boost wf
No.
Take away Extreme Fury StoneBuff wb knockdown to 100% but make it cost more chi or give it a longer c/d.Give sins their def levels back (not that 5 def means anything, but at least they'll stop crying).SBs are literally fine. Extremely squishy, can easily be 2-3 shot in exchange for their damage.Give mystic AS a longer cooldown (or nerf the damage. I shouldn't be 2 shot in full def gear by a mystic).Give EPs better defense to keep up with all the insane damage buffs everyone keeps getting. (Skill sender, extreme fury stone, more atk levels for sins if they get what they want, etc)Nerf EAs. Take away 5%-7% ct from their blessings. EAs are monsters right now. (Coming from someone who plays one).Give psys their level 11 skills, make their weapons refinable (if they're not already. Been awhile since I played psy). Boost the def of white voodoo, since they're paper in white voodoo against everything. (As someone said earlier, psys don't want the best of both worlds but I've seen EAs melt through them even in white voodoo, soo...)WFs are fine. Changing them at all would make them useless.Increase flyer and gear endurance#NerfDBsJust my opinion on things that could help with "balancing" a game that was never meant to be balanced. P.S. SBs are stupid easy to deal with and ridiculously squishy.P.S.S. SBs are stupid easy to deal with and ridiculously squishy.P.S.S.S. SBs are stupid easy to deal with and ridiculously squishy.
Some way to check how many times you've rolled/honed a piece of gear. Something to qq over. If possible.
boost ep def
+1 just because its funny to see how dmg classes are tankier than support ones lul.
Tanky classes can't heal every 3 seconds ):<
Look at mgs then say it again.
Disable changing equipment in combat for necklace and belt (leave weapons as they are)Get good, idiot scripters.
Boost DB