't done it though because I wouldn't want people to get bored while playing.