Epic Perfect World

RpDT>RmDT (NoT a Nerf Thread)

zSavX

maybe you just not good enough why don't we fouce on the topic and stop acting all big don't talk if you didn't try HA fighting vs them and finding them tanky proved nothing more than you not skilled enough  since most Items have RpDT why not we get items with RmDT its retarded how a mag deff Neck has a Reduce pdt just like the Pdeff one OR just remove the RpDT from Puzzle necks and Ascendant cape and Tome or remove vit tome only tryhards use it and vit barbs doesn't need it
someone like you is just saying Magic Classes is not Physical tanky while Heavy armor classes is Magic def tanky
Y'all need to stop QQing about this game and just play it, we all know magic/la classes run this server with their monsterous amount of damage, nothing can be fixed about it either.
Only thing I agree with Tome is why both variations of ele ornaments have RpDT? It would be more logical for a HA class (bm/barb/seeker) using a ele puzzle neck to have it have RmDT...since it's for ele defense and vice versa. everything else is a bunch of hoopla and shows he didn't read Patch 160 Notes.

Offline Аlex

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PURGATORY

Last Edit: July 05, 2016, 05:31 am by Damaged

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my wr with mag marrow takes max 10-13k from rlly good geared mgs
wb tanks them fine
seeker aswell
only sins/eas take high dmg and eas not eve n since def era
stuff is fine
if anything, seeker/wb pdef is problem
yep seeker's pdef need to be decreased by ALOT. But idk really about barb pdef cuz, for example... barb against wrs stay on dragon and their pdef is perfect, since bms got better fists, if u decrease their pdef then them will take too much dmg on dragon from wrs lol.
How did u mean to nerf barb's pdef?

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Offline Agatio

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Fix for way too high seeker's physical defense -> take away their possibility of using pdef ornaments.

Offline 𝐿𝒾𝓁𝒶𝒸

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Fix for way too high seeker's physical defense -> take away their possibility of using pdef ornaments.
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Fix for way too high seeker's physical defense -> take away their possibility of using pdef ornaments.
ye u could try that way and see if it works well

Offline BAQWULF

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Fix for way too high seeker's physical defense -> take away their possibility of using pdef ornaments.
once you are at it take it away from barbs and bms too... thx
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scatterer3

I like how quick this escalated to "Let's ignore the first post and nerf seekers."...

What
yep seeker's pdef need to be decreased by ALOT. But idk really about barb pdef cuz, for example... barb against wrs stay on dragon and their pdef is perfect, since bms got better fists, if u decrease their pdef then them will take too much dmg on dragon from wrs lol.
How did u mean to nerf barb's pdef?
What about dragon APS seekers?

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I like how quick this escalated to "Let's ignore the first post and nerf seekers."...

WhatWhat about dragon APS seekers?
seekers dont stay the whole time on APS, its just wr vs wr or wr vs wb

scatterer3

seekers dont stay the whole time on APS, its just wr vs wr or wr vs wb
nor does barb or wr vs seeker stay whole time on aps

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Offline ๖ۣۜĐomgrath

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Fix for way too high seeker's physical defense -> take away their possibility of using pdef ornaments.
Who really cares, everyone's rerolling sins and eas now since they're the classes that you refuse to touch.

Nerf the oblivion out of barbs and seekers, restrict PDEF ornaments from HA classes.. and still nothing will change in the grand scheme of things

LA classes (EA/Sin) are already much better off than any of the HA classes here, and if you dispute that fact I really don't know what to tell you.

EPW CIRCA 2016

EAs are caught and banned on a constant basis for using skillsender programs, the reason that these are effective is due to the fact that EA's have -96 channeling with the same attack levels as a Psychic in black voodoo nowadays.

Refuses to restrict magic rings from EA's so that this type of gameplay wouldn't be effective due to complaints from (EAs) although the server has rallied behind restricting them (Remember the restrict mdef ring thread?). This shows nothing more than a lack of touch with the community or lack of caring ultimately. You won't do the necessary steps to avoid SKILLSENDERS, yet you have to ban them on a constant basis, it's futile.

Sins are walking face-tanks that can easily tank 10 people with a simple spirit of defense, and have unlimited chi to the point they can effectively be permanently 3-sparked at all times if needed.

Sin is without a doubt one of the tankiest classes, yet you've allowed them to become one of the highest-hitting killing machines on the entire game. They are the only class in the game that can reach 3.33 GoF, and they're also the only class in the game that has a permanent APS/Max HP reduction skill you won't edit. They have nearly unlimited chi, and tidal protection above it all as well, not to mention the fact they're allowed to use bows to purge their enemies before they kill them effortlessly.

Seekers can reach 4.0 APS with x3 int wrists and deal 10x the damage of a BM or WB once Sacrificial Strike is used, all the while using Edged Blur and still managing to hit 40K GoF metal hits with a dragon sword.

Endgame seekers against physical classes take around 700 damage crits or 1K+ from a GoF sin, but this isn't seen as broken in your eyes for some reason. You say "restrict the pdef belts from them", that would be a step in the right direction but then you'd listen to the 3 members of the community pushing for barbarian and bm nerfs and ultimately kill off any chance for these classes to beat a sin in any event, since the events are so poorly structured here.

Apart from all these issues, we are forgetting the most important issue on the entire server right now. This issue breaks mass PK, ruins the fun for most of the community, and effectively is one of the most invasive problems on the entire game.

Barbarian's PDEF.

There might be only 10 or so barbs that are actually worth something on this server, but it doesn't matter. It doesn't matter if there are 150+ instant cast EAs with skillsenders, it doesn't matter if there are sins that are unkillable with the highest damage output in the game, it doesn't matter if seekers can be the hardest hitting magic class as well as the hardest hitting physical class, no. It doesn't matter.

Because these 10 barbarians are the ones effectively ruining this server. 

l o l


/EPW2016
Last Edit: July 05, 2016, 02:25 pm by ๖ۣۜĐomgrath

Offline Burdette

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Who really cares, everyone's rerolling sins and eas now since they're the classes that you refuse to touch.

Nerf the oblivion out of barbs and seekers, restrict PDEF ornaments from HA classes.. and still nothing will change in the grand scheme of things

LA classes (EA/Sin) are already much better off than any of the HA classes here, and if you dispute that fact I really don't know what to tell you.

EPW CIRCA 2016

EAs are caught and banned on a constant basis for using skillsender programs, the reason that these are effective is due to the fact that EA's have -96 channeling with the same attack levels as a Psychic in black voodoo nowadays.

Refuses to restrict magic rings from EA's so that this type of gameplay wouldn't be effective due to complaints from (EAs) although the server has rallied behind restricting them (Remember the restrict mdef ring thread?). This shows nothing more than a lack of touch with the community or lack of caring ultimately. You won't do the necessary steps to avoid SKILLSENDERS, yet you have to ban them on a constant basis, it's futile.

Sins are walking face-tanks that can easily tank 10 people with a simple spirit of defense, and have unlimited chi to the point they can effectively be permanently 3-sparked at all times if needed.

Sin is without a doubt one of the tankiest classes, yet you've allowed them to become one of the highest-hitting killing machines on the entire game. They are the only class in the game that can reach 3.33 GoF, and they're also the only class in the game that has a permanent APS/Max HP reduction skill you won't edit. They have nearly unlimited chi, and tidal protection above it all as well, not to mention the fact they're allowed to use bows to purge their enemies before they kill them effortlessly.

Seekers can reach 4.0 APS with x3 int wrists and deal 10x the damage of a BM or WB once Sacrificial Strike is used, all the while using Edged Blur and still managing to hit 40K GoF metal hits with a dragon sword.

Endgame seekers against physical classes take around 700 damage crits or 1K+ from a GoF sin, but this isn't seen as broken in your eyes for some reason. You say "restrict the pdef belts from them", that would be a step in the right direction but then you'd listen to the 3 members of the community pushing for barbarian and bm nerfs and ultimately kill off any chance for these classes to beat a sin in any event, since the events are so poorly structured here.

Apart from all these issues, we are forgetting the most important issue on the entire server right now. This issue breaks mass PK, ruins the fun for most of the community, and effectively is one of the most invasive problems on the entire game.

Barbarian's PDEF.

There might be only 10 or so barbs that are actually worth something on this server, but it doesn't matter. It doesn't matter if there are 150+ instant cast EAs with skillsenders, it doesn't matter if there are sins that are unkillable with the highest damage output in the game, it doesn't matter if seekers can be the hardest hitting magic class as well as the hardest hitting physical class, no. It doesn't matter.

Because these 10 barbarians are the ones effectively ruining this server.

l o l


/EPW2016
I think Dom's point is clear. Nerf barb.