i have nothing against Mystic as a class but 4 fk sake, its a mage class and the bth just tank archer and barb and the same time, as a barb i did max dmg 9.7k gof+crit with archer skill Blood Vow, remove rpdt cuz 50% is way too op make it 18-20% max at least cuz: 2k simple atk 4k crit 8k gof crit without this 50% it should be 4k 8k 16k (with def debuff and mud skills sth like 6k 12k 24k) which is fair cuz i got 10-20k hits backsall i suggest is to reduce rpdt in mag classes cuz it is too op (example: i hit harder phy classes than mag ones)insted of pdrt u can add def lvl for example 10 idk
They were probably sitting in def gears, plus if sage = they have purify on their spam heal. Just kill mystics like me who are in full attack gears. You will have 0 problem.
Quote from: RannieYou want all magic classes to suffer because you cant lock a mystic to the ground and kill it?Or u got annoyed with their purify weapon?Each magic class has their own survival set of skills to deal with melee classes.Which can be purged that makes us vulnerable, so the the rpdt is a added safety measure for us.Quote from: ShinonzRevenge-1 get goodmystics can be killed by both eas and barbs I don't see any reason for it to be changedif sage play hybrideasier to kill mystics in aps gears with purge 3x imostill killable in ct gears tho
You want all magic classes to suffer because you cant lock a mystic to the ground and kill it?Or u got annoyed with their purify weapon?Each magic class has their own survival set of skills to deal with melee classes.Which can be purged that makes us vulnerable, so the the rpdt is a added safety measure for us.
-1 get goodmystics can be killed by both eas and barbs I don't see any reason for it to be changed