well then i guess they're just an obstacle only for wbs!
EA needs to be nerfed since:1. Long range+Purge+Wings+Leaps2. Super Damage3. 0.6 cast + full channeling4. 0 counter class unless they d/c or you have a pt with DDs with you5. Hits sbs, mystics, mages and psychics with steady 10-13ks (plus insane damage from 3 sparking) in attack gears6. Ea hits pretty hard on classes in def gear who are already sitting ducks (at times as high as 8k)Rest in Peps and No to 100% EA stun.
basically +1. Although maybe boost sb pdef and reduce atk levels since shit dies quick, thus isn't overly viable.
Wbs do need a buff but SBs are also a counter for them cause kiting and cc skills.
another boost ea again? Ea is already op .. Boost all melee class instead except DB. Boost BARB WR SIN SEEKER cuz these class are totally dead in 1v1.
I've been off the suggestion part of the forums for sometime now, i have few suggestions that would be nice! please leave feed backPVE WISE1- Can you make the 99 keys quest for nirvana spammable? i believe that would be nice2- Can you Add basic slayer levels to barbs/sins/eas they were used to farm solo lots of instant with the previous plenty nerfs of ATK levels, they lost a portion of damage that would make the whole thing faster.PVP WISE1- Make ea's stun 100% - boost sage barb's KD to 60%, Boost Demon Barb's KD to 70%2- Nerf dbs --> atk and def levels. you can't mess with the skills i believe! so they'll still have the best classs' ability in ccing and escaping tight situations! but it makes it harder for other classes to withstand the high dmg output since 1823719 years of cc, or be able to kill em fast enough due to the escaping potential they have - then its a cycle where db would cc again and end up killing the opposite class. ---- i am a wb in full rpdt mixed ornas pdef and mdef can barely withstand the dmg, i can't imagine how hard it would be for other squishy classes.3- Sbs seem to be fine tbh. they'd only get hard for a wb if they use dex genie! but i believe its easier for other classes to smash them. but if it's possible to nerf their atk levels abit. i guess it would be more reasonable. These are my opinions, i am not fully expert on the whole situation, but i asked alot. would appreciate feed backs.
also wizz's mountain+wf's nova, it costs 2 spark and still has 5% chance to fail, which is nowhere near fairwith the rest I agree, esp about ea stun and db nerf, accuracy is alrdy being a big btch
If you want 100% on ea stun then do it for other classes like mages mountain, that idea was far better than adding SS to client but ok, also buff db xDDDDDDD
you don't get it, its how supposed to be. but due to the server is private and lots of abnormal balances, eas tend to miss alot due to high evasion! Ea stun should be made to never miss, but it might fail due to luck chance! then i guess. that's fair for all parties.SS was best thing implemented on the server, even i am enjoying it being a barb. as i said EA stun should just rendered never to miss then i guess.
You can't simply compare your self to an ea!
oh u meant to never miss it but chance to remain the same? yeah that could do but imo it's better to boost % rather than it never missing, bc it can be used for safe finishing since u cant miss it and u'd be able to hit it on condor so it's not good
just boost barb and nerf ea/ep/veno/bm/sin/wiz/psy/sk/ms/db/sb ty
+1 didn't read but I trust Kera
+1 because kera is being productive while buying gof 3int poleaxe