i have nothing against Mystic as a class but 4 fk sake, its a mage class and the bth just tank archer and barb and the same time, as a barb i did max dmg 9.7k gof+crit with archer skill Blood Vow, remove rpdt cuz 50% is way too op make it 18-20% max at least cuz: 2k simple atk 4k crit 8k gof crit without this 50% it should be 4k 8k 16k (with def debuff and mud skills sth like 6k 12k 24k) which is fair cuz i got 10-20k hits backsall i suggest is to reduce rpdt in mag classes cuz it is too op (example: i hit harder phy classes than mag ones)insted of pdrt u can add def lvl for example 10 idk
Can we not
...you're all basically telling him to get good.. but I'm wondering why he felt the need to use a bow as a barb and somehow have access to an archer skill. Maybe that's a typo on his part, which also makes me say what I've noticed on this boards. All the people calling for nerfs are all people that play EAs.
Same with people asking to -1 Dragon Rising don't play bm :-)
So his complaint is that he cant hit 24k on mystics...Also archers don't need that much damage to kill healing classes since they aim for a hiero combo instead of their usual killing method.If you are using a counter genie and timing perfectly as well as outplaying and then still losing, then you can bring up nerf potentials.